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* Use scratch keys for stencil buffers.Gravatar bsalomon2014-11-25
* free up picturerecorder refs after returning picture or drawableGravatar reed2014-11-24
* more cGravatar reed2014-11-24
* option to return drawable from recordingGravatar reed2014-11-24
* Blink hasn't rolled yet, better.Gravatar Mike Klein2014-11-24
* Revert of Blink hasn't rolled yet. (patchset #1 id:1 of https://codereview.ch...Gravatar mtklein2014-11-24
* restore old convention of asserting refcnt==1 in destructorGravatar reed2014-11-24
* Blink hasn't rolled yet.Gravatar Mike Klein2014-11-24
* make SkRefCnt::getRefCnt() debug-only, remove it from SkNVRefCnt.Gravatar mtklein2014-11-24
* Revert "Use scratch keys for stencil buffers."Gravatar bsalomon2014-11-24
* add some debugging to SkNVRefCntGravatar reed2014-11-24
* Remove android-framework-only unused parameter.Gravatar scroggo2014-11-24
* Remove Picture deletion listeners.Gravatar mtklein2014-11-24
* Use scratch keys for stencil buffers.Gravatar bsalomon2014-11-24
* Create GrOptDrawState directly in the cmd buffer in GrIODB.Gravatar bsalomon2014-11-24
* use int instead of size_t to match skia conventionGravatar reed2014-11-23
* SkPicture::SnapshotArray doesn't really stand to benefit from refcounting.Gravatar mtklein2014-11-21
* Switch SkBitmapProcState's SkFractionalInt to 32.32.Gravatar mtklein2014-11-21
* Watch out for SkFixed overflow in SkMipMap.cpp.Gravatar mtklein2014-11-21
* public SkNVRefCnt<SnapshotArray>Gravatar mtklein2014-11-21
* SkData -> SkPicture::SnapshotArrayGravatar mtklein2014-11-21
* add SkImage::newSurfaceGravatar reed2014-11-21
* simplify uniqueID code in pictureGravatar reed2014-11-21
* Add MultiPictureDraw to nanobenchGravatar robertphillips2014-11-21
* Revert of Add MultiPictureDraw to nanobench (patchset #7 id:120001 of https:/...Gravatar robertphillips2014-11-21
* Add MultiPictureDraw to nanobenchGravatar robertphillips2014-11-21
* Add SkNVRefCnt::getRefCnt()Gravatar Florin Malita2014-11-20
* Disable LCD text explicitly in SkPictureImageFilter::onFilterImage()Gravatar fmalita2014-11-20
* Add SkNVRefCnt::deref().Gravatar mtklein2014-11-20
* Don't use NULL GrOptDrawState to indicate that draw should be skipped.Gravatar bsalomon2014-11-20
* Add SkNVRefCnt, prune down SkPicture's sizeGravatar mtklein2014-11-20
* Stop overloading internal_dispose in SkTextBlob and SkDataGravatar bsalomon2014-11-20
* Implement SkPicture::bytesUsed() for SkRecord backendGravatar tomhudson2014-11-19
* Remove debug-only fData from SKTDArray.Gravatar mtklein2014-11-19
* move GrGeometryProcessor to srcGravatar joshualitt2014-11-19
* Create GrOptDrawState before recording draw in GrInOrderDrawBufferGravatar bsalomon2014-11-19
* Allow pictures to have a full boundsGravatar reed2014-11-19
* Revert of allow pictures to have a full bounds (patchset #3 id:40001 of https...Gravatar reed2014-11-19
* allow pictures to have a full boundsGravatar reed2014-11-19
* Add processor name to comment when printing out shaders.Gravatar egdaniel2014-11-19
* add roundOut that returns its resultGravatar reed2014-11-19
* change roundOut() to take a dst, so we can use that signature to return IRectGravatar reed2014-11-18
* drawinfo carries bufferinfoGravatar joshualitt2014-11-18
* http://skbug.com/3130 step 4 (include/utils/SkWGL.h gone for good)Gravatar halcanary2014-11-18
* wip for drawablesGravatar reed2014-11-18
* Drawstate on stackGravatar joshualitt2014-11-17
* Allow GPU resources to not be counted against the cache budget.Gravatar bsalomon2014-11-17
* More SkPicture cleanupGravatar mtklein2014-11-17
* Revert "move SkPDFD*.h from include to src"Gravatar Greg Humphreys2014-11-17
* move SkPDFD*.h from include to srcGravatar halcanary2014-11-17