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* Don't scissor draws overlapping the render target's edgesGravatar bsalomon2016-07-08
* Promote the GCC/libc++/<memory> 'typedef float float32_t' workaround to SkTyp...Gravatar bsalomon2016-07-08
* make some canvas utils virtual (for proxy based subclasses)Gravatar reed2016-07-07
* fix typos and capitalization on drawTextRSXform CLGravatar reed2016-07-07
* drawTextRSXformGravatar reed2016-07-07
* Begin instanced rendering for simple shapesGravatar csmartdalton2016-07-07
* centralize VECTORCALL as SK_VECTORCALLGravatar mtklein2016-07-07
* Add gm that tests shaded stroked rectangles.Gravatar bsalomon2016-07-06
* Fix caching of sample locationsGravatar csmartdalton2016-07-06
* Move GrNonAAFillRectPerspectiveBatch to its own fileGravatar robertphillips2016-07-06
* Experiment: add flag for finish-recording to return nullGravatar reed2016-07-06
* Try fix the mac build bot after removing Android SampleAppGravatar liyuqian2016-07-06
* Document SkSurface::MakeRaster's memory initializationGravatar fmalita2016-07-06
* make setScaleTranslate publicGravatar reed2016-07-05
* Revert of Begin instanced rendering for simple shapes (patchset #20 id:380001...Gravatar ksakamoto2016-07-05
* Revert of Fix caching of sample locations (patchset #3 id:40001 of https://co...Gravatar rmistry2016-07-04
* Fix caching of sample locationsGravatar csmartdalton2016-07-04
* all dumpcanvas to be built in releaseGravatar reed2016-07-04
* Begin instanced rendering for simple shapesGravatar csmartdalton2016-06-30
* SkPDF: allow overriding Producer metadataGravatar halcanary2016-06-30
* inline very common intersect+rect_rgnGravatar reed2016-06-30
* Update skia milestone to nextGravatar hcm2016-06-30
* speed up maprect for scale+trans caseGravatar reed2016-06-30
* Enable many more tests for VulkanGravatar egdaniel2016-06-28
* remove SK_SUPPORT_LEGACY_COLORPROFILETYPE dead-codeGravatar reed2016-06-28
* SkLightingShader normal vector CPU computation refactor.Gravatar dvonbeck2016-06-27
* Fix up flags to SkGpuBlurUtils::GaussianBlurGravatar robertphillips2016-06-27
* Revert of Refactoring of CPU NormalMap handling out into its own class (patch...Gravatar dvonbeck2016-06-27
* Add a GL cap for instanced rendering to floating pointGravatar csmartdalton2016-06-27
* SkLightingShader normal vector CPU computation refactor.Gravatar dvonbeck2016-06-27
* remove DownSample imagefilterGravatar reed2016-06-25
* GrColor4f is yet another 4f color type, unfortunately.Gravatar brianosman2016-06-24
* Change SkColor4f to RGBA channel orderGravatar brianosman2016-06-24
* Revert of Remove Android SampleApp (patchset #5 id:80001 of https://coderevie...Gravatar rmistry2016-06-24
* Make container classes in SkTemplates.h more consistentGravatar csmartdalton2016-06-23
* SkMatrix44 clarifications and clean-upsGravatar msarett2016-06-23
* Remove Android SampleAppGravatar liyuqian2016-06-23
* Enable flattening and unflattening of SkColorSpaceGravatar msarett2016-06-22
* Revert of Store mipmap levels in deferred texture image (patchset #15 id:2800...Gravatar brianosman2016-06-22
* Store mipmap levels in deferred texture imageGravatar cblume2016-06-21
* update callers to not use SkColorProfileTypeGravatar reed2016-06-21
* More removal of SkColorProfileType...Gravatar brianosman2016-06-20
* Revert of More removal of SkColorProfileType... (patchset #2 id:20001 of http...Gravatar egdaniel2016-06-17
* More removal of SkColorProfileType...Gravatar brianosman2016-06-17
* remove colorprofiletype from imageinfoGravatar reed2016-06-17
* Move headers in include/utils/win to src/utils/win.Gravatar bungeman2016-06-16
* Revert of Support pixel antialising in DirectWrite. (patchset #4 id:60001 of ...Gravatar bungeman2016-06-16
* Lots of progress on switching to SkColorSpace rather than SkColorProfileTypeGravatar brianosman2016-06-16
* Refactoring of GPU NormalMap handling out into its own class.Gravatar dvonbeck2016-06-16
* Revert of Lots of progress switching to SkColorSpace rather than SkColorProfi...Gravatar brianosman2016-06-16