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* Use forwarding with SkTLazy::init.Gravatar bungeman2015-08-12
* Refactor helper function for SkBitmapShader to GrFragmentProcessorGravatar joshualitt2015-08-12
* Revert[4] "move some public headers into private"Gravatar reed2015-08-12
* Add support for a new GPU interfaceGravatar jvanverth2015-08-12
* Check for xfer barriers in GrBatch, auto-issue barriers in GrGpuGravatar bsalomon2015-08-12
* All child GrFragmentProcs' transforms and textures will be stored in the root...Gravatar wangyix2015-08-12
* C API: add radial, sweep, and two-point conical gradient shadersGravatar halcanary2015-08-12
* Consolidate SkCodec functions for handling rewindGravatar scroggo2015-08-12
* Revert[3] "move some public headers into private"Gravatar reed2015-08-12
* Revert[2] "move some public headers into private"Gravatar reed2015-08-12
* Make GrBatch carry its own GrPipelineGravatar bsalomon2015-08-11
* Revert "move some public headers into private"Gravatar reed2015-08-11
* move some public headers into privateGravatar reed2015-08-11
* trivial CL to add drawBatch to GrDrawContextGravatar joshualitt2015-08-10
* Expand functionality of GrRectBatchFactory with AARectsGravatar joshualitt2015-08-10
* api helpers inspired by blink use-casesGravatar reed2015-08-09
* remove unneeded _DRAWIMAGERECT flagsGravatar reed2015-08-07
* First pass at drawAtlas batching.Gravatar jvanverth2015-08-07
* Break LCD and Bitmap text dependency on hardcoded atlas valuesGravatar joshualitt2015-08-07
* Add approxBytesUsed to hashes.Gravatar mtklein2015-08-07
* The compiler can generate smulbb perfectly well nowadays.Gravatar mtklein2015-08-07
* __ARM_NEON is defined both by ARMv8 and ARMv7 + -mfpu=neon.Gravatar mtklein2015-08-06
* Move some work from backend onClear to base class clearGravatar egdaniel2015-08-06
* Implement caching of stroked paths in the tessellating path renderer.Gravatar senorblanco2015-08-06
* flag to use const& instead of const* for src-rectGravatar reed2015-08-06
* Remove SK_LEGACY_SKPOINT3_CTORS flagGravatar robertphillips2015-08-06
* IWYU: 'core' target, files starting A-C.Gravatar bungeman2015-08-05
* Revert of Implement caching of stroked paths in the tessellated path renderer...Gravatar senorblanco2015-08-05
* Implement caching of stroked paths in the tessellated path renderer.Gravatar senorblanco2015-08-05
* Add skstd::move and skstd::forward.Gravatar bungeman2015-08-05
* Expose coord transforms from GrPipelineGravatar joshualitt2015-08-05
* fix for GrFragmentProcessor isEqual in GrPipelineGravatar joshualitt2015-08-05
* Revert of Break LCD and Bitmap text dependency on hardcoded atlas values (pat...Gravatar joshualitt2015-08-05
* Revert of IWYU: 'core' target, files starting A-C. (patchset #5 id:80001 of h...Gravatar reed2015-08-04
* IWYU: 'core' target, files starting A-C.Gravatar bungeman2015-08-04
* SkPictureImageGeneratorGravatar fmalita2015-08-04
* Implement caching of filled paths in the tessellated path renderer.Gravatar senorblanco2015-08-04
* Break LCD and Bitmap text dependency on hardcoded atlas valuesGravatar joshualitt2015-08-04
* Create a scanline decoder without creating a codecGravatar scroggo2015-08-04
* Revert "Implement caching of filled paths in the tessellated path renderer."Gravatar mtklein2015-08-04
* cache private readback for gpu-imagesGravatar reed2015-08-04
* Added registerChild; transforms, textures, glKey automatically handled.Gravatar wangyix2015-08-04
* Implement caching of filled paths in the tessellated path renderer.Gravatar senorblanco2015-08-03
* Add abliity to set textblob cache budget to GrContextGravatar joshualitt2015-08-03
* remove now-dead flagsGravatar reed2015-08-01
* C API: remove dead code, simplify boilerplateGravatar halcanary2015-07-31
* Move SkOpts.h back to src/core.Gravatar mtklein2015-07-31
* Some cleanup in GrTextureProvider and GrResourceProvider.Gravatar bsalomon2015-07-31
* C API: add sk_xfermode.h, impl, testGravatar halcanary2015-07-31
* Remove unnecessary virtual destructor on SkTArrayGravatar bsalomon2015-07-31