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* initial checkin for visualstudio build supportGravatar reed@android.com2009-12-16
* add drawData() to canvas, to record data blobsGravatar reed@android.com2009-12-04
* fix winding bug in lineclipperGravatar reed@android.com2009-11-23
* doh. make the new S16 and U16 checkers inlineGravatar reed@android.com2009-11-21
* add checks for exceeding 16bits, and apply those for glyphs in getMetrics()Gravatar reed@android.com2009-11-21
* Remove SK_USE_OLD_255_TO_256.Gravatar senorblanco@chromium.org2009-11-20
* retool clipping in hairlines to catch huge coordinatesGravatar reed@android.com2009-11-19
* new scanconversion techniqueGravatar reed@android.com2009-11-18
* add quadclipping utility, plus sample testGravatar reed@android.com2009-11-17
* More SSE2-ification; fix for gcc -msse2.Gravatar senorblanco@chromium.org2009-11-16
* add lineclipper, and test caseGravatar reed@android.com2009-11-16
* remove const modifiers on function return types (unneeded, and caused an errorGravatar reed@android.com2009-11-13
* SSE2 optimizations for 32bit blending blitters.Gravatar senorblanco@chromium.org2009-11-04
* add OVerView slide to samplecodeGravatar reed@android.com2009-11-03
* add BlitRow procs for 32->32, to allow for neon and other optimizations.Gravatar reed@android.com2009-09-23
* add neon opts for matrix procsGravatar reed@android.com2009-09-15
* add boolean tests and IF/ELSE/ENDGravatar reed@android.com2009-08-30
* expand SkShader's flag kConstInY to 16 and 32 variants, allowing a shaderGravatar reed@android.com2009-08-27
* special case 1x1 bitmaps when drawn as a shader (treat as a solid color)Gravatar reed@android.com2009-08-25
* add detach() methodGravatar reed@android.com2009-08-25
* fixes around isOpaque and ditheringGravatar reed@android.com2009-08-22
* Fix compliation on gcc-4.3 and ARMv5TGravatar deanm@chromium.org2009-08-21
* Remove assertion in getAddrLCD.Gravatar agl@chromium.org2009-08-11
* add GetFileName api to SkFontHostGravatar reed@android.com2009-07-31
* ws fixesGravatar reed@android.com2009-07-27
* remove const from function return-type signature (useless, and generates gccGravatar reed@android.com2009-07-23
* Add SkFontHost::FilterRect() which allows the font host to filter our requestGravatar reed@android.com2009-07-22
* rename SK_BUILD_SUBPIXEL to SK_SUPPORT_LCDTEXT to better match the name of theGravatar reed@android.com2009-07-22
* Typo fix.Gravatar agl@chromium.org2009-07-21
* Subpixel glyph rendering support.Gravatar agl@chromium.org2009-07-21
* remove conditional build flag for mipmapsGravatar reed@android.com2009-07-17
* respect preferred config when png is index-basedGravatar reed@android.com2009-07-08
* fix (aaaargh) white-spaceGravatar reed@android.com2009-07-08
* add dox for scalarcomparetypeGravatar reed@android.com2009-07-08
* more checks for null shapes in picturesGravatar reed@android.com2009-07-03
* use sk_bzero instead of bzero, since it isn't always available.Gravatar reed@android.com2009-06-29
* add unittest for matrix::flattenGravatar reed@android.com2009-06-29
* add shape flatten so they work properly in picturesGravatar reed@android.com2009-06-29
* detect nearly translate-only matrices when drawing bitmaps (for speed)Gravatar reed@android.com2009-06-24
* remove remaining references to porterduffGravatar reed@android.com2009-06-23
* remove deprecated use of porterduff enumGravatar reed@android.com2009-06-23
* move xfermode modes from porterduff into xfermode itselfGravatar reed@android.com2009-06-22
* almost there on gm (need to fix image writes/reads/compares)Gravatar reed@android.com2009-06-21
* add width()/height() gettersGravatar reed@android.com2009-06-20
* Fix MSVC builds by avoiding a uint to bool warning.Gravatar deanm@chromium.org2009-06-18
* add shader flag kConstInY_FlagGravatar reed@android.com2009-06-12
* add equals()Gravatar reed@android.com2009-06-12
* only call SkDevice::gainFocus() if we're actually drawing to a different device.Gravatar reed@android.com2009-06-10
* add SkParsePath to go to/from SVG strings (e.g. "M0,0 L10,20")Gravatar reed@android.com2009-06-05
* add isConvex() hit to SkPath, to be used to speed up fills and openglGravatar reed@android.com2009-06-03