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* bench, samples, etc: s/SkAutoTUnref/sk_sp/Gravatar Hal Canary2016-11-07
* Remove SkAutoTDelete.Gravatar Ben Wagner2016-11-03
* add fatstroke sampleGravatar Mike Reed2016-11-03
* Remove SkImageInfoIsGammaCorrect, etc...Gravatar Brian Osman2016-11-01
* hide setImageFilter(ptr)Gravatar Mike Reed2016-11-01
* Add SkShadowMaskFilterGravatar Jim Van Verth2016-10-31
* remove xfermode from public apiGravatar Mike Reed2016-10-28
* Add SampleApp support to GN (win and linux), take two.Gravatar Jim Van Verth2016-10-28
* Revert "Add SampleApp support to GN-win"Gravatar Mike Klein2016-10-27
* Add SampleApp support to GN-winGravatar Jim Van Verth2016-10-27
* chmod -x *.cpp *.hGravatar Hal Canary2016-10-27
* Rename all color space factories from New* to Make*Gravatar Brian Osman2016-10-24
* Viewer builds (for Windows) with GNGravatar Brian Osman2016-10-18
* Refactored SkColorSpace and added in a Lab PCS GMGravatar raftias2016-10-18
* Removed makeLinearGamma() from the public API for SkColorSpaceGravatar raftias2016-10-13
* Add AA Analytic Compile Flag (and small fixes)Gravatar liyuqian2016-10-11
* Update AndroidShadows slide with new stroking offsetGravatar Robert Phillips2016-10-10
* Fix iOS surface creation for SampleAppGravatar jvanverth2016-10-10
* Revert[8] "replace SkXfermode obj with SkBlendMode enum in paints"Gravatar reed2016-10-05
* Revert[7] "replace SkXfermode obj with SkBlendMode enum in paints"Gravatar Mike Reed2016-10-05
* Revert[6] "replace SkXfermode obj with SkBlendMode enum in paints"Gravatar Mike Reed2016-10-05
* Revert[5] "replace SkXfermode obj with SkBlendMode enum in paints"Gravatar Mike Reed2016-10-04
* Make global use-analytic-AA bit threadsafe.Gravatar Mike Klein2016-10-04
* Revert[4] "replace SkXfermode obj with SkBlendMode enum in paints"Gravatar Mike Reed2016-10-04
* Resubmit issue 2221103002 to fix the iOS build by declaring the flag inGravatar liyuqian2016-10-04
* Revert of Analytic AntiAlias for Convex Shapes (patchset #14 id:260001 of htt...Gravatar stephana2016-10-04
* Implement AnalyticAA for convex shapes.Gravatar liyuqian2016-10-04
* Revert "Revert "Revert "replace SkXfermode obj with SkBlendMode enum in paint...Gravatar Mike Reed2016-10-03
* Revert "Revert "replace SkXfermode obj with SkBlendMode enum in paints""Gravatar Mike Reed2016-10-03
* Revert "replace SkXfermode obj with SkBlendMode enum in paints"Gravatar Mike Reed2016-10-03
* replace SkXfermode obj with SkBlendMode enum in paintsGravatar Mike Reed2016-10-03
* fix mac buildGravatar Mike Reed2016-09-30
* Support monitor profile in SampleApp (on Windows)Gravatar brianosman2016-09-29
* allow conic chop to failGravatar caryclark2016-09-26
* allow clip calls w/o op param, remove unnecessary kReplace opsGravatar reed2016-09-21
* abstract name of clipping ops, to transtion to a more restricted setGravatar reed2016-09-20
* add 'g' to fatbitsGravatar reed2016-09-19
* SkFontData to use smart pointers.Gravatar bungeman2016-09-16
* Revert of SkFontData to use smart pointers. (patchset #3 id:40001 of https://...Gravatar bungeman2016-09-15
* SkFontData to use smart pointers.Gravatar bungeman2016-09-15
* Fix SampleApp compilation with skia_gpu=0Gravatar brianosman2016-09-15
* add helpers for using SkData with picture serializationGravatar reed2016-09-15
* [SVGDom] Expose intrinsic size infoGravatar fmalita2016-09-14
* Switch default for SkGaussianBlurShader radius size.Gravatar jvanverth2016-09-14
* add pipecanvasGravatar reed2016-09-13
* change SkStreams to work with sk_sp<SkData> instead of SkData*Gravatar reed2016-09-12
* Update SampleAndroidShadows to use algorithm closer to Android OpenGLGravatar jvanverth2016-09-12
* made point lights linear attenuation; also fixed point light depth bugGravatar vjiaoblack2016-09-09
* Added in Radial ShadowsGravatar vjiaoblack2016-09-09
* Add GM/slide to simulate Android-style reveal clipGravatar robertphillips2016-09-08