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GrGLConfig.h
Commit message (
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Author
Age
*
Turn NVPR on by default (but off in tools).
commit-bot@chromium.org
2014-01-24
*
Revert "Turn NVPR on by default (but off in tools)."
halcanary@google.com
2014-01-24
*
Turn NVPR on by default (but off in tools).
commit-bot@chromium.org
2014-01-24
*
Remove GR_GL_IGNORE_ES3_MSAA.s
commit-bot@chromium.org
2014-01-16
*
Replace GR_*_BUILD by their SK_BUILD_FOR_* equivalents.
commit-bot@chromium.org
2013-09-25
*
Add support for ES3 MSAA.
commit-bot@chromium.org
2013-09-05
*
Replace uses of GR_DEBUG by SK_DEBUG.
commit-bot@chromium.org
2013-08-28
*
Move the default definition of GR_USE_NEW_SHADER_SOURCE_SIGNATURE to GrGLConfig.
bsalomon@google.com
2013-02-28
*
Use CPU arrays for dynamic indices/vertices on ARM GPUs.
bsalomon@google.com
2013-02-21
*
Result of running tools/sanitize_source_files.py (which was added in https://...
rmistry@google.com
2012-08-23
*
Initial support for GL_NV_path_renering. Experimental, there are still some i...
bsalomon@google.com
2012-06-28
*
Remove support for vertex attribute matrices
bsalomon@google.com
2012-05-11
*
move more stuff that should be private out from GrGLConfig.h
bsalomon@google.com
2012-05-07
*
Make GrGLDefines.h be a private header
bsalomon@google.com
2012-05-07
*
Move function decls and macros out of public headers that are meant for inter...
bsalomon@google.com
2012-05-07
*
Better workaround for osx / nv bug
bsalomon@google.com
2012-03-02
*
Workaround for chrome on mac buffer object performance issue.
bsalomon@google.com
2012-03-01
*
Move GL-specific include files to their own subdirectory, to better
tomhudson@google.com
2012-02-14