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* Add const to GrColorSpaceXform member argumentsGravatar Brian Osman2017-03-14
* Move GrSurfaceContext.h and GrTextureContext.h to src/gpu from include/gpuGravatar Brian Salomon2017-03-14
* Treat cross context images as Ganesh-created resourcesGravatar Brian Osman2017-03-13
* Revert "Treat cross context images as Ganesh-created resources"Gravatar Brian Osman2017-03-10
* Treat cross context images as Ganesh-created resourcesGravatar Brian Osman2017-03-10
* Partially defer SkImage_GpuGravatar Robert Phillips2017-03-10
* increase Builder's prealloc size after colorspace changeGravatar Mike Reed2017-03-10
* make GrPaint.h private -- IWYUGravatar Mike Reed2017-03-09
* Make GrClip.h privateGravatar Brian Salomon2017-03-09
* Make SkGr.h private and remove unused functionsGravatar Brian Osman2017-03-08
* Control making of GrSemaphore objects inside of GrResourceProviderGravatar Greg Daniel2017-03-07
* Groundwork for nonlinear blending mode in GaneshGravatar Brian Osman2017-03-07
* Move GrDrawOp pipeline/clip processing to GrRenderTargetContextGravatar Brian Salomon2017-03-07
* Remove PLS path rendererGravatar Brian Salomon2017-03-06
* Rebase and fix chromiumGravatar Brian Osman2017-03-04
* Remove clip to bounds GrContextOptionGravatar Brian Salomon2017-03-03
* Use GrSemaphore rather than GrFence for external texture dataGravatar Brian Osman2017-03-02
* Revert "Revert "Revert "Revert "Move GrTextureProvider to src""""Gravatar Brian Osman2017-03-02
* Use GrTextureProvider's uniqueKey setting method rather than directly setting itGravatar Robert Phillips2017-03-02
* Revert "Revert "Revert "Move GrTextureProvider to src"""Gravatar Brian Osman2017-03-02
* Add support for Semaphores (gpu waiting on gpu) in GaneshGravatar Greg Daniel2017-03-02
* Revert "Revert "Move GrTextureProvider to src""Gravatar Brian Osman2017-03-01
* Revert "Move GrTextureProvider to src"Gravatar Brian Osman2017-03-01
* Add path renderer options to viewer GUIGravatar Brian Osman2017-03-01
* Move GrTextureProvider to srcGravatar Brian Osman2017-03-01
* Use GrAAType in instanced rendering.Gravatar Brian Salomon2017-03-01
* Add GrExternalTextureData and SkCrossContextImageDataGravatar Brian Osman2017-02-28
* Allow GrSurfaceProxy-derived classes to use flags when instantiating (take 2)Gravatar Robert Phillips2017-02-28
* Revert "Allow GrSurfaceProxy-derived classes to use flags when instantiating"Gravatar Robert Phillips2017-02-28
* Allow GrSurfaceProxy-derived classes to use flags when instantiatingGravatar Robert Phillips2017-02-28
* Revert "Add GrExternalTextureData and SkCrossContextImageData"Gravatar Brian Osman2017-02-24
* Add GrExternalTextureData and SkCrossContextImageDataGravatar Brian Osman2017-02-24
* Switch GrTextureStripAtlas over to GrTextureProxiesGravatar Robert Phillips2017-02-23
* Add the ability to enable/disable GPU path renderersGravatar csmartdalton2017-02-22
* Make GrXferProcessor and related classes private.Gravatar Brian Salomon2017-02-21
* Add GrTFlagsMask<> wrapper for C++11 bitfield enumsGravatar csmartdalton2017-02-21
* Simplify GrPaint::isConstantBlendedColor to avoid FP analysis and XP virtual ...Gravatar Brian Salomon2017-02-21
* Remove GrProcessorTestData's GrTexturesGravatar Robert Phillips2017-02-21
* Add a workaround for platforms with broken geo shader invocationsGravatar csmartdalton2017-02-17
* Check that coverage FPs are compatible with alpha as coverageGravatar Brian Salomon2017-02-15
* Tighten up GrSurfaceProxy typingGravatar Robert Phillips2017-02-15
* Add GrMakeCachedBitmapProxyGravatar Robert Phillips2017-02-15
* Clarify when tweak alpha for coverage optimizaton can occur.Gravatar Brian Salomon2017-02-15
* GrContext option to prevent GPU based YUV -> RGBGravatar Brian Osman2017-02-14
* Remove component flags from GrXPFactory output analysis.Gravatar Brian Salomon2017-02-14
* Remove GrFragmentProcessor::computeInvariantOutputGravatar Brian Salomon2017-02-13
* Replaced all calls to fragmentPosition() with sk_FragCoordGravatar Ethan Nicholas2017-02-13
* Remove unused/barely-supported compressed GrPixelConfigsGravatar Robert Phillips2017-02-13
* Use new fragment processor optimization queries.Gravatar Brian Salomon2017-02-10
* Add support for RG float texturesGravatar csmartdalton2017-02-10