index
:
skia
master
2D graphics library
about
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
path:
root
/
include
/
core
Commit message (
Expand
)
Author
Age
*
move GrColor.h to private, IWYU
Mike Reed
2018-02-06
*
move SkMask.h to src
Mike Reed
2018-02-06
*
fix symbol for intersection
Mike Reed
2018-02-06
*
Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sampl...
Brian Salomon
2018-02-03
*
Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts...
Brian Salomon
2018-02-03
*
Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU ...
Brian Salomon
2018-02-02
*
Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""
Brian Salomon
2018-02-02
*
Revert "Revert "Redefine the meaning of sample counts in GPU backend.""
Brian Salomon
2018-02-01
*
Revert "Redefine the meaning of sample counts in GPU backend."
Brian Salomon
2018-02-01
*
Redefine the meaning of sample counts in GPU backend.
Brian Salomon
2018-02-01
*
Implement GPU/OpList DDLs
Robert Phillips
2018-02-01
*
add saturate helper for float2int64
Mike Reed
2018-01-31
*
saturate some irect ops for fuzzers
Mike Reed
2018-01-30
*
don't draw non-finite contexts in imagefilters
Mike Reed
2018-01-30
*
Add kRGBX_8888, kRGBA_1010102, and kRGBX_1010102 color types. Unused for now.
Brian Salomon
2018-01-30
*
Allow printf style var args for messages in REPORTER_ASSERT.
Brian Salomon
2018-01-29
*
add SkPicture::MakePlaceholder()
Mike Klein
2018-01-28
*
Revert "hide picture virtuals (no public callers)"
Mike Klein
2018-01-27
*
hide picture virtuals (no public callers)
Mike Reed
2018-01-27
*
eliminate SK_BUILD_FOR_WIN32
Mike Klein
2018-01-26
*
use coverage modes instead of blend modes
Mike Reed
2018-01-26
*
compose and combine maskfilters
Mike Reed
2018-01-25
*
minor imageinfo fixes
Cary Clark
2018-01-24
*
Add lazy proxy's for wrapping backend textures
Greg Daniel
2018-01-24
*
Move glyph cache and descriptor functions off of SkPaint
Herb Derby
2018-01-23
*
move the guts of SkMaskFilter.h into SkMaskFilterBase.h
Mike Reed
2018-01-23
*
check for valid vertices mode
Mike Reed
2018-01-23
*
Clean up SkScalerContext descriptor creation
Herb Derby
2018-01-23
*
remove unneeded SkFlattenableSerialization
Mike Reed
2018-01-23
*
IWYU -- SkShader.h
Mike Reed
2018-01-23
*
Make use of VkSemaphores thread safe assuming use of the same VkQueue.
Greg Daniel
2018-01-22
*
move zero-init to sk_malloc for masks
Mike Reed
2018-01-22
*
Revert "declare SkRasterizer for android"
Mike Reed
2018-01-22
*
declare SkRasterizer for android
Mike Reed
2018-01-21
*
remove unused SkRasterizer
Mike Reed
2018-01-21
*
Revert "Revert "use GrFPArgs for maskfilters""
Mike Reed
2018-01-20
*
Revert "use GrFPArgs for maskfilters"
Mike Reed
2018-01-20
*
Use equal_range for factory lookups
Vladimir Levin
2018-01-19
*
use GrFPArgs for maskfilters
Mike Reed
2018-01-19
*
Update Skia milestone to 66
Heather Miller
2018-01-19
*
Remove tonal color from DrawShadow internals
Jim Van Verth
2018-01-19
*
remove code from old picture serial guard
Mike Reed
2018-01-19
*
validate paint setters in readbuffer
Mike Reed
2018-01-18
*
Support scaled color emojis for SDF fallback
Jim Van Verth
2018-01-17
*
move SkWriter32.h to src
Mike Reed
2018-01-16
*
restore intersect methods to use old-style empty-checks on their inputs
Mike Reed
2018-01-10
*
use 64bit math to compute is a rect is empty
Mike Reed
2018-01-09
*
SkBitmap now *has* a SkPixmap.
Hal Canary
2018-01-09
*
make growToInclude private
Mike Reed
2018-01-08
*
SkDocument: remove unused fDoneProc
Hal Canary
2018-01-08
[next]