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path: root/include/gpu/GrShaderVar.h
Commit message (Expand)AuthorAge
* Merge GrGLSLCaps into GrShaderCapsGravatar Brian Salomon2016-11-29
* Reland image storage with fixes.Gravatar Brian Salomon2016-11-29
* Revert "Initial OpenGL Image support."Gravatar Brian Salomon2016-11-23
* Initial OpenGL Image support.Gravatar Brian Salomon2016-11-22
* Move GrShaderVar to an appending model for layout qualifiersGravatar Brian Salomon2016-11-22
* Merge GrGLSLShaderVar and GrShaderVarGravatar Brian Salomon2016-11-21
* Remove unnecessary attribute and varying type modifiersGravatar Brian Salomon2016-11-18
* Refactor how we store and use samplers in GaneshGravatar egdaniel2016-04-20
* added support for PLS path renderingGravatar ethannicholas2016-01-30
* Revert of added support for PLS path rendering (patchset #16 id:360001 of htt...Gravatar ethannicholas2016-01-22
* added support for PLS path renderingGravatar ethannicholas2016-01-22
* Refactor position computation to enable device space "nudge"Gravatar robertphillips2015-01-18
* Make addUniform take a precisionGravatar bsalomon2014-12-09
* Move shader precision out of GrShaderVarGravatar bsalomon2014-12-09
* Use texture size to determine precision of texture coord varyings.Gravatar bsalomon2014-12-09
* clean up default precision handlingGravatar bsalomon2014-12-04
* Changes to remove program effects builderGravatar joshualitt2014-09-18
* BUG=skia:Gravatar joshualitt2014-09-15