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* Adding color cube to fuzzerGravatar sugoi2014-10-27
* Adding an option to render only the shadow in SkDropShadowImageFilterGravatar sugoi2014-10-23
* fix some bit-rot in the ios port of sampleappGravatar reed2014-10-22
* Qualify the return value of SkImageDecoder::decodeGravatar scroggo2014-10-22
* add gradients and drawPaint to luaGravatar reed2014-10-21
* create and modify matrices in luaGravatar reed2014-10-14
* add fade_slide transition to lua slidesGravatar reed2014-10-12
* add key handlers to luaGravatar reed2014-10-11
* allow for lua click handlersGravatar reed2014-10-11
* move test for lua into separate resource fileGravatar reed2014-10-10
* add drawImageRect to lua, update sampleGravatar reed2014-10-10
* Draw more accurate thick-stroked Beziers (disabled)Gravatar caryclark2014-10-09
* use SkDocument to capture pdfs from SampleApp 'e'Gravatar reed2014-10-08
* GrContext::copyTexture->GrContext::copySurface.Gravatar bsalomon2014-10-07
* extra call to flush until brian can figure it outGravatar reed2014-10-07
* add surfaceprops to SkWindow, and 'D' to toggle distancefieldfontsGravatar reed2014-10-06
* remove unused TextBufferDirection enumGravatar reed2014-10-03
* Revert of GrContext::copyTexture->GrContext::copySurface. Add a flush writes ...Gravatar bsalomon2014-10-02
* GrContext::copyTexture->GrContext::copySurface.Gravatar bsalomon2014-10-02
* remove alphatype from colortableGravatar reed2014-09-29
* SkCanvas::drawImage is the new way for drawing a SkImage to a CanvasGravatar piotaixr2014-09-24
* Revert of SkCanvas::drawImage is the new way for drawing an SkImage to a Canv...Gravatar borenet2014-09-24
* SkCanvas::drawImage is the new way for drawing a SkImage to a CanvasGravatar piotaixr2014-09-23
* enable conservative clips for gpudeviceGravatar reed2014-09-19
* use surface in SkView/SampleAppGravatar reed2014-09-18
* "NULL !=" = NULLGravatar bsalomon2014-09-05
* Change SkPicture::draw to playbackGravatar robertphillips2014-09-04
* Hide fields in SkImageInfoGravatar reed2014-09-03
* make allocPixels throw on failureGravatar reed2014-09-02
* Try out scalar picture sizesGravatar robertphillips2014-08-29
* Make SkGpuDevice constructors private.Gravatar bsalomon2014-08-28
* Remove SkQuadTree.Gravatar mtklein2014-08-26
* remove (unused) scale parameter from measureTextGravatar reed2014-08-26
* Simplify flattening to just write enough to call the factory/public-construct...Gravatar reed2014-08-21
* add an animated test to verify that high-quality identity scaling doesn't cha...Gravatar humper2014-08-08
* parameterize tesselation paramsGravatar reed2014-08-06
* fix hittest in Patch sampleGravatar reed2014-08-06
* Add standard fonts to all GMs.Gravatar Cary Clark2014-07-31
* Cleanup: Rename SkOSPath functions.Gravatar tfarina2014-07-28
* Remove the single-sigma version of SkDropShadowImageFilter::Create().Gravatar senorblanco2014-07-22
* share dm and command flagsGravatar caryclark2014-07-22
* git sample app working on iOSGravatar caryclark2014-07-18
* remove dead code from sampleGravatar reed2014-07-15
* Remove SkPicture copy constructorGravatar robertphillips2014-07-13
* Handle NULL typeface in SampleApp.Gravatar Ben Wagner2014-07-10
* Cleanup usage of GetResourcePath() after commit bcbc1788b478b1e54079318ad073e...Gravatar tfarina2014-07-01
* stop calling SkCanvas::getDeviceGravatar reed2014-06-30
* remove unnecessary bitmapdevice referencesGravatar reed2014-06-27
* Remove SkBicubicImageFilter, and all related tests.Gravatar senorblanco2014-06-25
* use platform-independent font for gmGravatar caryclark2014-06-23