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Author
Age
...
*
Stop using GrDrawState to track GPU's blend state
bsalomon@google.com
2012-05-21
*
fix build?
bsalomon@google.com
2012-05-18
*
Some refactoring of GrCustomStage and friends
bsalomon@google.com
2012-05-18
*
Made clip mask cache use Scratch Texture system
robertphillips@google.com
2012-05-14
*
Remove support for vertex attribute matrices
bsalomon@google.com
2012-05-11
*
Added documentation of stage/TU allocation
robertphillips@google.com
2012-05-10
*
Move convolution from code in GrGLProgram to new GrConvolutionEffect
tomhudson@google.com
2012-05-10
*
Comment improvements to GrGLInterface
bsalomon@google.com
2012-05-07
*
Move GL function prototype typdefs to a separate header
bsalomon@google.com
2012-05-07
*
move more stuff that should be private out from GrGLConfig.h
bsalomon@google.com
2012-05-07
*
Make GrGLDefines.h be a private header
bsalomon@google.com
2012-05-07
*
Move function decls and macros out of public headers that are meant for inter...
bsalomon@google.com
2012-05-07
*
Make GrSamplerState::operator==() use GrCustomStage::isEquivalent() rather
tomhudson@google.com
2012-05-01
*
Add comparison and assignment operators to GrSamplerState.
tomhudson@google.com
2012-04-30
*
Re-adding red texture support (by rolling back r3800)
robertphillips@google.com
2012-04-30
*
Roll back http://code.google.com/p/skia/source/detail?r=3622 to deal with htt...
epoger@google.com
2012-04-30
*
Some cleanup of GrResource
bsalomon@google.com
2012-04-27
*
Remove GrPath typedef
bsalomon@google.com
2012-04-27
*
draw circle paths directly via GPU
bsalomon@google.com
2012-04-27
*
Minor refactoring to remove duplicate enum from Ganesh (_SetOp -> SkRegion::Op)
robertphillips@google.com
2012-04-25
*
Hooks up the GrCustomStage/GrGLProgramStageFactory/GrGLProgramStage
tomhudson@google.com
2012-04-20
*
Fix undefined GLint in Mac builds
bsalomon@google.com
2012-04-19
*
Make GM able to run MSAA modes and multiple GPU configs in a single run.
bsalomon@google.com
2012-04-19
*
Added glBlendEquation to GL interface
robertphillips@google.com
2012-04-18
*
Propagated AA flags through Ganesh's clip stack (in preparation for GL AA cli...
robertphillips@google.com
2012-04-16
*
Add support for GL_NV_framebuffer_multisample_coverage
bsalomon@google.com
2012-04-11
*
Updated blur to use A8/R8 (instead of RGBA8) when available - this provides a...
robertphillips@google.com
2012-04-10
*
Fixing Windows compiler complaints
robertphillips@google.com
2012-04-06
*
Initial version of R8 support
robertphillips@google.com
2012-04-06
*
Removed ANGLE namespace requirement
robertphillips@google.com
2012-04-02
*
Reland 3563
bsalomon@google.com
2012-03-30
*
Revet 3563 due to mac bot failure
bsalomon@google.com
2012-03-30
*
Improve save layer handling in SkGpuDevice
bsalomon@google.com
2012-03-30
*
Unify text flushing with other deferred drawing
bsalomon@google.com
2012-03-30
*
Add assert to catch circular drawing higher up the call stack.
bsalomon@google.com
2012-03-30
*
Reland 3507
bsalomon@google.com
2012-03-30
*
Remove deprecated names from Gr (WK is no longer using them)
bsalomon@google.com
2012-03-30
*
Alphabetize gl function pointer typedefs / decls. Wrap pointers to auto-NULL ...
bsalomon@google.com
2012-03-29
*
Revert 3507
bsalomon@google.com
2012-03-28
*
Consolidate PixelRef flattables with the standard impl
djsollen@google.com
2012-03-28
*
Code changes for ANGLE GL interface. .gyp file changes will be delivered later.
robertphillips@google.com
2012-03-28
*
Use a single GrDrawState in GrContext for direct and buffered drawing
bsalomon@google.com
2012-03-27
*
apply imagefilter to all draw calls
reed@google.com
2012-03-23
*
Extended debug GL interface to include tracking of render buffers
robertphillips@google.com
2012-03-22
*
Remove mutual dependency of gr and skgr.
bungeman@google.com
2012-03-22
*
Added debug GL Interface. This interface tracks various GL objects in order t...
robertphillips@google.com
2012-03-19
*
Skip unnecessary copies in GrPaint operator ==
bsalomon@google.com
2012-03-16
*
Split GrTextContext into baseclass and subclass
bsalomon@google.com
2012-03-16
*
Refactor Gaussian blur and morphology from SkGpuDevice into GrContext.
senorblanco@chromium.org
2012-03-05
*
make skpaint2grpaint functions be local to skgpudevice.cpp
bsalomon@google.com
2012-03-05
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