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GrFragmentProcessor.h
Commit message (
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Author
Age
*
Implement texel buffers
cdalton
2016-04-11
*
Change prealloc number of child FPs be 1 rather than 2
Brian Salomon
2015-11-19
*
Preallocate room for 2 child processors in FPs
bsalomon
2015-11-19
*
Rename some processor functions from GL to GLSL
egdaniel
2015-11-13
*
Make all GrFragmentProcessors GL independent.
egdaniel
2015-11-13
*
Use child processors to implement compose color filter.
bsalomon
2015-09-29
*
Make skpaint->grpaint flow work for composing draws (verts and atlas)
bsalomon
2015-09-28
*
Replace GrExtractAlphaFragmentProcessor with DstIn compose processor
bsalomon
2015-09-22
*
Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor*
bsalomon
2015-08-28
*
Revert of Change SkShader;asFragmentProcessor signature to no longer take skp...
rmistry
2015-08-28
*
Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor*
bsalomon
2015-08-28
*
Convert child FPs from refs to pending executions when parent converts
bsalomon
2015-08-27
*
Remove GrStagedProcessor, remove the word Stage as it applies to FPs
bsalomon
2015-08-27
*
Revert of Remove GrStagedProcessor, remove the word Stage as it applies to FP...
rmistry
2015-08-26
*
Remove GrStagedProcessor, remove the word Stage as it applies to FPs
bsalomon
2015-08-26
*
No need to re-declare pure virtual name().
mtklein
2015-08-19
*
This change is in preparation for updating how processor keys and meta keys a...
wangyix
2015-08-19
*
When getGLInstance is called on a frag proc, the resulting GrGLFragmentProces...
wangyix
2015-08-18
*
Made isEqual in GrFragmentProcessor recursive
wangyix
2015-08-18
*
Added class AutoFragmentChildProcAdvance to be constructed before a child emi...
wangyix
2015-08-18
*
All child GrFragmentProcs' transforms and textures will be stored in the root...
wangyix
2015-08-12
*
Expose coord transforms from GrPipeline
joshualitt
2015-08-05
*
Added registerChild; transforms, textures, glKey automatically handled.
wangyix
2015-08-04
*
Removed GrFragmentProcessor::fWillUseInputColor
wangyix
2015-07-28
*
Pull out shader-specific caps into GrShaderCaps and GrGLSLCaps
jvanverth
2015-04-29
*
Use GLSLCaps for creating processor keys and GLSL-specific programs
jvanverth
2015-04-28
*
Remove willReadDst from GrFragmentProcessor.
egdaniel
2015-01-20
*
Move most of the transform logic into the primitive processors
joshualitt
2015-01-13
*
initial changes to add local matrix to primitive processor
joshualitt
2014-12-19
*
Remove GP from drawstate, revision of invariant output for GP
joshualitt
2014-12-11
*
Revert of Remove GP from drawstate, revision of invariant output for GP (patc...
joshualitt
2014-12-10
*
Remove GP from drawstate, revision of invariant output for GP
joshualitt
2014-12-10
*
Remove backend factories
joshualitt
2014-12-04
*
Auto-compare GrProcessors' texture accesses in isEqual().
bsalomon
2014-10-16
*
Make GrFragmentProcessor auto-compare coord xforms.
bsalomon
2014-10-15
*
Some cleanup in processor header files.
bsalomon
2014-10-15
*
Split GrFragmentProcessor into its own header
bsalomon
2014-10-15