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* Always use both a color and coverage attribute in GrAARectRenderer.Gravatar bsalomon2014-08-11
* add drawPicture variant that takes a matrix and paintGravatar reed2014-08-09
* Pretty print of shadersGravatar joshualitt2014-08-08
* Remove external SkImageFilter cache, and rename UniqueIDCache -> Cache.Gravatar senorblanco2014-08-08
* Cleanup of context initializationGravatar joshualitt2014-08-07
* Revert "Adds a GrGLPathRendering class that wraps the NV_path_rendering"Gravatar bungeman2014-08-06
* Enable gpu Debug markers if tracing category skia.gpu is enabledGravatar egdaniel2014-08-04
* Adds a GrGLPathRendering class that wraps the NV_path_renderingGravatar cdalton2014-08-04
* Don't compare coord change matrices to determine effect compatibility when us...Gravatar bsalomon2014-08-04
* Remove unused matrix param from GrContext/GrDrawTarget rect drawing functions.Gravatar bsalomon2014-08-04
* Implement a persistent uniqueID-based cache for SkImageFilter.Gravatar senorblanco2014-07-30
* Incorporate glStencilThenCover* nvpr methodsGravatar cdalton2014-07-29
* Remove support in the gpu to use hardware AA lines. Current code paths could ...Gravatar egdaniel2014-07-29
* Revert of Remove gpu support for willUseHWAALines. (https://codereview.chromi...Gravatar egdaniel2014-07-29
* Some fixes around GrContext::abandonContext:Gravatar bsalomon2014-07-29
* Remove gpu support for willUseHWAALines.Gravatar egdaniel2014-07-29
* Test abandoning GL context in dm/nanobench.Gravatar bsalomon2014-07-28
* Fix thread unsafe mutex initialization.Gravatar bungeman2014-07-25
* Rename GrGpuObject to GrGpuResourceGravatar bsalomon2014-07-25
* Merge GrGpuObject and GrCacheable.Gravatar bsalomon2014-07-25
* Add ASTC to list of alpha compressed formatsGravatar krajcevski2014-07-24
* Replace use of GrTHashTable in GrFontCache with SkTDynamicHash.Gravatar jvanverth2014-07-22
* Revert "Revert of Use the GrCacheable ID to eliminate the need for notificati...Gravatar bsalomon2014-07-22
* Remove unused enum value and member of GrGpuObjectGravatar bsalomon2014-07-22
* Add auto purging for SkPicture-related Ganesh resources (esp. layers)Gravatar robertphillips2014-07-22
* Make GrCacheable implement its own ref counting.Gravatar bsalomon2014-07-21
* Allow GrGLEffects to produce variable length keys.Gravatar bsalomon2014-07-21
* Revert of Use the GrCacheable ID to eliminate the need for notifications to G...Gravatar robertphillips2014-07-20
* Add IsPath to GrGLInterfaceGravatar cdalton2014-07-17
* Use the GrCacheable ID to eliminate the need for notifications to GrGpuGL whe...Gravatar bsalomon2014-07-17
* Makes GrGLProgramDesc's key store the lengths as well as offsets of the effec...Gravatar bsalomon2014-07-17
* Add new ASTC pixel configGravatar krajcevski2014-07-16
* 32 bpp floating point texturesGravatar joshualitt2014-07-16
* Revert of Makes GrGLProgramDesc's key store the lengths as well as offsets of...Gravatar mtklein2014-07-16
* Makes GrGLProgramDesc's key store the lengths as well as offsets of the effec...Gravatar bsalomon2014-07-15
* remove SK_SUPPORT_LEGACY_PIXELREF_UNFLATTENABLE codeGravatar reed2014-07-14
* Refactor SkGrFontScaler and SkGrFontKey into non-virtual versions.Gravatar jvanverth2014-07-11
* This moves us towards variable length effect keys. The overall program key no...Gravatar bsalomon2014-07-11
* Fix param name in GrEffect::CastEffectGravatar bsalomon2014-07-08
* Goodbye GrEffectRef.Gravatar bsalomon2014-07-08
* Remove GrEffect::CreateEffectRef and GrEffect::AutoEffectRef.Gravatar bsalomon2014-07-08
* Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*.Gravatar bsalomon2014-07-08
* Revert of Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*...Gravatar reed2014-07-07
* Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*.Gravatar bsalomon2014-07-07
* change pixelref to not inherit from SkFlattenableGravatar reed2014-07-07
* Remove use of GrEffectRef from draw state and below.Gravatar bsalomon2014-07-07
* Remove GrEffectStage::DeferredStageGravatar bsalomon2014-07-07
* Add functions to support NV_path_rendering in OpenGL ESGravatar kkinnunen2014-07-02
* When performing offscreen rendering on windows, attempt to use a pbuffer cont...Gravatar bsalomon2014-07-01
* R11 EAC texture compression is introduced as part of the OpenGL ES 3.0 spec. ...Gravatar krajcevski2014-06-30