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path: root/include/gpu/GrContext.h
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* Replace GrStrokeInfo with GrStyle.Gravatar bsalomon2016-05-10
* Revert of Replace GrStrokeInfo with GrStyle. (patchset #4 id:160001 of https:...Gravatar bsalomon2016-05-10
* Replace GrStrokeInfo with GrStyle.Gravatar bsalomon2016-05-10
* Reland of Simplify SkGpuBlurUtils::GaussianBlur method (patchset #1 id:1 of h...Gravatar robertphillips2016-05-09
* Revert of Simplify SkGpuBlurUtils::GaussianBlur method (patchset #2 id:20001 ...Gravatar jvanverth2016-05-06
* Simplify SkGpuBlurUtils::GaussianBlur methodGravatar robertphillips2016-05-06
* Added --deepColor option to SampleApp, triggers creation of a ten-bit/channelGravatar brianosman2016-05-05
* Add Gr*Proxy classesGravatar robertphillips2016-05-04
* Revert of Add Gr*Proxy classes (patchset #10 id:220001 of https://codereview....Gravatar robertphillips2016-05-03
* Add Gr*Proxy classesGravatar robertphillips2016-05-03
* Revert of Add Gr*Proxy classes (patchset #9 id:160001 of https://codereview.c...Gravatar robertphillips2016-05-03
* Add Gr*Proxy classesGravatar robertphillips2016-05-03
* Refactor drawContext/RenderTarget creationGravatar robertphillips2016-04-28
* Revert of Refactor drawContext/RenderTarget creation (patchset #8 id:140001 o...Gravatar robertphillips2016-04-28
* Refactor drawContext/RenderTarget creationGravatar robertphillips2016-04-27
* Bring sk_sp to GrDrawContextGravatar robertphillips2016-04-27
* Add GrContext::releaseAndAbandonContext()Gravatar bsalomon2016-04-01
* Add deferred texture upload API.Gravatar bsalomon2016-03-11
* Make copySurface work for texture dsts, return a bool, & add unit test.Gravatar bsalomon2016-02-16
* Revert of Make copySurface work for texture dsts, return a bool, & add unit t...Gravatar kjlubick2016-02-11
* Make copySurface work for texture dsts, return a bool, & add unit test.Gravatar bsalomon2016-02-11
* Make swizzling in read/write pixel copy code more genericGravatar bsalomon2016-01-22
* Guard SkGpuDeviceGravatar joshualitt2016-01-11
* Change to wire up opnames in SkGpuDeviceGravatar joshualitt2016-01-11
* Reland of Make a single GrSingleOwner in GrContext (patchset #1 id:1 of https...Gravatar joshualitt2016-01-08
* Create stub GrAuditTrail classGravatar joshualitt2016-01-08
* Revert of Make a single GrSingleOwner in GrContext (patchset #3 id:40001 of h...Gravatar joshualitt2016-01-07
* Make a single GrSingleOwner in GrContextGravatar joshualitt2016-01-07
* Create debug only SkSingleOwnerGravatar joshualitt2016-01-06
* Move texture drawing utility method to SkGpuDeviceGravatar jvanverth2015-12-08
* Wire up resource cache stats dumping in nanobenchGravatar joshualitt2015-12-02
* Began logging more gpu stats from nanobenchGravatar joshualitt2015-12-02
* Add debug option to clip each GrBatch to its device boundsGravatar bsalomon2015-11-30
* Optionally pass rendertarget to getTestTargetGravatar robertphillips2015-11-16
* Readd "immediate" modeGravatar robertphillips2015-11-11
* Move GrBatchFlushState from GrDrawTarget to GrDrawingManagerGravatar robertphillips2015-11-11
* Add text animation sample; tweak DrawShip sampleGravatar jvanverth2015-11-08
* Revert of Add text animation sample; tweak DrawShip sample (patchset #3 id:40...Gravatar jvanverth2015-11-06
* Add text animation sample; tweak DrawShip sampleGravatar jvanverth2015-11-06
* Remove GrPipelineBuilder from getPathRenderer callGravatar robertphillips2015-10-29
* Cosmetic portion of reverted "Fix ClipMaskManager's SW-fallback logic" CLGravatar robertphillips2015-10-27
* Revert of Fix ClipMaskManager's SW-fallback logic (patchset #4 id:60001 of ht...Gravatar robertphillips2015-10-26
* Fix ClipMaskManager's SW-fallback logicGravatar robertphillips2015-10-26
* Narrow the distribution of GrDrawTarget a bitGravatar robertphillips2015-10-23
* Add immediate mode option for gpu configs in dmGravatar bsalomon2015-10-23
* Remove DrawingMgr shims from GrContextGravatar robertphillips2015-10-17
* Loosen requirement that there be only one GrDrawTargetGravatar robertphillips2015-10-16
* GrDrawContext now holds GrRenderTarget pointerGravatar robertphillips2015-10-15
* Bye bye processor data manager.Gravatar bsalomon2015-10-06
* Dynamically allocate the GrDrawContextsGravatar robertphillips2015-10-06