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* SkTypes: more into SkMacrosGravatar Hal Canary2018-06-12
* SkTypes: templates are usually better than macrosGravatar Hal Canary2018-06-12
* SkMacros split from SkTypes.hGravatar Hal Canary2018-06-12
* remove __cplusplus guardGravatar Mike Klein2018-06-12
* simplify SkTFitsInGravatar Mike Klein2018-06-12
* SkTypes: extract SkToGravatar Hal Canary2018-06-12
* Plumb GrContext everywhereGravatar Robert Phillips2018-06-12
* clean up SkPicture includeGravatar Cary Clark2018-06-12
* Clean up a few IWYU issuesGravatar Mike Klein2018-06-11
* trim #include <new> from SkPostConfig.hGravatar Mike Klein2018-06-11
* remove unused parts of SkTypes.hGravatar Mike Klein2018-06-08
* Reland "Reland "Require mips to be allocated at texture creation time and dis...Gravatar Greg Daniel2018-06-08
* Stop passing GrPrimitiveProcessor to GrMesh::sendToGpu.Gravatar Brian Salomon2018-06-08
* Glyph search of desperationGravatar Herb Derby2018-06-08
* Revert "Reland "Require mips to be allocated at texture creation time and dis...Gravatar Greg Daniel2018-06-08
* see if we can remove this hackGravatar Mike Klein2018-06-08
* rebaseGravatar Cary Clark2018-06-08
* Make the SkPathRef GenIDChangeListener ref countedGravatar Chris Dalton2018-06-08
* New more efficient run builderGravatar Herb Derby2018-06-08
* Reland "Require mips to be allocated at texture creation time and disable lat...Gravatar Greg Daniel2018-06-08
* update SkColorGravatar Cary Clark2018-06-08
* remove final SkTypes dependencies in SkArenaAllocGravatar Mike Klein2018-06-08
* tweak SkArenaAlloc comments, parameter namesGravatar Mike Klein2018-06-07
* remove unused stat tracking from SkArenaAllocGravatar Mike Klein2018-06-07
* Revert "Require mips to be allocated at texture creation time and disable lat...Gravatar Greg Daniel2018-06-07
* Require mips to be allocated at texture creation time and disable late alloca...Gravatar Greg Daniel2018-06-07
* Add SkTypeface::makeClone.Gravatar Ben Wagner2018-06-07
* fonts: Hook up FallbackTextHelper to font remoting.Gravatar Khushal2018-06-07
* Add guard around GrVkBackendContext::Create function.Gravatar Greg Daniel2018-06-07
* require std::is_trivially_destructibleGravatar Mike Klein2018-06-07
* clean up some unused parts of SkArenaAllocGravatar Mike Klein2018-06-07
* Smarter use of glyph cacheGravatar Herb Derby2018-06-06
* simplify SK_FloatNaNGravatar Mike Klein2018-06-05
* Remove color space restrictions from image infosGravatar Brian Osman2018-06-04
* Always keep buffers in vulkan persistently mapped.Gravatar Greg Daniel2018-06-01
* Dest color space no longer impacts mipmaps or texture samplingGravatar Brian Osman2018-06-01
* Expose API for temporary use by the Android WebView.Gravatar Derek Sollenberger2018-05-31
* Reland "Use GrVkMemoryAllocator for vulkan memory allocations in ganesh."Gravatar Greg Daniel2018-05-31
* Allow CCPR in DDL mode (take 2)Gravatar Robert Phillips2018-05-31
* Revert "Reland "remove toString""Gravatar Cary Clark2018-05-31
* Reland "remove toString"Gravatar Cary Clark2018-05-31
* Revert "Use GrVkMemoryAllocator for vulkan memory allocations in ganesh."Gravatar Greg Daniel2018-05-30
* Revert "Move include into head to fix build breakage."Gravatar Greg Daniel2018-05-30
* Move include into head to fix build breakage.Gravatar Greg Daniel2018-05-30
* Use GrVkMemoryAllocator for vulkan memory allocations in ganesh.Gravatar Greg Daniel2018-05-30
* Make sk_sp operator bool explicit.Gravatar Ben Wagner2018-05-30
* Revert "Allow CCPR in DDL mode"Gravatar Robert Phillips2018-05-30
* include refreshGravatar Cary Clark2018-05-30
* Reland "Create API for GrVkMemoryAllocator and impliment use of AMD VulkanMem...Gravatar Greg Daniel2018-05-30
* Allow CCPR in DDL modeGravatar Robert Phillips2018-05-30