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Commit message (
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Author
Age
*
Fix DM blaze build (PNG output is now dependent on picture_utils)
brianosman
2016-04-19
*
exernalize imagefactory guard
reed
2016-04-15
*
Separate private headers for condition inclusion in BUILD file.
iroth
2016-04-11
*
switch maskfilters to sk_sp
reed
2016-04-04
*
Add SK_SUPPORT_LEGACY_IMAGEFILTER_PTR to public.bzl DEFINES to fix build.
benjaminwagner
2016-04-01
*
In public.bzl, change file locations after https://codereview.chromium.org/18...
benjaminwagner
2016-04-01
*
switch xfermodes over to sk_sp
reed
2016-03-29
*
Delete SkImageDecoder_empty
msarett
2016-03-28
*
Remove GLFW from public.bzl.
benjaminwagner
2016-03-28
*
Rename encoders to Sk*ImageEncoder
msarett
2016-03-25
*
Relocate SK_SUPPORT_LEGACY_PICTURE_PTR
fmalita
2016-03-24
*
switch surface to sk_sp
reed
2016-03-23
*
Reland of [2] of "switch colorfilters to sk_sp (patchset #11 id:200001 of htt...
reed
2016-03-22
*
Revert of Revert[2] of "switch colorfilters to sk_sp (patchset #11 id:200001 ...
reed
2016-03-22
*
Revert[2] of "switch colorfilters to sk_sp (patchset #11 id:200001 of https:/...
reed
2016-03-22
*
Revert of switch colorfilters to sk_sp (patchset #11 id:200001 of https://cod...
reed
2016-03-22
*
switch colorfilters to sk_sp
reed
2016-03-22
*
guard rasterizer and drawlooper setters
reed
2016-03-21
*
Exclude new file in Google3 build.
benjaminwagner
2016-03-21
*
add SK_SUPPORT_LEGACY_PATHEFFECT_PTR for google3 roll fix
reed
2016-03-21
*
Add SkImageGeneratorWIC
msarett
2016-03-17
*
Google3 apps are still using Create* shader methods.
mtklein
2016-03-16
*
Fix Google3 build by updating pdf path after https://codereview.chromium.org/...
benjaminwagner
2016-03-14
*
exclude src/ports/*CG* for all targets
mtklein
2016-03-10
*
Do not compile CG on Google3 Linux/Android
msarett
2016-03-10
*
Cleanups related to SkFixed.
benjaminwagner
2016-02-25
*
Fix DM_INCLUDES after https://codereview.chromium.org/1688543002
benjaminwagner
2016-02-22
*
Fix to bazel build file to exclude vulkan files
egdaniel
2016-02-22
*
Speculative fix for Google3 iOS build
msarett
2016-02-17
*
Enable GL interfaces for iOS build
iroth
2016-02-17
*
Make SkPicture/SkImageGenerator default to SkCodec
msarett
2016-02-17
*
Individually enable and disable SkCodecs
msarett
2016-02-17
*
Fix linker errors when skia_ios target is used a dependency of an iOS app.
iroth
2016-02-16
*
Make SkJpegCodec compatible with libjpeg
msarett
2016-02-12
*
Enable RAW codec for Google3.
benjaminwagner
2016-02-11
*
Revert of Make SkPicture/SkImageGenerator default to SkCodec (patchset #7 id:...
kjlubick
2016-02-10
*
Make SkPicture/SkImageGenerator default to SkCodec
scroggo
2016-02-10
*
moved debugger support files from src/utils/debugger to tools/debugger
ethannicholas
2016-02-09
*
update DM deps in g3 build
mtklein
2016-02-09
*
Add dm to DM_INCLUDES to fix Google3 build.
benjaminwagner
2016-02-01
*
Move SkPixelXorXfermode.h to include/client/android
robertphillips
2016-02-01
*
Changes to public.bzl to support building on iOS with objc_library bazel target.
iroth
2016-01-25
*
Remove RAW Codec from Google3 build.
benjaminwagner
2016-01-25
*
Reland of Move BUILD.public to public.bzl. (patchset #1 id:1 of https://coder...
benjaminwagner
2016-01-13
*
Revert of Move BUILD.public to public.bzl. (patchset #1 id:1 of https://coder...
iroth
2016-01-12
*
Move BUILD.public to public.bzl.
iroth
2016-01-12