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* renamed GrPrimitiveEdgeType / GrProcessorEdgeType to GrClipEdgeTypeGravatar Ethan Nicholas2017-11-09
* remove SkFixedMul_arm()Gravatar Mike Klein2017-11-09
* Guard VFPv3 ASM with an ifdef.Gravatar Ben Wagner2017-11-09
* Prepare to enable explicit gpu resource allocation (take 2)Gravatar Robert Phillips2017-11-08
* Revert "Prepare to enable explicit gpu resource allocation"Gravatar Greg Daniel2017-11-08
* Prepare to enable explicit gpu resource allocationGravatar Robert Phillips2017-11-08
* Disable CCPR while we sort out clippingGravatar Chris Dalton2017-11-06
* Add mip support to GrAHardwareBufferImageGeneratorGravatar Greg Daniel2017-10-30
* CCPR: use 16-bit ints for the atlas offset attribGravatar Chris Dalton2017-10-25
* Add vector GrSLTypes for shortsGravatar Chris Dalton2017-10-25
* Revert "Add vector GrSLTypes for shorts"Gravatar Chris Dalton2017-10-24
* Add vector GrSLTypes for shortsGravatar Chris Dalton2017-10-24
* Add hint to SkSurface::MakeRenderTarget that we will use mipsGravatar Greg Daniel2017-10-23
* Compute inverse gamma table at compile time.Gravatar Ben Wagner2017-10-18
* Make SkTFitsIn and SkTo constexpr.Gravatar Ben Wagner2017-10-17
* Enable CCPR for volatile pathsGravatar Chris Dalton2017-10-17
* Use enum to track MipMapsStatus throughout Texture creationGravatar Greg Daniel2017-10-12
* clone saturating cast code for doublesGravatar Mike Reed2017-10-10
* Fix drawSpecialImageGravatar Robert Phillips2017-10-10
* Remove trailing whitespace.Gravatar Ben Wagner2017-10-09
* Revert "Enable coverage counting path rendering except on Android framework"Gravatar Chris Dalton2017-10-09
* Enable coverage counting path rendering except on Android frameworkGravatar Chris Dalton2017-10-07
* Add option to create a deferred render target context with mipsGravatar Greg Daniel2017-10-06
* Revert^6 "Make threaded proxy generation MDB-friendly, and defer instantiation"Gravatar Brian Osman2017-10-02
* Revert "Revert "Revert "Revert "Revert "Make threaded proxy generation MDB-fr...Gravatar Brian Osman2017-10-02
* Revert "Enable coverage counting path rendering on non-Android"Gravatar Jim Van Verth2017-09-29
* Enable coverage counting path rendering on non-AndroidGravatar Chris Dalton2017-09-29
* Revert "Revert "Revert "Revert "Make threaded proxy generation MDB-friendly, ...Gravatar Brian Osman2017-09-29
* Revert "Revert "Revert "Make threaded proxy generation MDB-friendly, and defe...Gravatar Brian Osman2017-09-28
* Revert "Revert "Make threaded proxy generation MDB-friendly, and defer instan...Gravatar Brian Osman2017-09-28
* Revert "Make threaded proxy generation MDB-friendly, and defer instantiation"Gravatar Brian Osman2017-09-28
* Make threaded proxy generation MDB-friendly, and defer instantiationGravatar Brian Osman2017-09-28
* Add GrTextureProxyPrivGravatar Robert Phillips2017-09-28
* changed vertex attribute precisions to be actual typesGravatar Ethan Nicholas2017-09-27
* Remove unused function with an incorrect assertGravatar Brian Osman2017-09-22
* switched SkSL's temporary 'highfloat' type back to 'float'Gravatar Ethan Nicholas2017-09-22
* Don't deserialize pathref oval/rrect bitsGravatar Brian Salomon2017-09-22
* no_sanitize is Clang 3.7+Gravatar Mike Klein2017-09-21
* Teach TSAN directly about semaphore_t.Gravatar Mike Klein2017-09-21
* Add native caching of uniquely keyed GrTextureProxies (take 2)Gravatar Robert Phillips2017-09-21
* Revert "Add native caching of uniquely keyed GrTextureProxies"Gravatar Robert Phillips2017-09-20
* Add native caching of uniquely keyed GrTextureProxiesGravatar Robert Phillips2017-09-20
* Use shader based blending to clamp kPlus mode w/F16Gravatar Brian Osman2017-09-20
* Mac TSAN support: annotate Sk[Base]Mutex as a mutex.Gravatar Mike Klein2017-09-19
* re-land of new SkSL precisionsGravatar Ethan Nicholas2017-09-18
* expand on sk_double_to_float() commentGravatar Mike Klein2017-09-18
* Revert "Revert "Revert "Switched highp float to highfloat and mediump float t...Gravatar Ethan Nicholas2017-09-18
* Suppress float-cast-overflow in SkPoint::Length.Gravatar Ben Wagner2017-09-16
* Revert "Revert "Switched highp float to highfloat and mediump float to half.""Gravatar Ethan Nicholas2017-09-15
* Don't allow iteration through non-finite points.Gravatar Mike Klein2017-09-08