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path: root/include/gpu/GrContext.h
Commit message (Expand)AuthorAge
* Removed GrClip & related classesGravatar robertphillips@google.com2012-08-01
* Replace GrClip with SkClipStackGravatar robertphillips@google.com2012-07-31
* Altered Ganesh's clip stack plumbing to pass down new GrClipData classGravatar robertphillips@google.com2012-07-26
* Move filter/wrap out of GrSamplerState into GrTextureParamsGravatar bsalomon@google.com2012-07-25
* Remove stage masksGravatar bsalomon@google.com2012-07-20
* Clean up the use of AutoScratchTexture in the gaussian blur and morphologyGravatar senorblanco@chromium.org2012-07-18
* Added GrContext::AutoClipStack to encapsulate setting\resetting of clip stackGravatar robertphillips@google.com2012-07-11
* Minor refactoring to make GrAutoMatrix a nested sub-class of GrContextGravatar robertphillips@google.com2012-07-11
* Rolling back r4034 (Proposed plumbing to propagate save & restore)Gravatar robertphillips@google.com2012-07-03
* plumb SkInstCnt to all subclasses of GrRefCntGravatar reed@google.com2012-06-26
* Revert r4287. Large numbers of textures created by random gradients can cause...Gravatar bsalomon@google.com2012-06-22
* AutoScratchTexture can now release its texture and it will return to the text...Gravatar robertphillips@google.com2012-06-22
* Altered GrDrawState to always ref texture and render targetGravatar robertphillips@google.com2012-06-22
* Fixed two bugs in SW-only clip mask generationGravatar robertphillips@google.com2012-06-21
* Remove count budget from resource cacheGravatar bsalomon@google.com2012-06-21
* TLS GrContext countGravatar bsalomon@google.com2012-06-15
* Use GrAARectRenderer in GPU AA clip mask generationGravatar robertphillips@google.com2012-06-15
* Split GrContext's AA Rect drawing methods into helper classGravatar robertphillips@google.com2012-06-12
* Move clientID into texture descGravatar robertphillips@google.com2012-06-07
* Remove gpu stats trackingGravatar bsalomon@google.com2012-06-06
* GrTexture can now create its own cache keyGravatar robertphillips@google.com2012-06-04
* Implement morphology as a custom effectGravatar bsalomon@google.com2012-05-31
* Rolling back 4053Gravatar robertphillips@google.com2012-05-28
* Speculative fix for Android Debug only crash in r4049Gravatar robertphillips@google.com2012-05-28
* Rolling back r4049Gravatar robertphillips@google.com2012-05-25
* Altered GrDrawState to always ref textures and render targetGravatar robertphillips@google.com2012-05-25
* Removed SoftwarePathRenderer from GrContext's path renderer chainGravatar robertphillips@google.com2012-05-23
* Plumbing to propagate save & restore from SkCanvas down to GrContext & lowerGravatar robertphillips@google.com2012-05-23
* Remove GrClipMaskManager's path renderer chain (in favor of GrContext's)Gravatar robertphillips@google.com2012-05-22
* Made clip mask cache use Scratch Texture systemGravatar robertphillips@google.com2012-05-14
* Remove GrPath typedefGravatar bsalomon@google.com2012-04-27
* draw circle paths directly via GPUGravatar bsalomon@google.com2012-04-27
* Updated blur to use A8/R8 (instead of RGBA8) when available - this provides a...Gravatar robertphillips@google.com2012-04-10
* Unify text flushing with other deferred drawingGravatar bsalomon@google.com2012-03-30
* Reland 3507Gravatar bsalomon@google.com2012-03-30
* Revert 3507Gravatar bsalomon@google.com2012-03-28
* Use a single GrDrawState in GrContext for direct and buffered drawingGravatar bsalomon@google.com2012-03-27
* Refactor Gaussian blur and morphology from SkGpuDevice into GrContext.Gravatar senorblanco@chromium.org2012-03-05
* simplify GrPathRenderer interfaceGravatar bsalomon@google.com2012-03-02
* Erode and dilate image filter effects, CPU and GPU implementations.Gravatar senorblanco@chromium.org2012-03-02
* Remove offscreen supersampler.Gravatar bsalomon@google.com2012-03-02
* Add SK_API to SkPixelRef and TextureCacheEntry.Gravatar senorblanco@chromium.org2012-02-09
* Add code path for Gr client to resolve an Gr-created MSAA render target.Gravatar bsalomon@google.com2012-01-31
* Expose functionality to purge the GPU texture cache while running SampleApp.Gravatar twiz@google.com2012-01-27
* Rip out GrPlatformSurface (has been deprecated for some time, use GrPlatformT...Gravatar bsalomon@google.com2012-01-27
* Remove shadersupport caps bitGravatar bsalomon@google.com2012-01-11
* Remove static initiazled gClampNearest in gpu backendGravatar bsalomon@google.com2011-12-12
* When a bitmap is texture-backed, change SkBitmap::copyTo() to do a deepGravatar senorblanco@chromium.org2011-12-02
* [GPU] tile when large bitmap pased drawBitmap and only a small fraction is usedGravatar bsalomon@google.com2011-11-30
* assert that resources used with ctx are owned by the ctxGravatar bsalomon@google.com2011-11-19