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Author
Age
*
Fix definition of isEqual() for two gradient effect custom stages.
tomhudson@google.com
2012-07-09
*
restore 4478 w/ fixed assert (no long need 8-byte alignment)
reed@google.com
2012-07-09
*
revert 4478
reed@google.com
2012-07-09
*
switch callers to SkChecksum::Compute (no 32/64 preference)
reed@google.com
2012-07-09
*
Minor cleanup in lighting image filters: Made the light color a member of the
senorblanco@chromium.org
2012-07-09
*
fix 64bit warnings (use: GYP_DEFINES=skia_arch_width=64 make ... )
reed@google.com
2012-07-09
*
define SK_CPU_SSE_LEVEL to a min of SSE2 if we're on 64bit x86
reed@google.com
2012-07-09
*
add SkChecksum as a static class, for the replacement API
reed@google.com
2012-07-03
*
Rolling back r4034 (Proposed plumbing to propagate save & restore)
robertphillips@google.com
2012-07-03
*
Make SkTSearch variants with compare func as template param
bsalomon@google.com
2012-07-03
*
Added GPU implementation of 2-point conical gradient.
rileya@google.com
2012-07-03
*
normalize names for SSE levels
reed@google.com
2012-07-03
*
experimental hittest for paths (incomplete)
mike@reedtribe.org
2012-07-03
*
change NewWithCString to allocate room for the terminating NULL, so the data
reed@google.com
2012-07-02
*
add read/write SkData methods
reed@google.com
2012-07-02
*
detect SSE level in visual studio
reed@google.com
2012-07-02
*
undo accidental checkin
reed@google.com
2012-07-02
*
create symbols for the various SSE values
reed@google.com
2012-07-02
*
add SK_CPU_SSE_LEVEL, which may be defined to 2 or 3 (or 41 or 42 in the future)
reed@google.com
2012-07-02
*
Partially rolled forward the SkGrPixelRef changes
robertphillips@google.com
2012-06-29
*
Un-trifurcate GrTextContext: get rid of Default and Batched subclasses,
tomhudson@google.com
2012-06-29
*
Temporarily readding SkGrTexturePixelRef.h/.cpp until WebKit is transitioned ...
robertphillips@google.com
2012-06-28
*
Fixed memory deletion error in instance counting mechanism
robertphillips@google.com
2012-06-28
*
Moved SkGrTexturePixelRef to SkGrPixelRef
robertphillips@google.com
2012-06-28
*
Collapsed SkGrTexturePixelRef and SkGrRenderTargetPixelRef into SkGrPixelRef ...
robertphillips@google.com
2012-06-28
*
Initial support for GL_NV_path_renering. Experimental, there are still some i...
bsalomon@google.com
2012-06-28
*
Fix SkGPipe drawing, and turn it on by default.
scroggo@google.com
2012-06-28
*
add SkData::NewFromCString()
reed@google.com
2012-06-28
*
Added EOF marker to address clang++ error
robertphillips@google.com
2012-06-28
*
Adding checksum to SkFlatData to accelerate SkPicture recording.
junov@chromium.org
2012-06-27
*
Altered SkInstCnt to print out atexit
robertphillips@google.com
2012-06-27
*
Separated Inst counting from the SK_DEBUG #define (now SK_ENABLE_INST_COUNT)
robertphillips@google.com
2012-06-27
*
add SkAlign8 and SkIsAlign8 macros
reed@google.com
2012-06-27
*
Added Inst counting to SkFlattenable-derived classes
robertphillips@google.com
2012-06-27
*
plumb SkInstCnt to all subclasses of GrRefCnt
reed@google.com
2012-06-26
*
more SkInstCnt plumbing
reed@google.com
2012-06-26
*
show # of unknown subclasses in dump
reed@google.com
2012-06-26
*
more SkInstCnt plumbing
reed@google.com
2012-06-26
*
add more SkInstCnt plumbing
reed@google.com
2012-06-26
*
stick SkInstCnt in more classes, to help track down leaks
reed@google.com
2012-06-26
*
Cleanup flattening code to properly serialize lighting image filters.
djsollen@google.com
2012-06-26
*
Add GrPaint::*StageEnabled() and GrDrawState::stageEnabled() functions.
tomhudson@google.com
2012-06-25
*
export flags on the state of the world when a picture was serialized.
reed@google.com
2012-06-25
*
[android] Add an API to load customized font config for testing.
djsollen@google.com
2012-06-25
*
Raster implementation of diffuse and specular lighting filters. Externally,
senorblanco@chromium.org
2012-06-22
*
Revert r4287. Large numbers of textures created by random gradients can cause...
bsalomon@google.com
2012-06-22
*
AutoScratchTexture can now release its texture and it will return to the text...
robertphillips@google.com
2012-06-22
*
Move GrTemplates.h to src
bsalomon@google.com
2012-06-22
*
Altered GrDrawState to always ref texture and render target
robertphillips@google.com
2012-06-22
*
Add GrSurface parent class above GrTexture & GrRenderTarget
robertphillips@google.com
2012-06-21
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