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path: root/include/gpu/GrContext.h
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* Add GrContext::releaseAndAbandonContext()Gravatar bsalomon2016-04-01
* Add deferred texture upload API.Gravatar bsalomon2016-03-11
* Make copySurface work for texture dsts, return a bool, & add unit test.Gravatar bsalomon2016-02-16
* Revert of Make copySurface work for texture dsts, return a bool, & add unit t...Gravatar kjlubick2016-02-11
* Make copySurface work for texture dsts, return a bool, & add unit test.Gravatar bsalomon2016-02-11
* Make swizzling in read/write pixel copy code more genericGravatar bsalomon2016-01-22
* Guard SkGpuDeviceGravatar joshualitt2016-01-11
* Change to wire up opnames in SkGpuDeviceGravatar joshualitt2016-01-11
* Reland of Make a single GrSingleOwner in GrContext (patchset #1 id:1 of https...Gravatar joshualitt2016-01-08
* Create stub GrAuditTrail classGravatar joshualitt2016-01-08
* Revert of Make a single GrSingleOwner in GrContext (patchset #3 id:40001 of h...Gravatar joshualitt2016-01-07
* Make a single GrSingleOwner in GrContextGravatar joshualitt2016-01-07
* Create debug only SkSingleOwnerGravatar joshualitt2016-01-06
* Move texture drawing utility method to SkGpuDeviceGravatar jvanverth2015-12-08
* Wire up resource cache stats dumping in nanobenchGravatar joshualitt2015-12-02
* Began logging more gpu stats from nanobenchGravatar joshualitt2015-12-02
* Add debug option to clip each GrBatch to its device boundsGravatar bsalomon2015-11-30
* Optionally pass rendertarget to getTestTargetGravatar robertphillips2015-11-16
* Readd "immediate" modeGravatar robertphillips2015-11-11
* Move GrBatchFlushState from GrDrawTarget to GrDrawingManagerGravatar robertphillips2015-11-11
* Add text animation sample; tweak DrawShip sampleGravatar jvanverth2015-11-08
* Revert of Add text animation sample; tweak DrawShip sample (patchset #3 id:40...Gravatar jvanverth2015-11-06
* Add text animation sample; tweak DrawShip sampleGravatar jvanverth2015-11-06
* Remove GrPipelineBuilder from getPathRenderer callGravatar robertphillips2015-10-29
* Cosmetic portion of reverted "Fix ClipMaskManager's SW-fallback logic" CLGravatar robertphillips2015-10-27
* Revert of Fix ClipMaskManager's SW-fallback logic (patchset #4 id:60001 of ht...Gravatar robertphillips2015-10-26
* Fix ClipMaskManager's SW-fallback logicGravatar robertphillips2015-10-26
* Narrow the distribution of GrDrawTarget a bitGravatar robertphillips2015-10-23
* Add immediate mode option for gpu configs in dmGravatar bsalomon2015-10-23
* Remove DrawingMgr shims from GrContextGravatar robertphillips2015-10-17
* Loosen requirement that there be only one GrDrawTargetGravatar robertphillips2015-10-16
* GrDrawContext now holds GrRenderTarget pointerGravatar robertphillips2015-10-15
* Bye bye processor data manager.Gravatar bsalomon2015-10-06
* Dynamically allocate the GrDrawContextsGravatar robertphillips2015-10-06
* Remove separate cache for clip mask texturesGravatar bsalomon2015-10-02
* Move Mutexy things to private.Gravatar herb2015-09-29
* Add onMemoryDump to GrContextGravatar ericrk2015-09-15
* Add a mutex to GrContext::readSurfacePixels to protect against multiple CPU r...Gravatar bsalomon2015-09-10
* Revert of Add a mutex to GrContext::readSurfacePixels to protect against mult...Gravatar bsalomon2015-09-09
* Add a mutex to GrContext::readSurfacePixels to protect against multiple CPU r...Gravatar bsalomon2015-09-09
* Remove GrGpuTraceMarker hooks until we rethink the designGravatar joshualitt2015-09-01
* Allow setting of GrBatchFontCache atlas sizesGravatar joshualitt2015-08-19
* Expand functionality of GrRectBatchFactory with AARectsGravatar joshualitt2015-08-10
* Add abliity to set textblob cache budget to GrContextGravatar joshualitt2015-08-03
* Skip temp texture when config conversion test has already failed.Gravatar bsalomon2015-07-29
* Make readpixels work on GrTexturesGravatar bsalomon2015-07-16
* More threading of GrProcessorDataManagerGravatar joshualitt2015-07-09
* style nit cleanups. e.g. remove 'virtual' on override declarationsGravatar robertphillips2015-07-07
* Rename flushForExternalRead->flushForExternalIO and always call in SkSurface:...Gravatar bsalomon2015-06-30
* remove SkInstCntGravatar mtklein2015-06-26