| Commit message (Collapse) | Author | Age |
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git-svn-id: http://skia.googlecode.com/svn/trunk@4734 2bbb7eff-a529-9590-31e7-b0007b416f81
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http://codereview.appspot.com/6419048/
This will require re-baselining of complexclip* and filltypespersp
git-svn-id: http://skia.googlecode.com/svn/trunk@4730 2bbb7eff-a529-9590-31e7-b0007b416f81
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http://codereview.appspot.com/6434046/
git-svn-id: http://skia.googlecode.com/svn/trunk@4723 2bbb7eff-a529-9590-31e7-b0007b416f81
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bitmap.setPixels(...) now creates a mutable pixelRef instead
of just setting fPixels.
Review URL: https://codereview.appspot.com/6419044
git-svn-id: http://skia.googlecode.com/svn/trunk@4722 2bbb7eff-a529-9590-31e7-b0007b416f81
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calling destructor.
move SkTRefArray to actually inherit from SkRefCnt
Review URL: https://codereview.appspot.com/6422057
git-svn-id: http://skia.googlecode.com/svn/trunk@4719 2bbb7eff-a529-9590-31e7-b0007b416f81
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Correcting formatting and adding const in SkDeferredCanvas.h
Unreviewed
git-svn-id: http://skia.googlecode.com/svn/trunk@4718 2bbb7eff-a529-9590-31e7-b0007b416f81
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With this CL, deferred canvases will trigger a flush when then the
memory allocated for recording commands (including flattened objects)
exceeds 64MB.
TEST=DeferredCanvas skia unit test, test step TestDeferredCanvasMemoryLimit
BUG=http://code.google.com/p/chromium/issues/detail?id=137884
Review URL: https://codereview.appspot.com/6425053
git-svn-id: http://skia.googlecode.com/svn/trunk@4714 2bbb7eff-a529-9590-31e7-b0007b416f81
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shaders.
Not actually hooked up yet, but it should be ready to replace asABitmap for a future CL.
Review URL: https://codereview.appspot.com/6351113
git-svn-id: http://skia.googlecode.com/svn/trunk@4702 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@4697 2bbb7eff-a529-9590-31e7-b0007b416f81
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Unreviewed
git-svn-id: http://skia.googlecode.com/svn/trunk@4695 2bbb7eff-a529-9590-31e7-b0007b416f81
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GrSingleTextureEffect -
where feasible, through convenience function on GrDrawState.
http://codereview.appspot.com/6425055/
git-svn-id: http://skia.googlecode.com/svn/trunk@4694 2bbb7eff-a529-9590-31e7-b0007b416f81
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http://codereview.appspot.com/6423051/
git-svn-id: http://skia.googlecode.com/svn/trunk@4692 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: http://codereview.appspot.com/6422047/
git-svn-id: http://skia.googlecode.com/svn/trunk@4688 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@4686 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6427055
git-svn-id: http://skia.googlecode.com/svn/trunk@4684 2bbb7eff-a529-9590-31e7-b0007b416f81
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Swapping the declaration order of fPipeController and fPipeWriter to
make sure that the writer is destroyed first before the controller.
Review URL: https://codereview.appspot.com/6427054
git-svn-id: http://skia.googlecode.com/svn/trunk@4682 2bbb7eff-a529-9590-31e7-b0007b416f81
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This replaces GrSingleTextureEffect as the base for gradient effects (so we'll be able to do gradient effects without textures), and adds a base class to the GL gradient custom stage implementations (which will soon handle generating the appropriate code to pass colors in and lerp instead of using a cached texture for simpler gradient cases).
Also added a custom stage for linear gradients.
Review URL: https://codereview.appspot.com/6426049
git-svn-id: http://skia.googlecode.com/svn/trunk@4674 2bbb7eff-a529-9590-31e7-b0007b416f81
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functions, also removed inconsistent "SkGr" class.
Review URL: https://codereview.appspot.com/6420048
git-svn-id: http://skia.googlecode.com/svn/trunk@4664 2bbb7eff-a529-9590-31e7-b0007b416f81
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transformation.
A new texture stage dedicated to color transforms has been added, along with the new custom stage implementing the LUT.
Review URL: https://codereview.appspot.com/6351081
git-svn-id: http://skia.googlecode.com/svn/trunk@4663 2bbb7eff-a529-9590-31e7-b0007b416f81
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filters. Instead of passing in AutoScratchTextures for temporaries, we allocate
them inside the function and detach() after rendering. Since the functions now
return a ref()'ed texture, we no longer ref() the result in filter_texture().
Also, the imageblur gm was passing a paint with an image filter both to
saveLayer()/restore(), and to every text draw call. Back when only restore()
was applying filters, this was fine, but since we're now applying filters on all
draw calls, this means we're double-blurring in this GM.
I've reverted the Mac baselines for the imageblur GM to their previous versions;
hopefully this will be correct.
git-svn-id: http://skia.googlecode.com/svn/trunk@4659 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6420047
git-svn-id: http://skia.googlecode.com/svn/trunk@4658 2bbb7eff-a529-9590-31e7-b0007b416f81
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Keeping the refactor hidden behind a config macro for now.
TEST=covered by existing skia gm tests
BUG=https://code.google.com/p/chromium/issues/detail?id=133432
Review URL: https://codereview.appspot.com/6405054
git-svn-id: http://skia.googlecode.com/svn/trunk@4656 2bbb7eff-a529-9590-31e7-b0007b416f81
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http://codereview.appspot.com/6411043/
git-svn-id: http://skia.googlecode.com/svn/trunk@4644 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6409052
git-svn-id: http://skia.googlecode.com/svn/trunk@4643 2bbb7eff-a529-9590-31e7-b0007b416f81
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This will require gyp changes to roll into Chrome.
http://codereview.appspot.com/6405050/
git-svn-id: http://skia.googlecode.com/svn/trunk@4641 2bbb7eff-a529-9590-31e7-b0007b416f81
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BitmapInfo:
Now in SkGPipePriv so it can be accessed by SkGPipeRead.
Add the ability to essentially ref count BitmapInfos so that they can
be purged to make room in the shared heap for a new one.
SkGPipeWrite:
Purge the least recently used bitmap if it has already been drawn by
all readers.
SkGPipeRead:
Read the BitmapInfo (instead of the SkBitmap) and decrement its count
after drawing.
SkGPipeController:
Added a method to tell how many readers will be used, so that when
purging bitmaps each reader can be accounted for.
Review URL: https://codereview.appspot.com/6374065
git-svn-id: http://skia.googlecode.com/svn/trunk@4638 2bbb7eff-a529-9590-31e7-b0007b416f81
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conditional instructions.
git-svn-id: http://skia.googlecode.com/svn/trunk@4635 2bbb7eff-a529-9590-31e7-b0007b416f81
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http://codereview.appspot.com/6409046/
git-svn-id: http://skia.googlecode.com/svn/trunk@4631 2bbb7eff-a529-9590-31e7-b0007b416f81
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http://codereview.appspot.com/6353098/
git-svn-id: http://skia.googlecode.com/svn/trunk@4624 2bbb7eff-a529-9590-31e7-b0007b416f81
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Complements sk_atomic_inc for when you want to increase by more than one.
This time, use the correct atomic add function on Windows.
Reviewed at https://codereview.appspot.com/6399050/
Review URL: https://codereview.appspot.com/6407048
git-svn-id: http://skia.googlecode.com/svn/trunk@4623 2bbb7eff-a529-9590-31e7-b0007b416f81
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This reverts commit eb539cf92f487daf9567ffbbba6b6653406d43ae.
BUG=
TEST=
Review URL: https://codereview.appspot.com/6395051
git-svn-id: http://skia.googlecode.com/svn/trunk@4615 2bbb7eff-a529-9590-31e7-b0007b416f81
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Complements sk_atomic_inc for when you want to increase by more than one.
Review URL: https://codereview.appspot.com/6350106
git-svn-id: http://skia.googlecode.com/svn/trunk@4614 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6346100
git-svn-id: http://skia.googlecode.com/svn/trunk@4609 2bbb7eff-a529-9590-31e7-b0007b416f81
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GrPaint::setTexture()?) when there's
a GrSingleTextureEffect involved holding the texture.
http://codereview.appspot.com/6353094/
git-svn-id: http://skia.googlecode.com/svn/trunk@4608 2bbb7eff-a529-9590-31e7-b0007b416f81
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http://codereview.appspot.com/6348100/
git-svn-id: http://skia.googlecode.com/svn/trunk@4598 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6349103
git-svn-id: http://skia.googlecode.com/svn/trunk@4595 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@4594 2bbb7eff-a529-9590-31e7-b0007b416f81
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This class tracks the texture that the object uses. A future commit will get rid of the
GrTexture pointer currenty stored in the GrDrawState, allowing us to have CustomStages
*without* textures.
Requires gyp change on next roll.
http://codereview.appspot.com/6306097/
git-svn-id: http://skia.googlecode.com/svn/trunk@4576 2bbb7eff-a529-9590-31e7-b0007b416f81
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TBR=http://codereview.appspot.com/6344109
git-svn-id: http://skia.googlecode.com/svn/trunk@4569 2bbb7eff-a529-9590-31e7-b0007b416f81
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that matrices have the same type masks as their inverses.
This patch also add bench tests that call invert() followed by mapRect() on various types of matrices. Performance of these tests was greatly affected by typemask computation
Review URL: http://codereview.appspot.com/6380043/
BUG=https://code.google.com/p/chromium/issues/detail?id=135259
git-svn-id: http://skia.googlecode.com/svn/trunk@4562 2bbb7eff-a529-9590-31e7-b0007b416f81
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http://codereview.appspot.com/6343097/
git-svn-id: http://skia.googlecode.com/svn/trunk@4558 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6355050
git-svn-id: http://skia.googlecode.com/svn/trunk@4555 2bbb7eff-a529-9590-31e7-b0007b416f81
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http://codereview.appspot.com/6356092/
git-svn-id: http://skia.googlecode.com/svn/trunk@4549 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6374057
git-svn-id: http://skia.googlecode.com/svn/trunk@4548 2bbb7eff-a529-9590-31e7-b0007b416f81
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http://codereview.appspot.com/6353089/
git-svn-id: http://skia.googlecode.com/svn/trunk@4545 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6354091
git-svn-id: http://skia.googlecode.com/svn/trunk@4542 2bbb7eff-a529-9590-31e7-b0007b416f81
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There are three light types for each: distant, point and spot, whose code
generation lives in a GrGLLight class hierarchy. This similar to the CPU
implementation, where each light type provides a function to compute the vector
from the surface plane to the light (surfaceToLight) and to compute the light
colour (emitLightColour). Instead of templated member functions, as in the CPU
implementation, these are virtual functions to emit the light-specific GLSL
code.
All of the code for the GPU path lives in the same file as that for the CPU
path, SkLightingImageFilter.cpp. In order to provide Ganesh a hook to access
it, SkImageFilter now has a asNewCustomStage() virtual, which allows an image
filter to return a GrCustomStage representing that filter.
Note that this patch does not handle the border conditions correctly (the
[top|bottom][Left|Right]Normal() functions in the CPU implementation). That
will come in a future patch.
Review URL: http://codereview.appspot.com/6345081/
git-svn-id: http://skia.googlecode.com/svn/trunk@4535 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@4529 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: http://codereview.appspot.com/6392048/
git-svn-id: http://skia.googlecode.com/svn/trunk@4528 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@4526 2bbb7eff-a529-9590-31e7-b0007b416f81
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