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path: root/include/gpu/GrDrawContext.h
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* Merge GrClipMaskManager into GrClipStackClipGravatar csmartdalton2016-08-05
* Fix GrDrawContextPriv::stencilRectGravatar csmartdalton2016-07-27
* Reduce usage of MakeRenderTargetDirectGravatar robertphillips2016-07-26
* Remove all usage of SkSurfaceProps::isGammaCorrect()Gravatar brianosman2016-07-26
* Move prepareForExternalIO from GrRenderTarget to GrDrawContextGravatar robertphillips2016-07-26
* Just pass the draw context to paint conversionGravatar brianosman2016-07-25
* Revert of Retract PipelineBuilder some more (patchset #9 id:160001 of https:/...Gravatar bsalomon2016-07-22
* Add SkColorSpace to GrDrawContextGravatar brianosman2016-07-21
* Retract PipelineBuilder some moreGravatar robertphillips2016-07-21
* Add choke point for modifying non-AA rect draws (e.g., applying clipping)Gravatar robertphillips2016-07-08
* Revert of Add choke point for modifying non-AA rect draws (e.g., applying cli...Gravatar robertphillips2016-07-08
* Add choke point for modifying non-AA rect draws (e.g., applying clipping)Gravatar robertphillips2016-07-08
* Begin instanced rendering for simple shapesGravatar csmartdalton2016-07-07
* Revert of Begin instanced rendering for simple shapes (patchset #20 id:380001...Gravatar ksakamoto2016-07-05
* Begin instanced rendering for simple shapesGravatar csmartdalton2016-06-30
* Replace targetHasUnifiedMultisampling in GrPB constructorGravatar csmartdalton2016-06-08
* Remove GrRenderTarget from GrPipelineBuilderGravatar robertphillips2016-06-06
* Make GrClipMaskManager stateless and push GrPipelineBuilder construction down...Gravatar robertphillips2016-06-03
* Retract GrRenderTarget from GrTestTargetGravatar robertphillips2016-05-20
* Retract GrRenderTarget from GLProgramsTestGravatar robertphillips2016-05-19
* (Mostly) Retract GrRenderTarget from SkGpuDeviceGravatar robertphillips2016-05-17
* Add isUnifiedMultisampled entry point to GrDrawContextGravatar robertphillips2016-05-16
* Rename GrDrawingMgr::abandon to wasAbandoned & add a matching entry point to ...Gravatar robertphillips2016-05-16
* Retract GrRenderTarget a bit within SkGpuDeviceGravatar robertphillips2016-05-13
* Remove clip from GrPipelineBuilderGravatar cdalton2016-05-12
* Eliminate special case nvpr batch handlingGravatar cdalton2016-05-12
* Replace GrStrokeInfo with GrStyle.Gravatar bsalomon2016-05-10
* Revert of Replace GrStrokeInfo with GrStyle. (patchset #4 id:160001 of https:...Gravatar bsalomon2016-05-10
* Replace GrStrokeInfo with GrStyle.Gravatar bsalomon2016-05-10
* Revert of Retract GrRenderTarget a bit within SkGpuDevice (patchset #2 id:200...Gravatar robertphillips2016-05-06
* Retract GrRenderTarget a bit within SkGpuDeviceGravatar robertphillips2016-05-05
* Bring sk_sp to GrDrawContextGravatar robertphillips2016-04-27
* Rename lots of things from 'sRGB' to 'GammaCorrect', where appropriateGravatar brianosman2016-04-13
* SkSurfaceProps now has a gamma-correct ("AllowSRGBInputs") flag. That's propa...Gravatar brianosman2016-04-06
* Begin weaning GrClipMaskManager off of GrDrawTarget (take 2)Gravatar robertphillips2016-03-02
* Revert of Begin weaning GrClipMaskManager off of GrDrawTarget (take 2) (patch...Gravatar robertphillips2016-03-02
* Begin weaning GrClipMaskManager off of GrDrawTarget (take 2)Gravatar robertphillips2016-03-02
* Make GrDrawContext::internalDrawPath cons up its own GrPipelineBuilderGravatar robertphillips2016-03-01
* Move drawDRRect back to GrDrawContextGravatar robertphillips2016-02-29
* Revert of Make GrDrawContext::internalDrawPath cons up its own GrPipelineBuil...Gravatar ethannicholas2016-02-25
* Make GrDrawContext::internalDrawPath cons up its own GrPipelineBuilderGravatar robertphillips2016-02-25
* Mv DRRect drawing code from GrDrawContext into SkGpuDeviceGravatar robertphillips2016-02-25
* Fix memory leakGravatar joshualitt2016-02-17
* Delete GrTextContextGravatar joshualitt2016-02-16
* Create GrPathRenderingDrawContextGravatar joshualitt2016-02-16
* Make copySurface work for texture dsts, return a bool, & add unit test.Gravatar bsalomon2016-02-16
* Revert of Make copySurface work for texture dsts, return a bool, & add unit t...Gravatar kjlubick2016-02-11
* Make copySurface work for texture dsts, return a bool, & add unit test.Gravatar bsalomon2016-02-11
* Pass a GrContext pointer in GrDrawContext constructorGravatar joshualitt2016-02-11
* Hide drawBatch on GrDrawTarget from test MethodsGravatar joshualitt2016-01-13