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path: root/include/gpu/GrGpuResourceRef.h
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* Update clearOp for split-OpList world (take 3)Gravatar Robert Phillips2017-05-31
* Setup for another attempt to split up opListsGravatar Robert Phillips2017-05-11
* Add GrGpuTextureProxyRefGravatar Robert Phillips2017-05-04
* Convert GrMesh to a structGravatar Chris Dalton2017-05-03
* Move the ability to access textures, buffers, and image storages out from GrP...Gravatar Brian Salomon2017-04-04
* Move resource ref/io manipulation from GrProgramElement to GrProcessorGravatar Brian Salomon2017-01-09
* Reland image storage with fixes.Gravatar Brian Salomon2016-11-29
* Revert "Initial OpenGL Image support."Gravatar Brian Salomon2016-11-23
* Initial OpenGL Image support.Gravatar Brian Salomon2016-11-22
* Remove SkAutoTUnref and SkAutoTDelete from public includes.Gravatar bungeman2016-10-27
* Add GrOpList and rename GrDrawTarget to GrRenderTargetOpListGravatar Robert Phillips2016-10-26
* apply mozilla patchGravatar reed2015-11-10
* remove SkInstCntGravatar mtklein2015-06-26
* Simplify SkInstCntGravatar mtklein2015-01-13
* Create GrOptDrawState directly in the cmd buffer in GrIODB.Gravatar bsalomon2014-11-24
* Don't use NULL GrOptDrawState to indicate that draw should be skipped.Gravatar bsalomon2014-11-20
* drawinfo carries bufferinfoGravatar joshualitt2014-11-18
* Add class GrGLTextureRenderTarget for GL texture/rendertarget objectsGravatar bsalomon2014-11-03
* GrResourceCache2 manages scratch texture.Gravatar bsalomon2014-10-08
* Split GrDrawState and GrOptDrawState into separate classes and remove base cl...Gravatar egdaniel2014-09-26
* Move IOType to GrGpuRef and rename that to GrIORef. Template GrPendingIORef o...Gravatar bsalomon2014-09-19
* Make GrIODB keep pending IO refs on all resources it records into its cmd str...Gravatar bsalomon2014-09-19
* Rename GrProgramResource to GrGpuResourceRefGravatar bsalomon2014-09-17