Commit message (Expand) | Author | Age | |
---|---|---|---|
* | Use int when possible to calculate atlas indices in shaders. | Jim Van Verth | 2018-01-26 |
* | Revert "Use int when possible to calculate atlas indices in shaders." | Jim Van Verth | 2017-11-20 |
* | Use int when possible to calculate atlas indices in shaders. | Jim Van Verth | 2017-11-20 |