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path: root/include/gpu/gl/GrGLConfig.h
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* Turn NVPR on by default (but off in tools).Gravatar commit-bot@chromium.org2014-01-24
* Revert "Turn NVPR on by default (but off in tools)."Gravatar halcanary@google.com2014-01-24
* Turn NVPR on by default (but off in tools).Gravatar commit-bot@chromium.org2014-01-24
* Remove GR_GL_IGNORE_ES3_MSAA.sGravatar commit-bot@chromium.org2014-01-16
* Replace GR_*_BUILD by their SK_BUILD_FOR_* equivalents.Gravatar commit-bot@chromium.org2013-09-25
* Add support for ES3 MSAA.Gravatar commit-bot@chromium.org2013-09-05
* Replace uses of GR_DEBUG by SK_DEBUG.Gravatar commit-bot@chromium.org2013-08-28
* Move the default definition of GR_USE_NEW_SHADER_SOURCE_SIGNATURE to GrGLConfig.Gravatar bsalomon@google.com2013-02-28
* Use CPU arrays for dynamic indices/vertices on ARM GPUs.Gravatar bsalomon@google.com2013-02-21
* Result of running tools/sanitize_source_files.py (which was added in https://...Gravatar rmistry@google.com2012-08-23
* Initial support for GL_NV_path_renering. Experimental, there are still some i...Gravatar bsalomon@google.com2012-06-28
* Remove support for vertex attribute matricesGravatar bsalomon@google.com2012-05-11
* move more stuff that should be private out from GrGLConfig.hGravatar bsalomon@google.com2012-05-07
* Make GrGLDefines.h be a private headerGravatar bsalomon@google.com2012-05-07
* Move function decls and macros out of public headers that are meant for inter...Gravatar bsalomon@google.com2012-05-07
* Better workaround for osx / nv bugGravatar bsalomon@google.com2012-03-02
* Workaround for chrome on mac buffer object performance issue.Gravatar bsalomon@google.com2012-03-01
* Move GL-specific include files to their own subdirectory, to betterGravatar tomhudson@google.com2012-02-14