Commit message (Expand) | Author | Age | |
---|---|---|---|
* | Fall back to blurs for unsupported DrawShadow cases | Jim Van Verth | 2018-02-28 |
* | Remove deprecated drawShadow interfaces | Jim Van Verth | 2018-02-28 |
* | Fix alpha contribution to tonal color. | Jim Van Verth | 2017-12-19 |
* | Delete even more unused views code | Brian Osman | 2017-11-29 |
* | Revert "Revert "Delete SkGaussianEdgeShader"" | Florin Malita | 2017-05-31 |
* | Revert "Delete SkGaussianEdgeShader" | Florin Malita | 2017-05-31 |
* | Delete SkGaussianEdgeShader | Florin Malita | 2017-05-30 |
* | Cache ambient and spot shadows at a canonical position | Jim Van Verth | 2017-05-22 |
* | Fix shadow_utils light position for SampleApp tiling | Jim Van Verth | 2017-05-17 |
* | Unify ShadowUtils interface | Jim Van Verth | 2017-05-10 |
* | Remove height functor for shadows and replace with plane equation params | Jim Van Verth | 2017-05-08 |
* | More analytic shadow refactoring. | Jim Van Verth | 2017-05-05 |
* | Add ShadowUtils sample. | Jim Van Verth | 2017-05-04 |