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path: root/samplecode/SampleDitherBitmap.cpp
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* The plain Makefile was using -Wall, but the gyp build wasn't. This CL turns onGravatar senorblanco@chromium.org2011-05-19
| | | | | | | | | | | | | | | | | | | -Wall -Wextra and -Wno-unused in common.gypi. This revealed a lot of warnings (and some actual bugs), all of which I fixed here. This is pretty mindless stuff for the most part (order of intialization, missing initializers, && within ||, etc), but will allow us to build cleanly with -Wall and -Wextra (and -Werror, if we so choose). I put defaults into switches that were missing cases. I could put in the actual missing enums instead if that's desired. I could also assert on missing enums instead of break, if that's desired. I wasn't sure how to test the stuff in "animator", so that should be looked at a bit more closely. Review URL: http://codereview.appspot.com/4547055/ git-svn-id: http://skia.googlecode.com/svn/trunk@1386 2bbb7eff-a529-9590-31e7-b0007b416f81
* remove some dead code in pipesGravatar reed@google.com2011-05-11
| | | | | | | | | inherit from SampleView for more samples add L key to toggle using SkGPipe git-svn-id: http://skia.googlecode.com/svn/trunk@1296 2bbb7eff-a529-9590-31e7-b0007b416f81
* expand SkShader's flag kConstInY to 16 and 32 variants, allowing a shaderGravatar reed@android.com2009-08-27
| | | | | | | | | | | | (like gradients) to support predithering. If they do, then they would suppress kConstInY16, since they no longer are const. The blitters now check for each flag separately, so we don't have to give up const-in-Y in the 32bit case, since in that mode we don't care about dithering. git-svn-id: http://skia.googlecode.com/svn/trunk@339 2bbb7eff-a529-9590-31e7-b0007b416f81
* special case 1x1 bitmaps when drawn as a shader (treat as a solid color)Gravatar reed@android.com2009-08-25
| | | | git-svn-id: http://skia.googlecode.com/svn/trunk@336 2bbb7eff-a529-9590-31e7-b0007b416f81
* fixes around isOpaque and ditheringGravatar reed@android.com2009-08-22
| | | | | | | | | | | | | | - copyTo() now preserves isOpaqueness, and BitmapCopyTest tests it - bitmap shader doesn't claim to have shadespan16 if dithering is on, since its sampler doesn't auto-dither (note that gradients do auto-dither in their 16bit sampler) - blitter setup just relies on the shader to report if its 16bit sampler can be called (allowing gradients to say yes regardless of dither, but bitmaps to say no if dithering is on) git-svn-id: http://skia.googlecode.com/svn/trunk@331 2bbb7eff-a529-9590-31e7-b0007b416f81
* respect dither setting in index8->565 sprite caseGravatar reed@android.com2009-08-20
git-svn-id: http://skia.googlecode.com/svn/trunk@328 2bbb7eff-a529-9590-31e7-b0007b416f81