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* Link to vulkan in tools but not library.Gravatar Brian Salomon2017-04-26
* Add ability to relinquish control of VkDevice and VkInstance lifetime to GrVk...Gravatar Brian Salomon2017-04-25
* Add GrVkInterface constructor with sepereate instance/device proc getters.Gravatar Brian Salomon2017-04-25
* Use system Vulkan headers except when no building with vulkan supportGravatar Greg Daniel2017-04-25
* Rm makeRenderTargetContext in favor of deferred version (take 3)Gravatar Robert Phillips2017-04-25
* Add new GrVkBackendContext::Create explicitly requiring vk proc gettersGravatar Brian Salomon2017-04-24
* Remove two more gpu headers from include/*Gravatar Robert Phillips2017-04-24
* Move ReleaseProc info to GrTexture and for implementations to define it.Gravatar Greg Daniel2017-04-21
* Remove more headers from include/gpuGravatar Robert Phillips2017-04-21
* Remove all headers from include/gpu/effectsGravatar Robert Phillips2017-04-21
* Revert "Rm makeRenderTargetContext in favor of deferred version (take 2)"Gravatar Robert Phillips2017-04-21
* Rm makeRenderTargetContext in favor of deferred version (take 2)Gravatar Robert Phillips2017-04-21
* Revert "Revert "Plumb GrBackendTexture throughout skia.""Gravatar Greg Daniel2017-04-20
* Remove all config conversion modes except round-to-nearestGravatar Brian Osman2017-04-20
* Check-in vulkan.h into third_party and use that instead of local sdk vulkan.hGravatar Greg Daniel2017-04-20
* Revert "Check-in vulkan.h into third_party and use that instead of local sdk ...Gravatar Greg Daniel2017-04-19
* Check-in vulkan.h into third_party and use that instead of local sdk vulkan.hGravatar Greg Daniel2017-04-19
* Revert "Check-in vulkan.h into third_party and use that instead of local sdk ...Gravatar Greg Daniel2017-04-19
* Revert "Plumb GrBackendTexture throughout skia."Gravatar Stan Iliev2017-04-19
* Plumb GrBackendTexture throughout skia.Gravatar Greg Daniel2017-04-18
* Add backend safe classes for passing in external texture and render targets i...Gravatar Greg Daniel2017-04-18
* Check-in vulkan.h into third_party and use that instead of local sdk vulkan.hGravatar Greg Daniel2017-04-18
* Split cleanup changes out of bigger CL (take 2)Gravatar Robert Phillips2017-04-18
* Revert "Split cleanup changes out of bigger CL"Gravatar Mike Klein2017-04-17
* Split cleanup changes out of bigger CLGravatar Robert Phillips2017-04-17
* Split SkCrossContextImageData into Image and BackendTexture subclassesGravatar Greg Daniel2017-04-17
* Further refactor read/writeSurfacePixelsGravatar Brian Osman2017-04-17
* Remove lastOpList capability from GrSurfaceGravatar Robert Phillips2017-04-17
* Store the GrBackend we are using on GrContextGravatar Greg Daniel2017-04-13
* Remove discard from GrRenderTarget & force it to always go through a RenderTa...Gravatar Robert Phillips2017-04-11
* Revert "Rm makeRenderTargetContext in favor of deferred version"Gravatar Robert Phillips2017-04-11
* Rm makeRenderTargetContext in favor of deferred versionGravatar Robert Phillips2017-04-11
* constexprify GrBlend.h and GrPorterDuffXferProcessor.cppGravatar Brian Salomon2017-04-10
* Move ref counting out of GrProcessor and into subclasses.Gravatar Brian Salomon2017-04-10
* Fix GrGLSync definitionGravatar Brian Salomon2017-04-08
* Make GrCopySurfaceOp friendlier to GrSurfaceProxy (take 2)Gravatar Robert Phillips2017-04-07
* Revert "Make GrCopySurfaceOp friendlier to GrSurfaceProxy"Gravatar Robert Phillips2017-04-06
* Make GrCopySurfaceOp friendlier to GrSurfaceProxyGravatar Robert Phillips2017-04-06
* Factor out common work in readSurfacePixels and writeSurfacePixelsGravatar Brian Osman2017-04-06
* Rm readPixels from GrSurface & move read/writeSurfacePixels to GrContextPriv ...Gravatar Robert Phillips2017-04-06
* Revert "Rm readPixels from GrSurface & move read/writeSurfacePixels to GrCont...Gravatar Robert Phillips2017-04-05
* Refactor Vulkan support to support FuchsiaGravatar Michael Jurka2017-04-05
* Rm readPixels from GrSurface & move read/writeSurfacePixels to GrContextPriv ...Gravatar Robert Phillips2017-04-05
* Allow FPs to elevate default precision for the entire fragment programGravatar Brian Osman2017-04-05
* Revert "Rm readPixels from GrSurface & move read/writeSurfacePixels to GrCont...Gravatar Robert Phillips2017-04-05
* Rm readPixels from GrSurface & move read/writeSurfacePixels to GrContextPrivGravatar Robert Phillips2017-04-05
* Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setupGravatar Eric Karl2017-04-04
* Move the ability to access textures, buffers, and image storages out from GrP...Gravatar Brian Salomon2017-04-04
* Fully remove coord transform precision codeGravatar Brian Osman2017-04-04
* Convert all coord transforms to high precisionGravatar Brian Osman2017-04-03