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GrShaderVar.h
Commit message (
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Author
Age
*
Merge GrGLSLCaps into GrShaderCaps
Brian Salomon
2016-11-29
*
Reland image storage with fixes.
Brian Salomon
2016-11-29
*
Revert "Initial OpenGL Image support."
Brian Salomon
2016-11-23
*
Initial OpenGL Image support.
Brian Salomon
2016-11-22
*
Move GrShaderVar to an appending model for layout qualifiers
Brian Salomon
2016-11-22
*
Merge GrGLSLShaderVar and GrShaderVar
Brian Salomon
2016-11-21
*
Remove unnecessary attribute and varying type modifiers
Brian Salomon
2016-11-18
*
Refactor how we store and use samplers in Ganesh
egdaniel
2016-04-20
*
added support for PLS path rendering
ethannicholas
2016-01-30
*
Revert of added support for PLS path rendering (patchset #16 id:360001 of htt...
ethannicholas
2016-01-22
*
added support for PLS path rendering
ethannicholas
2016-01-22
*
Refactor position computation to enable device space "nudge"
robertphillips
2015-01-18
*
Make addUniform take a precision
bsalomon
2014-12-09
*
Move shader precision out of GrShaderVar
bsalomon
2014-12-09
*
Use texture size to determine precision of texture coord varyings.
bsalomon
2014-12-09
*
clean up default precision handling
bsalomon
2014-12-04
*
Changes to remove program effects builder
joshualitt
2014-09-18
*
BUG=skia:
joshualitt
2014-09-15