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path: root/samplecode/SampleApp.cpp
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* update to SampleViewGravatar reed@google.com2011-05-05
* update pipe testGravatar reed@google.com2011-05-04
* Remove GrContext.h dependence on GrGpu.hGravatar bsalomon@google.com2011-05-02
* fix compileGravatar reed@google.com2011-05-02
* add typefacecacheGravatar reed@google.com2011-05-02
* move end-timer for FPS to afterChildren, so we will have flushed openglGravatar reed@google.com2011-04-25
* migrate some samples over to SampleView, for FPS measurementsGravatar reed@google.com2011-04-22
* add 'f' toggle to trigger timer for sample. Must subclass SampleView insteadGravatar mike@reedtribe.org2011-04-22
* fix warningsGravatar reed@google.com2011-04-14
* fix drawfilter to match new apiGravatar mike@reedtribe.org2011-04-08
* Fix dangling ptr when GrRenderTarget outlives its GrTexture representationGravatar bsalomon@google.com2011-04-05
* Adds read pixels to GrTexture and GrRenderTargetGravatar bsalomon@google.com2011-04-05
* add toggle keys:Gravatar reed@google.com2011-04-05
* Add GrResource base class for ibs, texs, vbs, etc.Gravatar bsalomon@google.com2011-03-30
* Fix ref leak on GrGpu.Gravatar bsalomon@google.com2011-03-29
* Move zoomer into SampleAppGravatar Scroggo2011-03-24
* Add a 'fatbits' mode to unix sample app.Gravatar scroggo2011-03-22
* allow window-subclass to handle dispatching click events (for resize)Gravatar mike@reedtribe.org2011-03-21
* add flingGravatar reed@google.com2011-03-16
* Correction of Windows SampleApp build break introduced by r925. Gravatar twiz@google.com2011-03-14
* add tristate toggle 'l' for lcd text drawingGravatar reed@google.com2011-03-11
* Fix warnings of SkScalar -> int conversions, by using SkScalarRound()Gravatar reed@google.com2011-03-10
* Remove offscreen GL support from SampleApp and SkOSWindow. This never worked ...Gravatar bsalomon@google.com2011-03-10
* add 'c' command, which toggles a semi-complex clip (the pink is what has beenGravatar reed@google.com2011-02-10
* Rev the GrContext interface. Context has draw* functions that take a new GrPa...Gravatar bsalomon@google.com2011-01-21
* Remove notion of default rendertarget. This doesn't map well to usage pattern...Gravatar bsalomon@google.com2011-01-18
* Make SampleApp build on Win32 (still requires glew, this needs to be fixed)Gravatar bsalomon@google.com2011-01-05
* add gpu backend (not hooked up yet)Gravatar reed@google.com2010-12-22
* merge with changes for GPU backendGravatar reed@android.com2010-12-20
* fix matrix use in coretext fonthostGravatar reed@android.com2010-07-22
* update windows portGravatar reed@android.com2009-12-18
* outset the bounds if we're in hairline before quick-reject in SkDraw.cppGravatar reed@android.com2009-11-23
* add SampleCode::GetAnimTime() so slides go through a central location forGravatar reed@android.com2009-11-23
* fix winding bug in lineclipperGravatar reed@android.com2009-11-23
* default to not showing the (slow) overview slide: hit DELETE to invokeGravatar reed@android.com2009-11-04
* add SkEvalCubicIntervalGravatar reed@android.com2009-11-03
* add OVerView slide to samplecodeGravatar reed@android.com2009-11-03
* add 'r' (rotate) 's' (scale) options to SampleApp to test those matrix ops onGravatar reed@android.com2009-08-14
* Add SkChunkAlloc::unalloc() to undo the last allocation, useful if the caller...Gravatar reed@android.com2009-03-30
* migrate more legacy unittests into tests/Gravatar reed@android.com2009-03-07
* separate image encode and decodeGravatar reed@android.com2009-01-06
* add mac image-encodingGravatar reed@android.com2008-12-23
* first cut at event-based test appGravatar reed@android.com2008-12-19
* grab from latest androidGravatar reed@android.com2008-12-17