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* Convert BBH APIs to use SkRect.Gravatar mtklein2014-08-27
* Make GrGpuResources register with GrResourceCache2 after fully constructed.Gravatar bsalomon2014-08-26
* Revert of Make GrGpuResources register with GrResourceCache2 after fully cons...Gravatar bsalomon2014-08-26
* Make GrGpuResources register with GrResourceCache2 after fully constructed.Gravatar bsalomon2014-08-26
* Implement NV_path_rendering on OpenGL ESGravatar kkinnunen2014-08-25
* Initial refactor of shaderbuilder to prepare for geometry shadersGravatar joshualitt2014-08-21
* Split up monolithic EXPERIMENTAL_drawPicture methodGravatar robertphillips2014-08-21
* Add GrResourceCache2.Gravatar bsalomon2014-08-21
* Revert of Add GrResourceCache2. (patchset #4 of https://codereview.chromium.o...Gravatar bsalomon2014-08-19
* Add GrResourceCache2.Gravatar bsalomon2014-08-19
* eliminate code related to SkBitmap::ConfigGravatar reed2014-08-18
* Add flag to bench/render picturesGravatar krajcevski2014-08-18
* Add entry point for passing options to the GrContextFactoryGravatar krajcevski2014-08-13
* Add a parameter GR_ALWAYS_ALLOCATE_ON_HEAP to allow for only ever creating te...Gravatar george2014-08-12
* Change GR_COMPRESS_ALPHA_MASK from compile-time flag to run-time. We do this ...Gravatar krajcevski2014-08-12
* Consider index8 a compressed config.Gravatar bsalomon2014-08-11
* Wrap NV_path_rendering API with GrGLPathRenderingGravatar cdalton2014-08-11
* Always use both a color and coverage attribute in GrAARectRenderer.Gravatar bsalomon2014-08-11
* add drawPicture variant that takes a matrix and paintGravatar reed2014-08-09
* Pretty print of shadersGravatar joshualitt2014-08-08
* Remove external SkImageFilter cache, and rename UniqueIDCache -> Cache.Gravatar senorblanco2014-08-08
* Cleanup of context initializationGravatar joshualitt2014-08-07
* Revert "Adds a GrGLPathRendering class that wraps the NV_path_rendering"Gravatar bungeman2014-08-06
* Enable gpu Debug markers if tracing category skia.gpu is enabledGravatar egdaniel2014-08-04
* Adds a GrGLPathRendering class that wraps the NV_path_renderingGravatar cdalton2014-08-04
* Don't compare coord change matrices to determine effect compatibility when us...Gravatar bsalomon2014-08-04
* Remove unused matrix param from GrContext/GrDrawTarget rect drawing functions.Gravatar bsalomon2014-08-04
* Implement a persistent uniqueID-based cache for SkImageFilter.Gravatar senorblanco2014-07-30
* Incorporate glStencilThenCover* nvpr methodsGravatar cdalton2014-07-29
* Remove support in the gpu to use hardware AA lines. Current code paths could ...Gravatar egdaniel2014-07-29
* Revert of Remove gpu support for willUseHWAALines. (https://codereview.chromi...Gravatar egdaniel2014-07-29
* Some fixes around GrContext::abandonContext:Gravatar bsalomon2014-07-29
* Remove gpu support for willUseHWAALines.Gravatar egdaniel2014-07-29
* Test abandoning GL context in dm/nanobench.Gravatar bsalomon2014-07-28
* Fix thread unsafe mutex initialization.Gravatar bungeman2014-07-25
* Rename GrGpuObject to GrGpuResourceGravatar bsalomon2014-07-25
* Merge GrGpuObject and GrCacheable.Gravatar bsalomon2014-07-25
* Add ASTC to list of alpha compressed formatsGravatar krajcevski2014-07-24
* Replace use of GrTHashTable in GrFontCache with SkTDynamicHash.Gravatar jvanverth2014-07-22
* Revert "Revert of Use the GrCacheable ID to eliminate the need for notificati...Gravatar bsalomon2014-07-22
* Remove unused enum value and member of GrGpuObjectGravatar bsalomon2014-07-22
* Add auto purging for SkPicture-related Ganesh resources (esp. layers)Gravatar robertphillips2014-07-22
* Make GrCacheable implement its own ref counting.Gravatar bsalomon2014-07-21
* Allow GrGLEffects to produce variable length keys.Gravatar bsalomon2014-07-21
* Revert of Use the GrCacheable ID to eliminate the need for notifications to G...Gravatar robertphillips2014-07-20
* Add IsPath to GrGLInterfaceGravatar cdalton2014-07-17
* Use the GrCacheable ID to eliminate the need for notifications to GrGpuGL whe...Gravatar bsalomon2014-07-17
* Makes GrGLProgramDesc's key store the lengths as well as offsets of the effec...Gravatar bsalomon2014-07-17
* Add new ASTC pixel configGravatar krajcevski2014-07-16
* 32 bpp floating point texturesGravatar joshualitt2014-07-16