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* Remove DrawFace enum from GrPipelineBuilderGravatar robertphillips2016-07-21
* Revert of Remove DrawFace enum from GrPipelineBuilder (patchset #2 id:20001 o...Gravatar robertphillips2016-07-21
* Remove DrawFace enum from GrPipelineBuilderGravatar robertphillips2016-07-21
* Adding an SkColorSpace to SkImage_GpuGravatar brianosman2016-07-20
* SkLS now accepting nullptr for diffuse shader and normal source, now accurate...Gravatar dvonbeck2016-07-20
* Introduce GrColorSpaceXform, for gamut conversion on texturesGravatar brianosman2016-07-18
* Added premulFourChannelColor to GrInvariantOutputGravatar dvonbeck2016-07-14
* Remove GrWrapTextureInBitmap from public APIGravatar bsalomon2016-07-13
* Add Texture2D and Sampler GrSLTypesGravatar egdaniel2016-07-13
* move GrPixelRef headers to private (as we work to eliminate them)Gravatar reed2016-07-13
* Pre-crop filled rects to avoid scissorGravatar csmartdalton2016-07-13
* Remove GrLayerHoisterGravatar robertphillips2016-07-13
* Add resource provider flag to avoid client-side buffersGravatar csmartdalton2016-07-13
* Retract PipelineBuilder from GrClip::applyGravatar robertphillips2016-07-13
* Revert of Pre-crop filled rects to avoid scissor (patchset #6 id:100001 of ht...Gravatar msarett2016-07-12
* Pre-crop filled rects to avoid scissorGravatar csmartdalton2016-07-12
* Revert of Pre-crop filled rects to avoid scissor (patchset #6 id:100001 of ht...Gravatar msarett2016-07-12
* Pre-crop filled rects to avoid scissorGravatar csmartdalton2016-07-11
* Add choke point for modifying non-AA rect draws (e.g., applying clipping)Gravatar robertphillips2016-07-08
* Revert of Add choke point for modifying non-AA rect draws (e.g., applying cli...Gravatar robertphillips2016-07-08
* Add choke point for modifying non-AA rect draws (e.g., applying clipping)Gravatar robertphillips2016-07-08
* Use clipped bounds for reordering decisionsGravatar bsalomon2016-07-08
* Don't scissor draws overlapping the render target's edgesGravatar bsalomon2016-07-08
* Begin instanced rendering for simple shapesGravatar csmartdalton2016-07-07
* Fix caching of sample locationsGravatar csmartdalton2016-07-06
* Move GrNonAAFillRectPerspectiveBatch to its own fileGravatar robertphillips2016-07-06
* Revert of Begin instanced rendering for simple shapes (patchset #20 id:380001...Gravatar ksakamoto2016-07-05
* Revert of Fix caching of sample locations (patchset #3 id:40001 of https://co...Gravatar rmistry2016-07-04
* Fix caching of sample locationsGravatar csmartdalton2016-07-04
* Begin instanced rendering for simple shapesGravatar csmartdalton2016-06-30
* Enable many more tests for VulkanGravatar egdaniel2016-06-28
* Add a GL cap for instanced rendering to floating pointGravatar csmartdalton2016-06-27
* GrColor4f is yet another 4f color type, unfortunately.Gravatar brianosman2016-06-24
* Lots of progress on switching to SkColorSpace rather than SkColorProfileTypeGravatar brianosman2016-06-16
* Revert of Lots of progress switching to SkColorSpace rather than SkColorProfi...Gravatar brianosman2016-06-16
* Lots of progress on switching to SkColorSpace rather than SkColorProfileTypeGravatar brianosman2016-06-16
* Create free list heap for suballocationGravatar jvanverth2016-06-13
* Better (?) interface for controlling sRGB-ness of mipmaps on GrTextureGravatar brianosman2016-06-13
* Move multisampleDisableSupport into GrCapsGravatar csmartdalton2016-06-10
* Fix glDraw*Indirect prototypesGravatar csmartdalton2016-06-09
* Add control of manual mipmapping to GrContextOptionsGravatar brianosman2016-06-09
* Revert of Add control of manual mipmapping to GrContextOptions (patchset #2 i...Gravatar mtklein2016-06-09
* Add control of manual mipmapping to GrContextOptionsGravatar brianosman2016-06-09
* sk_sp for Ganesh.Gravatar bungeman2016-06-09
* Replace targetHasUnifiedMultisampling in GrPB constructorGravatar csmartdalton2016-06-08
* SkLeanWindows.h: #include "Windows.h" fewer placesGravatar halcanary2016-06-07
* Add new SkSourceGammaTreatment enum, used in situations like mipmap construct...Gravatar brianosman2016-06-06
* Remove GrRenderTarget from GrPipelineBuilderGravatar robertphillips2016-06-06
* Make GrClipMaskManager stateless and push GrPipelineBuilder construction down...Gravatar robertphillips2016-06-03
* Abandon offset support with texel buffersGravatar csmartdalton2016-06-03