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* make SkComposeShader.h privateGravatar reed2016-02-15
* blitters for sRGB and float16Gravatar reed2016-02-15
* add new testsGravatar caryclark2016-01-30
* remove unused sampleGravatar reed2016-01-26
* Remove SkLerpXfermodeGravatar robertphillips2016-01-25
* replace arcto quads with a conicGravatar caryclark2016-01-20
* fix circular dashingGravatar caryclark2016-01-19
* SampleApp: Remove SkWindow::setColorTypeGravatar kkinnunen2016-01-18
* SkTCopyOnFirstWrite-based SkPaintFilterCanvas APIGravatar fmalita2016-01-12
* SkPaintFilterCanvas skip-draw supportGravatar fmalita2016-01-11
* move declaration of CreateLightingFilter into SkColorMatrixFilterGravatar reed2016-01-11
* Implement an SkPaint-based image filterGravatar ajuma2016-01-08
* remove MPD for now, to simplify thingsGravatar reed2016-01-08
* remove SkGPipeGravatar reed2016-01-08
* Revert[2] of "add backdrop option to SaveLayerRec"Gravatar reed2016-01-07
* Revert of add backdrop option to SaveLayerRec (patchset #14 id:260001 of http...Gravatar reed2016-01-07
* add backdrop option to SaveLayerRecGravatar reed2016-01-07
* SampleApp: remove Picture_DeviceTypeGravatar kkinnunen2016-01-05
* If we swap its arguments, SkTaskGroup::batch() _is_ sk_parallel_for.Gravatar mtklein2016-01-04
* change factory to method, to parallel pattern in imagefilters. no functionali...Gravatar reed2015-12-30
* remove unused SkCullPointsGravatar reed2015-12-21
* Reland of change all factories to return their base-class (patchset #1 id:1 o...Gravatar reed2015-12-21
* Revert of change all factories to return their base-class (patchset #1 id:1 o...Gravatar reed2015-12-20
* change all factories to return their base-classGravatar reed2015-12-20
* Switch SkAutoMalloc to SkAutoTMalloc to avoid castGravatar scroggo2015-12-10
* Move texture drawing utility method to SkGpuDeviceGravatar jvanverth2015-12-08
* Fix skia_gpu=0 build (samplecode/SampleAnimatedText.cpp)Gravatar kkinnunen2015-11-17
* add caps option 'k' to FatBitsGravatar reed2015-11-16
* Missing resources crash SampleFilterQuality.Gravatar bungeman2015-11-10
* demo tweaks, scale up perlin, add call to flush for fpsGravatar reed2015-11-09
* tweaks for nov demoGravatar reed2015-11-09
* Update sample to use new perlin noise shader, and make cloud likeGravatar egdaniel2015-11-09
* Add text animation sample; tweak DrawShip sampleGravatar jvanverth2015-11-08
* Revert of Add text animation sample; tweak DrawShip sample (patchset #3 id:40...Gravatar jvanverth2015-11-06
* Add text animation sample; tweak DrawShip sampleGravatar jvanverth2015-11-06
* Create Sample that combines combose shader and coons patchGravatar egdaniel2015-11-05
* add --sequence filename option to SampleAppGravatar reed2015-11-05
* Revert[4] of "stop using drawSprite (at least w/ no filters) as it is going a...Gravatar reed2015-11-04
* Revert of Revert[2] of "stop using drawSprite (at least w/ no filters) as it ...Gravatar reed2015-11-03
* Revert[2] of "stop using drawSprite (at least w/ no filters) as it is going a...Gravatar reed2015-11-03
* Revert of stop using drawSprite (at least w/ no filters) as it is going away ...Gravatar robertphillips2015-11-03
* stop using drawSprite (at least w/ no filters) as it is going awayGravatar reed2015-11-02
* Flush GrContext between benchmark draw loopsGravatar cdalton2015-10-26
* Add DrawShipSim sample.Gravatar jvanverth2015-10-07
* Add ship sampleGravatar jvanverth2015-10-05
* Fix CrOS SampleAppGravatar jvanverth2015-10-02
* Some iOS fixes to make SampleApp work better.Gravatar jvanverth2015-10-02
* EdgeClip demo to show scan-converter clipping behaviorGravatar reed2015-09-28
* remove unused (by the outside) SkImage::newSurface, and simplify newImage -> ...Gravatar reed2015-09-24
* Forward declare SkStrokeRec in SkPathEffectGravatar halcanary2015-09-15