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path: root/include/gpu/GrShaderCaps.h
Commit message (Expand)AuthorAge
* Revert "Drop support for unused MSAA extensions"Gravatar Robert Phillips2018-01-30
* Drop support for unused MSAA extensionsGravatar Chris Dalton2018-01-29
* Start of adding GrContextOption that overrides driver workarounds.Gravatar Brian Salomon2018-01-23
* Add a workaround for inaccurate interpolants on Adreno 3xx.Gravatar Brian Salomon2018-01-22
* Revert "Revert "Added SkSL workaround for devices which cannot safely access ...Gravatar Brian Osman2018-01-16
* Revert "Added SkSL workaround for devices which cannot safely access gl_FragC...Gravatar Brian Osman2018-01-12
* Added SkSL workaround for devices which cannot safely access gl_FragCoordGravatar Brian Osman2018-01-12
* Enable the GL_EXT_geometry_shader extension where necessaryGravatar Chris Dalton2018-01-11
* Add a tools flag to suppress geometry shadersGravatar Chris Dalton2017-12-19
* Add cap on intel to avoid calling abs and floor on the same line in aGravatar Greg Daniel2017-12-02
* Revert "Revert "Use a dst size threshold for multitexturing images.""Gravatar Brian Salomon2017-12-01
* Revert "Use a dst size threshold for multitexturing images."Gravatar Brian Salomon2017-11-30
* Use a dst size threshold for multitexturing images.Gravatar Brian Salomon2017-11-30
* Reland "Fix precision caps and rrect/ellipse effect precisions"Gravatar Chris Dalton2017-11-16
* Revert "Fix precision caps and rrect/ellipse effect precisions"Gravatar Brian Osman2017-11-16
* Fix precision caps and rrect/ellipse effect precisionsGravatar Chris Dalton2017-11-16
* Remove support for image load/storeGravatar Brian Salomon2017-11-15
* Setup CCPR testing with GrMockContextGravatar Chris Dalton2017-11-06
* Add benchmark for comparing multitexturing to non-multitexturing image draws.Gravatar Brian Salomon2017-10-11
* Add a cap for geometry shader invocationsGravatar Chris Dalton2017-10-06
* changed vertex attribute precisions to be actual typesGravatar Ethan Nicholas2017-09-27
* Disable flat interpolation in TextureOp on QualcommGravatar Brian Salomon2017-09-15
* Revert "Revert "GrContext::dump that produces JSON formatted output""Gravatar Brian Osman2017-08-10
* Revert "GrContext::dump that produces JSON formatted output"Gravatar Brian Osman2017-08-09
* GrContext::dump that produces JSON formatted outputGravatar Brian Osman2017-08-09
* Tiling support for GrGradientEffect kTwo_ColorType/kThree_ColorTypeGravatar Florin Malita2017-08-08
* Guard against D3D NaN/Infinity literals bugGravatar Brian Osman2017-08-01
* Add caps files for metalGravatar Greg Daniel2017-07-31
* Add support for instanced drawsGravatar Chris Dalton2017-05-31
* Workaround Mali static analysis bugGravatar Brian Osman2017-05-25
* Remove PLS path rendererGravatar Brian Salomon2017-03-06
* Add a workaround for platforms with broken geo shader invocationsGravatar csmartdalton2017-02-17
* Fix Vulkan crashes on nexus playerGravatar Greg Daniel2017-01-20
* Rename SkSL::GLSLCapsFactory to SkSL::ShaderCapsFactoryGravatar Brian Salomon2016-11-29
* Merge GrGLSLCaps into GrShaderCapsGravatar Brian Salomon2016-11-29