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authorGravatar senorblanco@chromium.org <senorblanco@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-07-11 16:01:22 +0000
committerGravatar senorblanco@chromium.org <senorblanco@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-07-11 16:01:22 +0000
commit894790d77c56cd4bae8070331d275c6d2897e33c (patch)
tree3eb922a14915b4a54f5788b323ae6d2c6c80fe45 /include
parenteb715c8d5caa2191d611c4f9cfb22b4afc6c8d02 (diff)
This patch implements the diffuse and specular lighting filters in Ganesh.
There are three light types for each: distant, point and spot, whose code generation lives in a GrGLLight class hierarchy. This similar to the CPU implementation, where each light type provides a function to compute the vector from the surface plane to the light (surfaceToLight) and to compute the light colour (emitLightColour). Instead of templated member functions, as in the CPU implementation, these are virtual functions to emit the light-specific GLSL code. All of the code for the GPU path lives in the same file as that for the CPU path, SkLightingImageFilter.cpp. In order to provide Ganesh a hook to access it, SkImageFilter now has a asNewCustomStage() virtual, which allows an image filter to return a GrCustomStage representing that filter. Note that this patch does not handle the border conditions correctly (the [top|bottom][Left|Right]Normal() functions in the CPU implementation). That will come in a future patch. Review URL: http://codereview.appspot.com/6345081/ git-svn-id: http://skia.googlecode.com/svn/trunk@4535 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'include')
-rw-r--r--include/core/SkImageFilter.h12
-rw-r--r--include/effects/SkLightingImageFilter.h3
-rw-r--r--include/gpu/GrProgramStageFactory.h1
3 files changed, 16 insertions, 0 deletions
diff --git a/include/core/SkImageFilter.h b/include/core/SkImageFilter.h
index c27f69820c..b7bf8bcfef 100644
--- a/include/core/SkImageFilter.h
+++ b/include/core/SkImageFilter.h
@@ -14,6 +14,7 @@ class SkBitmap;
class SkDevice;
class SkMatrix;
struct SkPoint;
+class GrCustomStage;
/**
* Experimental.
@@ -77,6 +78,17 @@ public:
bool filterBounds(const SkIRect& src, const SkMatrix& ctm, SkIRect* dst);
/**
+ * Returns true if the filter can be expressed a single-pass
+ * GrCustomStage, used to process this filter on the GPU, or false if
+ * not.
+ *
+ * If stage is non-NULL, a new GrCustomStage instance is stored
+ * in it. The caller assumes ownership of the stage, and it is up to the
+ * caller to unref it.
+ */
+ virtual bool asNewCustomStage(GrCustomStage** stage) const;
+
+ /**
* Experimental.
*
* If the filter can be expressed as a gaussian-blur, return true and
diff --git a/include/effects/SkLightingImageFilter.h b/include/effects/SkLightingImageFilter.h
index 5406e7e627..c1ef234ea4 100644
--- a/include/effects/SkLightingImageFilter.h
+++ b/include/effects/SkLightingImageFilter.h
@@ -39,6 +39,9 @@ public:
SkPoint3 operator-(const SkPoint3& other) const {
return SkPoint3(fX - other.fX, fY - other.fY, fZ - other.fZ);
}
+ bool operator==(const SkPoint3& other) const {
+ return fX == other.fX && fY == other.fY && fZ == other.fZ;
+ }
SkScalar fX, fY, fZ;
};
diff --git a/include/gpu/GrProgramStageFactory.h b/include/gpu/GrProgramStageFactory.h
index d133beb9fc..f2b4f5fc90 100644
--- a/include/gpu/GrProgramStageFactory.h
+++ b/include/gpu/GrProgramStageFactory.h
@@ -10,6 +10,7 @@
#include "GrTypes.h"
#include "SkTemplates.h"
+#include "GrNoncopyable.h"
/** Given a GrCustomStage of a particular type, creates the corresponding
graphics-backend-specific GrProgramStage. Also tracks equivalence