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path: root/include/gpu/GrContextOptions.h
Commit message (Expand)AuthorAge
* Rename GrAADistanceFieldPathRenderer to GrSmallPathRendererGravatar Jim Van Verth2017-03-16
* Remove PLS path rendererGravatar Brian Salomon2017-03-06
* Remove clip to bounds GrContextOptionGravatar Brian Salomon2017-03-03
* Add path renderer options to viewer GUIGravatar Brian Osman2017-03-01
* Add the ability to enable/disable GPU path renderersGravatar csmartdalton2017-02-22
* GrContext option to prevent GPU based YUV -> RGBGravatar Brian Osman2017-02-14
* Misc batch->op cleanup Part 1 of 2Gravatar Brian Salomon2016-12-21
* Two (related) changes here:Gravatar brianosman2016-12-02
* Revert of Enable sRGB on iOS, make sRGB decode support optional (patchset #12...Gravatar brianosman2016-12-01
* Two (related) changes here:Gravatar brianosman2016-12-01
* Revert of Enable sRGB on iOS, make sRGB decode support optional (patchset #11...Gravatar brianosman2016-12-01
* Two (related) changes here:Gravatar brianosman2016-12-01
* Rename GrBatch to GrOpGravatar Brian Salomon2016-12-01
* Remove batch bounds drawing debug optionGravatar Brian Salomon2016-11-30
* Remove stray semicolons.Gravatar Mike Klein2016-09-27
* Add optional sw generated path coverage mask cachingGravatar bsalomon2016-09-21
* Add GrContextOptions flag to disable distance field path renderer.Gravatar bsalomon2016-09-15
* Add test configs for instanced renderingGravatar csmartdalton2016-07-29
* Add control of manual mipmapping to GrContextOptionsGravatar brianosman2016-06-09
* Revert of Add control of manual mipmapping to GrContextOptions (patchset #2 i...Gravatar mtklein2016-06-09
* Add control of manual mipmapping to GrContextOptionsGravatar brianosman2016-06-09
* Simplify GrSWMaskHelperGravatar robertphillips2016-05-13
* Consolidate GPU buffer implementationsGravatar cdalton2016-03-25
* Revert of Consolidate GPU buffer implementations (patchset #10 id:180001 of h...Gravatar robertphillips2016-03-25
* Consolidate GPU buffer implementationsGravatar cdalton2016-03-25
* Attempt to combine batches in forward direction before flushGravatar bsalomon2016-03-07
* Add option to control maximum GrBatch lookbackGravatar bsalomon2015-12-14
* Add option to draw wireframe batch boundsGravatar bsalomon2015-12-03
* Revert of Add option to draw wireframe batch bounds (patchset #6 id:100001 of...Gravatar scroggo2015-12-03
* Add option to draw wireframe batch boundsGravatar bsalomon2015-12-03
* Add debug option to clip each GrBatch to its device boundsGravatar bsalomon2015-11-30
* Create swizzle table inside of glsl capsGravatar egdaniel2015-11-04
* Revert of Create swizzle table inside of glsl caps (patchset #12 id:210001 of...Gravatar egdaniel2015-11-03
* Create swizzle table inside of glsl capsGravatar egdaniel2015-11-03
* Allow max tile size to be overridden separately from max texture size.Gravatar bsalomon2015-11-02
* Remove min texture size supportGravatar bsalomon2015-10-28
* Add immediate mode option for gpu configs in dmGravatar bsalomon2015-10-23
* Work around for nexus 6 TexSubImage issueGravatar joshualitt2015-06-18
* Revert of Work around for nexus 6 TexSubImage issue (patchset #4 id:60001 of ...Gravatar joshualitt2015-06-18
* Work around for nexus 6 TexSubImage issueGravatar joshualitt2015-06-18
* Set GeometryBufferMapThreshold defaultsGravatar joshualitt2015-06-01
* Stretch small textures up to 16 pixels on PowerVR 54xGravatar bsalomon2015-06-01
* add context override of GeometryBufferMapThresholdGravatar joshualitt2015-05-29
* Implement Porter Duff XP with a blend tableGravatar cdalton2015-05-27
* Add caps overrides to GMsGravatar bsalomon2015-05-27
* Store context options on caps.Gravatar bsalomon2015-05-22
* Revert of Store context options on caps. (patchset #3 id:40001 of https://cod...Gravatar bsalomon2015-05-22
* Store context options on caps.Gravatar bsalomon2015-05-22