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Commit message (Expand)AuthorAge
* Get rid of createRenderTargetFrom3DAPIState and associated glGets necessary t...Gravatar bsalomon@google.com2011-08-19
* Remove unneeded sk/gr conversion codeGravatar bsalomon@google.com2011-08-16
* Fix header build breakage caused by moving GrGpu.h to src dirGravatar bsalomon@google.com2011-08-16
* Automatic update of all copyright notices to reflect new license terms.Gravatar epoger@google.com2011-07-28
* Make GrTextureCache into a generic GrResource cache. Also some GrContext text...Gravatar bsalomon@google.com2011-07-26
* flip Y in uploads to bottom-up textures (and add gm test)Gravatar bsalomon@google.com2011-07-18
* Remove unused SkGpuDevice functions, add GrRenderTarget handle gettersGravatar bsalomon@google.com2011-07-13
* Allow texture-backed bitmaps to perform a read-back when lockPixels is called.Gravatar reed@google.com2011-07-07
* remove SkDeviceFactory from the collective consciousness, now that devices knowGravatar reed@google.com2011-07-06
* Add GrRenderTexture cons for gpu dev. Remove factory from gpu device.Gravatar bsalomon@google.com2011-06-17
* Add createNewCompatibleDevice. Allow devices to have a NULL factory and saveL...Gravatar bsalomon@google.com2011-06-17
* make SkDevice constructors explicit between offscreen and on/directGravatar reed@google.com2011-06-16
* First pass at improving temporary tex/rt reuseGravatar bsalomon@google.com2011-06-16
* use SkPath for GrPath, removing GrPathIter entirelyGravatar reed@google.com2011-05-16
* Optimize colorfilter path when using a constant color.\nReviewed at http://co...Gravatar Scroggo2011-05-16
* Make GrMatrix an alias of SkMatrix. Add new methods to SkMatrix.Gravatar bsalomon@google.com2011-05-10
* Share code with SkRectGravatar reed@google.com2011-05-09
* Add bounding rect for pathsGravatar bsalomon@google.com2011-04-27
* make SkDeviceFactory reference countedGravatar mike@reedtribe.org2011-04-26
* rename SkDevice::eraseColor to clear and make virtual.Gravatar bsalomon@google.com2011-04-14
* Add APIs and plumbing for external rendertaret-textures w/ and w/out MSAA.Gravatar bsalomon@google.com2011-04-11
* Adds read pixels to GrTexture and GrRenderTargetGravatar bsalomon@google.com2011-04-05
* add pixelref->readPixels()Gravatar reed@google.com2011-04-01
* Add GrResource base class for ibs, texs, vbs, etc.Gravatar bsalomon@google.com2011-03-30
* Fix a crash.Gravatar scroggo2011-03-23
* Add GR_DLL builds to Ganesh (minimal exports for Chrome multi-dll for now).Gravatar bsalomon@google.com2011-03-21
* add filterTextFlags() to SkDevice (virtual) to allow device subclasses toGravatar reed@google.com2011-03-15
* support lcd16 in text atlas (sans shader support)Gravatar reed@google.com2011-03-15
* Fix Sample App on Win32 GL window resize, fix sk->gr convexity hint, fix grpa...Gravatar bsalomon@google.com2011-03-04
* Fixups for clipstack, convexity test for paths.Gravatar bsalomon@google.com2011-03-04
* Add support for clipstack to Gr. GrClip is now a list of rects and paths with...Gravatar bsalomon@google.com2011-03-03
* change virtual setMatrixClip() to take a SkClipStack parameter.Gravatar reed@google.com2011-02-22
* Make a separate path renderer object. Move enum types to GrTypes.hGravatar bsalomon@google.com2011-02-22
* Hide alloc size vs content size below APIGravatar bsalomon@google.com2011-02-17
* Rev the GrContext interface. Context has draw* functions that take a new GrPa...Gravatar bsalomon@google.com2011-01-21
* Remove notion of default rendertarget. This doesn't map well to usage pattern...Gravatar bsalomon@google.com2011-01-18
* expose gpu-device-factoryGravatar reed@google.com2011-01-11
* add gpu to the default makefileGravatar reed@google.com2010-12-23