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SkGrTexturePixelRef.h
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Author
Age
*
Partially rolled forward the SkGrPixelRef changes
robertphillips@google.com
2012-06-29
*
Temporarily readding SkGrTexturePixelRef.h/.cpp until WebKit is transitioned ...
robertphillips@google.com
2012-06-28
*
Moved SkGrTexturePixelRef to SkGrPixelRef
robertphillips@google.com
2012-06-28
*
Collapsed SkGrTexturePixelRef and SkGrRenderTargetPixelRef into SkGrPixelRef ...
robertphillips@google.com
2012-06-28
*
Consolidate PixelRef flattables with the standard impl
djsollen@google.com
2012-03-28
*
Export the texture pixelref classes via SK_API. This is necessary to reference
senorblanco@chromium.org
2012-02-08
*
When a bitmap is texture-backed, change SkBitmap::copyTo() to do a deep
senorblanco@chromium.org
2011-12-02
*
Fix header build breakage caused by moving GrGpu.h to src dir
bsalomon@google.com
2011-08-16
*
Automatic update of all copyright notices to reflect new license terms.
epoger@google.com
2011-07-28
*
Allow texture-backed bitmaps to perform a read-back when lockPixels is called.
reed@google.com
2011-07-07
*
Adds read pixels to GrTexture and GrRenderTarget
bsalomon@google.com
2011-04-05
*
add pixelref->readPixels()
reed@google.com
2011-04-01
*
add gpu to the default makefile
reed@google.com
2010-12-23