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Commit message (
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Author
Age
*
Parametric SkPath oval/rect/rrect starting point
fmalita
2015-11-17
*
Respect SkPictureRecorder::kPlaybackDrawPicture_RecordFlag for SkDrawables
djsollen
2015-11-17
*
__vectorcall needs SSE
mtklein
2015-11-16
*
increase pre-allocated MCRecs to match common android calling pattern
reed
2015-11-16
*
Revert of skstd -> std for unique_ptr (patchset #9 id:160001 of https://coder...
mtklein
2015-11-16
*
skstd -> std for unique_ptr
mtklein
2015-11-16
*
Switch uses of SkChecksum::Compute to Murmur3.
mtklein
2015-11-16
*
Optionally pass rendertarget to getTestTarget
robertphillips
2015-11-16
*
Revert of Switch uses of SkChecksum::Compute to Murmur3. (patchset #2 id:2000...
mtklein
2015-11-16
*
Switch uses of SkChecksum::Compute to Murmur3.
mtklein
2015-11-16
*
Increase the amount of debug information printed out by batches
robertphillips
2015-11-16
*
Fix for chrome's skia gl bindings code.
bsalomon
2015-11-16
*
Add support for EGLImage to GrGLInterface
bsalomon
2015-11-16
*
Rename some processor functions from GL to GLSL
egdaniel
2015-11-13
*
Move XferProcessors to glsl
egdaniel
2015-11-13
*
Revert of Switch uses of SkChecksum::Compute to Murmur3. (patchset #2 id:2000...
mtklein
2015-11-13
*
Make all GrFragmentProcessors GL independent.
egdaniel
2015-11-13
*
Move SkBitmapRegionDecoder to include/android and src/android
msarett
2015-11-13
*
Switch uses of SkChecksum::Compute to Murmur3.
mtklein
2015-11-12
*
Fix GrCoverageSetOpXP unit test on mixed samples
cdalton
2015-11-12
*
SkAtomic: always use std::atomic
mtklein
2015-11-12
*
Replace SkFunction with std::function
mtklein
2015-11-12
*
Factor CSS3 matching rules.
bungeman
2015-11-12
*
Revert of Enable stencil clipping in mixed sampled render targets (patchset #...
cdalton
2015-11-11
*
Revert of Fix setColocatedSampleLocations on ES and GL < 4.5 (patchset #2 id:...
cdalton
2015-11-11
*
Readd "immediate" mode
robertphillips
2015-11-11
*
Fix -Wunused-parameter errors in SkCodec.h in Android
msarett
2015-11-11
*
Move GrBatchFlushState from GrDrawTarget to GrDrawingManager
robertphillips
2015-11-11
*
Fix code that left shifts a negative value. This has undefined behavior.
benjaminwagner
2015-11-11
*
Delete dead SkImageDecoder::buildTileIndex and decodeSubset code
msarett
2015-11-10
*
Revert of Fix mixed samples stencil clip (patchset #5 id:80001 of https://cod...
cdalton
2015-11-10
*
Use a struct for client GL texture handles
bsalomon
2015-11-10
*
apply mozilla patch
reed
2015-11-10
*
Fix mixed samples stencil clip
cdalton
2015-11-09
*
Add text animation sample; tweak DrawShip sample
jvanverth
2015-11-08
*
Revert of Add text animation sample; tweak DrawShip sample (patchset #3 id:40...
jvanverth
2015-11-06
*
Add text animation sample; tweak DrawShip sample
jvanverth
2015-11-06
*
Loosen requirements for mixed samples support
cdalton
2015-11-06
*
Wire up SDL on Android
joshualitt
2015-11-05
*
Revert of Wire up SDL on Android (patchset #4 id:60001 of https://codereview....
joshualitt
2015-11-05
*
Rename non-aa rect methods on GrDrawContext in anticipation of making them su...
bsalomon
2015-11-05
*
For non-opaque SkBitmapDevices, replace malloc-then-zero with calloc.
mtklein
2015-11-05
*
Wire up SDL on Android
joshualitt
2015-11-05
*
Create SDL backed SkOSWindow
joshualitt
2015-11-04
*
Make AndroidOptions const
scroggo
2015-11-04
*
Create swizzle table inside of glsl caps
egdaniel
2015-11-04
*
Revert of Create swizzle table inside of glsl caps (patchset #12 id:210001 of...
egdaniel
2015-11-03
*
Fix setColocatedSampleLocations on ES and GL < 4.5
cdalton
2015-11-03
*
Create swizzle table inside of glsl caps
egdaniel
2015-11-03
*
Allow max tile size to be overridden separately from max texture size.
bsalomon
2015-11-02
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