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samplecode
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SampleLighting.cpp
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Author
Age
*
Moved ambient lights out of SkLight's light array
vjiaoblack
2016-08-29
*
Revert of Moved ambient lights out of SkLight's light array (patchset #7 id:1...
vjiaoblack
2016-08-29
*
Moved ambient lights out of SkLight's light array
vjiaoblack
2016-08-29
*
Added PointLights to SkLights::Light
vjiaoblack
2016-08-12
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rename FoceCopyMode to SkCopyPixelMode
reed
2016-08-05
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Always return ImageShader, even from SkShader::MakeBitmapShader
reed
2016-08-02
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Changed SkLightingShader API to take in a shader as color source
dvonbeck
2016-07-10
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API change to allow for NormalSource selection at the user level.
dvonbeck
2016-07-06
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Make use of new SkLights class
robertphillips
2016-05-31
*
Style bikeshed - remove extraneous whitespace
halcanary
2016-03-29
*
move setshader to sk_sp, re-using SK_SUPPORT_LEGACY_CREATESHADER_PTR
reed
2016-03-25
*
Remove uses of SkImageDecoder from samplecode
msarett
2016-03-18
*
Style Change: NULL->nullptr
halcanary
2015-08-27
*
Update SkLightingShader to support rotation
robertphillips
2015-08-20
*
Revert "Update SkLightingShader to support rotation"
robertphillips
2015-08-19
*
Update SkLightingShader to support rotation
robertphillips
2015-08-19
*
Address some SkLightingShader TODOs
robertphillips
2015-07-31
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Update SkLightingShader to take a localMatrix
robertphillips
2015-07-30
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Move LightingShader to effects
robertphillips
2015-07-29
*
Added GrGLFragmentProcessor::EmitArgs struct for use with emitCode()
wangyix
2015-07-22
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Add new SkPoint3 class
robertphillips
2015-07-13
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Add normal map sample
jvanverth
2015-07-09
*
Revert of Add normal map sample (patchset #6 id:100001 of https://codereview....
robertphillips
2015-07-08
*
Add normal map sample
jvanverth
2015-07-08