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Age
...
*
Don't scissor draws overlapping the render target's edges
bsalomon
2016-07-08
*
Promote the GCC/libc++/<memory> 'typedef float float32_t' workaround to SkTyp...
bsalomon
2016-07-08
*
make some canvas utils virtual (for proxy based subclasses)
reed
2016-07-07
*
fix typos and capitalization on drawTextRSXform CL
reed
2016-07-07
*
drawTextRSXform
reed
2016-07-07
*
Begin instanced rendering for simple shapes
csmartdalton
2016-07-07
*
centralize VECTORCALL as SK_VECTORCALL
mtklein
2016-07-07
*
Add gm that tests shaded stroked rectangles.
bsalomon
2016-07-06
*
Fix caching of sample locations
csmartdalton
2016-07-06
*
Move GrNonAAFillRectPerspectiveBatch to its own file
robertphillips
2016-07-06
*
Experiment: add flag for finish-recording to return null
reed
2016-07-06
*
Try fix the mac build bot after removing Android SampleApp
liyuqian
2016-07-06
*
Document SkSurface::MakeRaster's memory initialization
fmalita
2016-07-06
*
make setScaleTranslate public
reed
2016-07-05
*
Revert of Begin instanced rendering for simple shapes (patchset #20 id:380001...
ksakamoto
2016-07-05
*
Revert of Fix caching of sample locations (patchset #3 id:40001 of https://co...
rmistry
2016-07-04
*
Fix caching of sample locations
csmartdalton
2016-07-04
*
all dumpcanvas to be built in release
reed
2016-07-04
*
Begin instanced rendering for simple shapes
csmartdalton
2016-06-30
*
SkPDF: allow overriding Producer metadata
halcanary
2016-06-30
*
inline very common intersect+rect_rgn
reed
2016-06-30
*
Update skia milestone to next
hcm
2016-06-30
*
speed up maprect for scale+trans case
reed
2016-06-30
*
Enable many more tests for Vulkan
egdaniel
2016-06-28
*
remove SK_SUPPORT_LEGACY_COLORPROFILETYPE dead-code
reed
2016-06-28
*
SkLightingShader normal vector CPU computation refactor.
dvonbeck
2016-06-27
*
Fix up flags to SkGpuBlurUtils::GaussianBlur
robertphillips
2016-06-27
*
Revert of Refactoring of CPU NormalMap handling out into its own class (patch...
dvonbeck
2016-06-27
*
Add a GL cap for instanced rendering to floating point
csmartdalton
2016-06-27
*
SkLightingShader normal vector CPU computation refactor.
dvonbeck
2016-06-27
*
remove DownSample imagefilter
reed
2016-06-25
*
GrColor4f is yet another 4f color type, unfortunately.
brianosman
2016-06-24
*
Change SkColor4f to RGBA channel order
brianosman
2016-06-24
*
Revert of Remove Android SampleApp (patchset #5 id:80001 of https://coderevie...
rmistry
2016-06-24
*
Make container classes in SkTemplates.h more consistent
csmartdalton
2016-06-23
*
SkMatrix44 clarifications and clean-ups
msarett
2016-06-23
*
Remove Android SampleApp
liyuqian
2016-06-23
*
Enable flattening and unflattening of SkColorSpace
msarett
2016-06-22
*
Revert of Store mipmap levels in deferred texture image (patchset #15 id:2800...
brianosman
2016-06-22
*
Store mipmap levels in deferred texture image
cblume
2016-06-21
*
update callers to not use SkColorProfileType
reed
2016-06-21
*
More removal of SkColorProfileType...
brianosman
2016-06-20
*
Revert of More removal of SkColorProfileType... (patchset #2 id:20001 of http...
egdaniel
2016-06-17
*
More removal of SkColorProfileType...
brianosman
2016-06-17
*
remove colorprofiletype from imageinfo
reed
2016-06-17
*
Move headers in include/utils/win to src/utils/win.
bungeman
2016-06-16
*
Revert of Support pixel antialising in DirectWrite. (patchset #4 id:60001 of ...
bungeman
2016-06-16
*
Lots of progress on switching to SkColorSpace rather than SkColorProfileType
brianosman
2016-06-16
*
Refactoring of GPU NormalMap handling out into its own class.
dvonbeck
2016-06-16
*
Revert of Lots of progress switching to SkColorSpace rather than SkColorProfi...
brianosman
2016-06-16
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