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path: root/include/utils/SkShadowUtils.h
Commit message (Expand)AuthorAge
* Remove deprecated drawShadow interfacesGravatar Jim Van Verth2018-02-28
* Remove tonal color from DrawShadow internalsGravatar Jim Van Verth2018-01-19
* Fix alpha contribution to tonal color.Gravatar Jim Van Verth2017-12-19
* Add SK_API to APIs used by the android framework.Gravatar Derek Sollenberger2017-09-21
* Compute correct bounds for DrawShadowRec.Gravatar Jim Van Verth2017-07-31
* remove unused SkPoint3 from SkColor.hGravatar Mike Reed2017-07-22
* Add tonal color support for shadows.Gravatar Jim Van Verth2017-06-09
* Remove ambient and spot mask filters.Gravatar Jim Van Verth2017-05-18
* Allow shadow zParams to be applied to affine transformationsGravatar Jim Van Verth2017-05-15
* Unify ShadowUtils interfaceGravatar Jim Van Verth2017-05-10
* Remove height functor for shadows and replace with plane equation paramsGravatar Jim Van Verth2017-05-08
* Add height function to shadow tessellators.Gravatar Jim Van Verth2017-03-27
* Make shadow_utils GM use its own SkResourceCacheGravatar Brian Salomon2017-02-23
* Attempt to stabilize shadow_utils GM for replay configsGravatar Brian Salomon2017-02-22
* Remove exec bit from source files.Gravatar Ben Wagner2017-02-08
* Split ShadowMaskFilter into separate ambient and spot mask filtersGravatar Jim Van Verth2017-01-16
* Move Android shadow rendering interface to util library.Gravatar Jim Van Verth2017-01-13