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include
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gpu
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GrCoordTransform.h
Commit message (
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Author
Age
*
some utils for rect and matrix
reed
2015-03-13
*
fix for valgrind preAbandonGpuContext
joshualitt
2015-03-11
*
Remove GrCoordTransform::kPosition_CoordSet
bsalomon
2014-12-18
*
Change to create device coord coordset
joshualitt
2014-12-18
*
Use threshold of 1 texture coord value per pixel w/ nearest neighbor.
bsalomon
2014-12-09
*
Move shader precision out of GrShaderVar
bsalomon
2014-12-09
*
Use texture size to determine precision of texture coord varyings.
bsalomon
2014-12-09
*
Make GrFragmentProcessor auto-compare coord xforms.
bsalomon
2014-10-15
*
Last round of effect->processor (for now)
bsalomon
2014-10-15
*
Patch to create a distinct geometry processor. The vast majority of this patch
joshualitt
2014-09-23
*
"NULL !=" = NULL
bsalomon
2014-09-05
*
Move MakeDivByTextureWHMatrix to GrCoordTransform
bsalomon
2014-08-29
*
SkNonCopyable should be used with private inheritance.
commit-bot@chromium.org
2014-04-07
*
Allow gradient optimization with perspective
commit-bot@chromium.org
2013-10-04
*
Make GPU coord transforms automatic
bsalomon@google.com
2013-10-02