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path: root/include/gpu/GrCoordTransform.h
Commit message (Expand)AuthorAge
* some utils for rect and matrixGravatar reed2015-03-13
* fix for valgrind preAbandonGpuContextGravatar joshualitt2015-03-11
* Remove GrCoordTransform::kPosition_CoordSetGravatar bsalomon2014-12-18
* Change to create device coord coordsetGravatar joshualitt2014-12-18
* Use threshold of 1 texture coord value per pixel w/ nearest neighbor.Gravatar bsalomon2014-12-09
* Move shader precision out of GrShaderVarGravatar bsalomon2014-12-09
* Use texture size to determine precision of texture coord varyings.Gravatar bsalomon2014-12-09
* Make GrFragmentProcessor auto-compare coord xforms.Gravatar bsalomon2014-10-15
* Last round of effect->processor (for now)Gravatar bsalomon2014-10-15
* Patch to create a distinct geometry processor. The vast majority of this patchGravatar joshualitt2014-09-23
* "NULL !=" = NULLGravatar bsalomon2014-09-05
* Move MakeDivByTextureWHMatrix to GrCoordTransformGravatar bsalomon2014-08-29
* SkNonCopyable should be used with private inheritance.Gravatar commit-bot@chromium.org2014-04-07
* Allow gradient optimization with perspectiveGravatar commit-bot@chromium.org2013-10-04
* Make GPU coord transforms automaticGravatar bsalomon@google.com2013-10-02