| Commit message (Collapse) | Author | Age |
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https://codereview.chromium.org/2071393002/ )
Reason for revert:
This was still used in chrome
Original issue's description:
> More removal of SkColorProfileType...
>
> Scrub GMs. Remove the gDefaultProfile thing (it's unused now), along with
> the command line flag that was setting it in DM and nanobench.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2071393002
>
> Committed: https://skia.googlesource.com/skia/+/944876f2745a62a839e49275daf93a0329372e67
TBR=msarett@google.com,reed@google.com,bsalomon@google.com,brianosman@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review-Url: https://codereview.chromium.org/2074103004
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Scrub GMs. Remove the gDefaultProfile thing (it's unused now), along with
the command line flag that was setting it in DM and nanobench.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2071393002
Review-Url: https://codereview.chromium.org/2071393002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2075853002
Review-Url: https://codereview.chromium.org/2075853002
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Fixed a bunch of code in Ganesh, as well as usage of SkColorProfileType in most of our tools (DM, SampleApp, Viewer, nanobench, skiaserve, HelloWorld).
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2069173002
Committed: https://skia.googlesource.com/skia/+/6a61a875467646f8dbc37cfecf49e12d1f475170
Review-Url: https://codereview.chromium.org/2069173002
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The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.
What this CL includes:
- Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP.
- Encapsulates this new fragment processor on a new class NormalMapSource.
- Created a NormalSource abstraction that will interface with SkLightingShader.
- Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002
Committed: https://skia.googlesource.com/skia/+/87b0dd00cf9409c5fc990f5d0bb7c0df837f08da
Committed: https://skia.googlesource.com/skia/+/a7d1e2a57aef2aa4913d4380646d60bbab761318
Review-Url: https://codereview.chromium.org/2043393002
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SkColorProfileType (patchset #10 id:180001 of https://codereview.chromium.org/2069173002/ )
Reason for revert:
Mac crashes in GrUploadPixmapToTexture
Original issue's description:
> Lots of progress on switching to SkColorSpace rather than SkColorProfileType
>
> Fixed a bunch of code in Ganesh, as well as usage of SkColorProfileType in most of our tools (DM, SampleApp, Viewer, nanobench, skiaserve, HelloWorld).
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2069173002
>
> Committed: https://skia.googlesource.com/skia/+/6a61a875467646f8dbc37cfecf49e12d1f475170
TBR=reed@google.com,herb@google.com,msarett@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review-Url: https://codereview.chromium.org/2072813002
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Fixed a bunch of code in Ganesh, as well as usage of SkColorProfileType in most of our tools (DM, SampleApp, Viewer, nanobench, skiaserve, HelloWorld).
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2069173002
Review-Url: https://codereview.chromium.org/2069173002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2067833003
Review-Url: https://codereview.chromium.org/2067833003
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2068743003
Committed: https://skia.googlesource.com/skia/+/04d35bd80dde7cace866781037cbbdcab14ab683
Review-Url: https://codereview.chromium.org/2068743003
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id:20001 of https://codereview.chromium.org/2068743003/ )
Reason for revert:
breaking roll.
../../third_party/skia/include/core/SkImageInfo.h:202: error: undefined reference to 'SkColorSpace::NewNamed(SkColorSpace::Named)'
Original issue's description:
> Keep SkColorSpace and SkColorProfileType in sync
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2068743003
>
> Committed: https://skia.googlesource.com/skia/+/04d35bd80dde7cace866781037cbbdcab14ab683
TBR=reed@google.com,brianosman@google.com,herb@google.com,msarett@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review-Url: https://codereview.chromium.org/2073593002
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(patchset #9 id:160001 of https://codereview.chromium.org/2043393002/ )
Reason for revert:
break deps roll
Original issue's description:
> Refactoring of GPU NormalMap handling out into its own class.
>
> The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.
>
> What this CL includes:
>
> - Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP.
>
> - Encapsulates this new fragment processor on a new class NormalMapSource.
>
> - Created a NormalSource abstraction that will interface with SkLightingShader.
>
> - Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002
>
> Committed: https://skia.googlesource.com/skia/+/87b0dd00cf9409c5fc990f5d0bb7c0df837f08da
> Committed: https://skia.googlesource.com/skia/+/a7d1e2a57aef2aa4913d4380646d60bbab761318
TBR=reed@google.com,dvonbeck@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review-Url: https://codereview.chromium.org/2068983005
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2068743003
Review-Url: https://codereview.chromium.org/2068743003
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The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.
What this CL includes:
- Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP.
- Encapsulates this new fragment processor on a new class NormalMapSource.
- Created a NormalSource abstraction that will interface with SkLightingShader.
- Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002
Committed: https://skia.googlesource.com/skia/+/87b0dd00cf9409c5fc990f5d0bb7c0df837f08da
Review-Url: https://codereview.chromium.org/2043393002
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(patchset #7 id:120001 of https://codereview.chromium.org/2043393002/ )
Reason for revert:
Breaking build and deps roll. Need to move include of SkBitmapProcShader in SkLightingShader.cpp from gpu include list to general list.
Original issue's description:
> Refactoring of GPU NormalMap handling out into its own class.
>
> The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.
>
> What this CL includes:
>
> - Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP.
>
> - Encapsulates this new fragment processor on a new class NormalMapSource.
>
> - Created a NormalSource abstraction that will interface with SkLightingShader.
>
> - Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002
>
> Committed: https://skia.googlesource.com/skia/+/87b0dd00cf9409c5fc990f5d0bb7c0df837f08da
TBR=reed@google.com,dvonbeck@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review-Url: https://codereview.chromium.org/2062133004
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The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.
What this CL includes:
- Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP.
- Encapsulates this new fragment processor on a new class NormalMapSource.
- Created a NormalSource abstraction that will interface with SkLightingShader.
- Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002
Review-Url: https://codereview.chromium.org/2043393002
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https://codereview.chromium.org/2030683002/ )
Reason for revert:
serialize-8888 broken for typefacestyles on Mac. (Bold weighting goes missing.)
Original issue's description:
> Update typeface serialization style.
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2030683002
>
> Committed: https://skia.googlesource.com/skia/+/7ae1c72e593823e6e300e4199558555765bcec17
TBR=reed@google.com,bungeman@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review-Url: https://codereview.chromium.org/2067583002
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Currently, Skia always uploads GPU textures at full resolution. This
change allows us to pass a pre-scale mip level to the
deferred texture image logic, which causes us to pre-scale the image
to the given mip level, and upload that mip level instead of the full
image.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2007113008
Review-Url: https://codereview.chromium.org/2007113008
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GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2030683002
Review-Url: https://codereview.chromium.org/2030683002
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On my Mac (so, immintrin), this improves compile time, both wall and cpu,
by about 16%. To test I ran this on an SSD with files hot in their caches:
$ env CC=/usr/bin/clang CXX=/usr/bin/clang++ ./gyp_skia && \
ninja -C out/Release -t clean && \
time ninja -C out/Release
Before: 159 wall / 3367 cpu
159 wall / 3368 cpu
After: 137 wall / 2860 cpu
136 wall / 2863 cpu
I also tried further refining immintrin down to emmintrin / tmmintrin / smmintrin etc.
That made no signficant difference, so I've kept immintrin for its simplicity.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2045633002
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
TBR=reed@google.com
No public API changes.
Committed: https://skia.googlesource.com/skia/+/12dfaaa53c23f3d03050bde8f64136ac1f44164a
Review-Url: https://codereview.chromium.org/2045633002
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If textures 1 and 2 passed into MakeFromYUVTexturesCopy are the same,
then treat the input as NV12 and sample from the g component of texture
2.
BUG=skia:5209
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2016593002
Review-Url: https://codereview.chromium.org/2016593002
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BUG=614724
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2031243003
Review-Url: https://codereview.chromium.org/2031243003
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Landed for reed@ with bug fix:
Use default copy constructor for SkDraw
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2057563002
patch from issue 2057563002 at patchset 1 (http://crrev.com/2057563002#ps1)
Review-Url: https://codereview.chromium.org/2052943002
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Convert use of GrFragmentProcessor, GrGeometryProcessor, and
GrXPFactory to sk_sp. This clarifies ownership and should
reduce reference count churn by moving ownership.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2041113004
Review-Url: https://codereview.chromium.org/2041113004
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$ git grep -l '<windows.h>' include src
include/private/SkLeanWindows.h
$ git grep -l SkLeanWindows.h | grep '\.h$'
include/ports/SkTypeface_win.h
include/utils/win/SkHRESULT.h
include/utils/win/SkTScopedComPtr.h
include/views/SkEvent.h
src/core/SkMathPriv.h
src/ports/SkTypeface_win_dw.h
src/utils/SkThreadUtils_win.h
src/utils/win/SkWGL.h
The same for `#include <intrin.h>` that was found in SkMath.h.
Those functions that needed it are moved to SkMathPriv.h.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2041943002
CQ_INCLUDE_TRYBOTS=tryserver.chromium.win:win_chromium_compile_dbg_ng,win_chromium_compile_rel_ng
Review-Url: https://codereview.chromium.org/2041943002
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#2 id:20001 of https://codereview.chromium.org/2045633002/ )
Reason for revert:
Appears to have broken the ARMv7 aspect of the Google3 roll in bizarre seemingly-unrelated ways.
Original issue's description:
> Move immintrin/arm_neon includes to where they are used.
>
> On my Mac (so, immintrin), this improves compile time, both wall and cpu,
> by about 16%. To test I ran this on an SSD with files hot in their caches:
>
> $ env CC=/usr/bin/clang CXX=/usr/bin/clang++ ./gyp_skia && \
> ninja -C out/Release -t clean && \
> time ninja -C out/Release
>
> Before: 159 wall / 3367 cpu
> 159 wall / 3368 cpu
>
> After: 137 wall / 2860 cpu
> 136 wall / 2863 cpu
>
> I also tried further refining immintrin down to emmintrin / tmmintrin / smmintrin etc.
> That made no signficant difference, so I've kept immintrin for its simplicity.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2045633002
> CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
>
> TBR=reed@google.com
> No public API changes.
>
> Committed: https://skia.googlesource.com/skia/+/12dfaaa53c23f3d03050bde8f64136ac1f44164a
TBR=herb@google.com,mtklein@chromium.org
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review-Url: https://codereview.chromium.org/2046213002
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On my Mac (so, immintrin), this improves compile time, both wall and cpu,
by about 16%. To test I ran this on an SSD with files hot in their caches:
$ env CC=/usr/bin/clang CXX=/usr/bin/clang++ ./gyp_skia && \
ninja -C out/Release -t clean && \
time ninja -C out/Release
Before: 159 wall / 3367 cpu
159 wall / 3368 cpu
After: 137 wall / 2860 cpu
136 wall / 2863 cpu
I also tried further refining immintrin down to emmintrin / tmmintrin / smmintrin etc.
That made no signficant difference, so I've kept immintrin for its simplicity.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2045633002
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
TBR=reed@google.com
No public API changes.
Review-Url: https://codereview.chromium.org/2045633002
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GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2042813002
Review-Url: https://codereview.chromium.org/2042813002
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construction, where we need to know if we should respect (vs. ignore) the gamma encoding of sRGB tagged images. Plumb that extensively.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2037413002
Review-Url: https://codereview.chromium.org/2037413002
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Crash is caused by ldxc1 instruction, which traps when double values are
not aligned on 8-byte boundaries. Problem was tracked to SkChunkAlloc which
produces pointers aligned on 4-byte boundaries leading to misalignment.
This change makes sure that SkChunkAlloc will produce pointers that are
aligned to 8 bytes.
Appropriate tests are added to tests/MemsetTest.cpp
TEST=Build Chromium with Clang and run on MIPS32r2 platform
TEST=./out/Debug/dm --match Memset
BUG=130022
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1849183004
Review-Url: https://codereview.chromium.org/1849183004
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Some of the deprecated signatures are no longer used by any known
client, so remove them now to prevent future use.
TBR=reed
This doesn't add API, it just removes it.
Review-Url: https://codereview.chromium.org/2036993003
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When creating a DeferredTextureImage we may create mipmaps.
Those mipmaps need to then be passed along for when the texture is
actually created.
R=bsalomon@google.com
BUG=578304
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2031273002
Review-Url: https://codereview.chromium.org/2031273002
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This is pulled out of the drawLitAtlas CL (may it someday land). It does nicely demonstrate animating normal mapped objects and normal maps combined with partially transparent diffuse textures.
It is a crude Asteroids game.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2026393005
TBR=reed@google.com
Review-Url: https://codereview.chromium.org/2026393005
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Windows asserts trigger out of memory stack traces that
are confusing. This permits windows to break more
directly, stopping the IDE at the assert and providing
a less confusing stacktrace outside of the IDE.
R=reed@google.com,herb@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2039443002
Review-Url: https://codereview.chromium.org/2039443002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2035813003
Review-Url: https://codereview.chromium.org/2035813003
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The define SK_SUPPORT_LEGACY_TYPEFACE_MAKE_FROM_NAME is no longer used
by any clients and the code it guards can now be removed as well.
TBR=reed
This just removes dead code.
Review-Url: https://codereview.chromium.org/2030983002
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When targetting iOS and using gyp to generate the build files, it is not
possible to select files to build depending on the architecture. Due to
that, the skia code was disabling all optimisation when SK_BUILD_FOR_IOS
was defined.
Since it is possible to select the correct optimised version when using
gn, this pessimisation is hurting the build. Introduce a new define to
disable the optimisation SK_BUILD_NO_OPTS. It will be used by Chromium
when building skia for iOS with gyp but not gn.
Define SK_BUILD_NO_OPTS along-side SK_BUILD_FOR_IOS for all files that
look like build configuration (Xcode projects, gyp configuration files,
public.bzl) in order to avoid introducing breakage on those builds.
BUG=607933
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2002423002
Review-Url: https://codereview.chromium.org/2002423002
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SkTypeface::MakeFromName currently takes SkTypeface::Style,
which is quite limited. This starts the transition to this
function taking SkFontStyle instead.
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1818043002
TBR=reed
He said it sounded like a good idea.
Review-Url: https://codereview.chromium.org/1818043002
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The SkLights class is intended to be passed to the drawLitAtlas call (and then on to SkLightingShader).
This CL is calved off of https://codereview.chromium.org/1261433009/ (Add SkCanvas::drawLitAtlas call).
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1255133004
Review-Url: https://codereview.chromium.org/1255133004
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After https://crrev.com/c64bd21780da13051846ae45b54a1e6c6bf6ac52,
Chromium no longer uses analyze().
R=mtklein@google.com,reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2014983002
Review-Url: https://codereview.chromium.org/2014983002
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starting index.
These are tracked in SkPathRef.
Unit tests are updated to test that the returned values are correct.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2012233002
Review-Url: https://codereview.chromium.org/2012233002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=2000713003
Review-Url: https://codereview.chromium.org/2000713003
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Add a clipPath heuristic to SkPathCounter, and extend
SkPictureGpuAnalyzer to support external clipPath() op accounting.
BUG=skia:5347
R=reed@google.com,mtklein@google.com,senorblanco@chromium.org,bsalomon@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2000423005
Review-Url: https://codereview.chromium.org/2000423005
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GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2007753003
Review-Url: https://codereview.chromium.org/2007753003
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***Move includes to the correct file
***Add "const"
***Use std::move for more efficient refs and unrefs
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2005263002
Review-Url: https://codereview.chromium.org/2005263002
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I've trimmed uniqueID for now, and added some comments.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1996973002
Review-Url: https://codereview.chromium.org/1996973002
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motivation: https://codereview.chromium.org/2000853003
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2004073002
Review-Url: https://codereview.chromium.org/2004073002
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This API provides a way to directly filter a subregion of an SkImage
(usually texture-backed), and returns an SkImage which may include
extra padding, along with a size to indicate the active region.
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1964043002
Review-Url: https://codereview.chromium.org/1964043002
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TBR=reed@google.com
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1993203002
Review-Url: https://codereview.chromium.org/1993203002
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Given a matrix and a clip bounds, offsets them to reflect the difference
between device coordinates and global coordinates. Useful when a client
wants an OS-specific backing for a canvas.
R=reed@google.com
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1986383002
Review-Url: https://codereview.chromium.org/1986383002
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We now have some blits that will process the color table.
If we erroneously report that the size of the color table is 256,
we will do extra work and annoy MSAN.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1982753002
Review-Url: https://codereview.chromium.org/1982753002
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