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* Fix comment formatting for GrRenderTargetContext::drawArcGravatar Brian Salomon2016-12-09
* Relandx2 "Remove antialiasing control from GrPaint."Gravatar Brian Salomon2016-12-09
* Plumb dst color space in many places, rather than "mode"Gravatar Brian Osman2016-12-09
* Revert "Reland "Remove antialiasing control from GrPaint.""Gravatar Brian Salomon2016-12-09
* Reland "Remove antialiasing control from GrPaint."Gravatar Brian Salomon2016-12-09
* Remove SkImage::makeTextureImageGravatar Brian Osman2016-12-09
* Different approach to fixing gpu blurs on platforms that "useDrawInsteadOfClear"Gravatar Robert Phillips2016-12-09
* Revert "SkImageEncoder::* going away"Gravatar Herb Derby2016-12-09
* SkImageEncoder::* going awayGravatar Hal Canary2016-12-09
* Revert[2] "remove SK_SUPPORT_LEGACY_CLIP_REGIONOPS"Gravatar Mike Reed2016-12-09
* Revert "remove SK_SUPPORT_LEGACY_CLIP_REGIONOPS"Gravatar Mike Reed2016-12-09
* remove SK_SUPPORT_LEGACY_CLIP_REGIONOPSGravatar Mike Reed2016-12-08
* remove SK_SUPPORT_LEGACY_REFENCODEDDATA_NOCTX flagGravatar Mike Reed2016-12-08
* Revert "Remove antialiasing control from GrPaint."Gravatar Brian Salomon2016-12-08
* Remove antialiasing control from GrPaint.Gravatar Brian Salomon2016-12-08
* Rename GrRTC::drawBatch to addDrawOp and local vars in GrRTC.cppGravatar Brian Salomon2016-12-07
* no need for SK_SUPPORT_LEGACY_CANVAS_IS_REFCNT anymoreGravatar Mike Reed2016-12-07
* SkBitmap::ComputeIsOpaque -> SkPixmap::computeIsOpaqueGravatar Hal Canary2016-12-07
* SkBitmap::ComputeIsOpaque and SkBitmap::eraseColor support F16Gravatar Hal Canary2016-12-07
* hide emboss from everyone (except android for now)Gravatar Mike Reed2016-12-07
* Revert "SkImageEncoder::* going away"Gravatar Hal Canary2016-12-07
* SkImageEncoder::* going awayGravatar Hal Canary2016-12-07
* Add destination color space to shader ContextRecGravatar Brian Osman2016-12-05
* Make flag values in GrResourceProvider and GrTextureProvider consistentGravatar Brian Salomon2016-12-05
* Add no-op draw overrides to SkNoDrawCanvasGravatar Florin Malita2016-12-05
* Rebase non-drawing SkCanvas subclasses to SkNoDrawCanvasGravatar Florin Malita2016-12-02
* Be explicit about the vector<FrameInfo> typeGravatar Leon Scroggins III2016-12-02
* Two (related) changes here:Gravatar brianosman2016-12-02
* Retire SkNoSaveLayerCanvasGravatar Florin Malita2016-12-02
* remove (empty) SkXfermode.hGravatar Mike Reed2016-12-02
* Revert of Enable sRGB on iOS, make sRGB decode support optional (patchset #12...Gravatar brianosman2016-12-01
* Two (related) changes here:Gravatar brianosman2016-12-01
* Revert of Enable sRGB on iOS, make sRGB decode support optional (patchset #11...Gravatar brianosman2016-12-01
* SkNoDrawCanvas - a public non-drawing canvas base classGravatar Florin Malita2016-12-01
* Revert "Revert "Revert "remove (empty) SkXfermode.h"""Gravatar Mike Reed2016-12-01
* Two (related) changes here:Gravatar brianosman2016-12-01
* Rename GrDrawBatch->GrDrawOpGravatar Brian Salomon2016-12-01
* Rename GrBatch to GrOpGravatar Brian Salomon2016-12-01
* Revert "Revert "remove (empty) SkXfermode.h""Gravatar Mike Reed2016-12-01
* SkEncodeImage: no more link-time registrationGravatar Hal Canary2016-11-30
* Remove batch bounds drawing debug optionGravatar Brian Salomon2016-11-30
* Revert "remove (empty) SkXfermode.h"Gravatar Brian Osman2016-11-30
* remove (empty) SkXfermode.hGravatar Mike Reed2016-11-30
* support a8Gravatar Mike Klein2016-11-29
* Rename SkSL::GLSLCapsFactory to SkSL::ShaderCapsFactoryGravatar Brian Salomon2016-11-29
* Make SkNWayCanvas use conservative clipping.Gravatar Mike Klein2016-11-29
* Merge GrGLSLCaps into GrShaderCapsGravatar Brian Salomon2016-11-29
* Reland image storage with fixes.Gravatar Brian Salomon2016-11-29
* use __BYTE_ORDER__ macro to detect endianness when availableGravatar Lee Salzman2016-11-28
* Narrow the SkImageGenerator interfaceGravatar Brian Osman2016-11-28