| Commit message (Collapse) | Author | Age |
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Creates a GrGLProgramEffects class that the GrGLProgram uses to manage
an array of effects. This gives us enough abstraction for the program
to cleanly handle different types of coord transforms.
R=bsalomon@google.com
Author: cdalton@nvidia.com
Review URL: https://codereview.chromium.org/25605008
git-svn-id: http://skia.googlecode.com/svn/trunk@11588 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@9631 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@9604 2bbb7eff-a529-9590-31e7-b0007b416f81
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R=robertphillips@google.com
Review URL: https://codereview.chromium.org/17075002
git-svn-id: http://skia.googlecode.com/svn/trunk@9603 2bbb7eff-a529-9590-31e7-b0007b416f81
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R=robertphillips@google.com
Review URL: https://codereview.chromium.org/16951004
git-svn-id: http://skia.googlecode.com/svn/trunk@9582 2bbb7eff-a529-9590-31e7-b0007b416f81
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R=jvanverth@google.com
Author: bsalomon@google.com
Review URL: https://chromiumcodereview.appspot.com/15949021
git-svn-id: http://skia.googlecode.com/svn/trunk@9442 2bbb7eff-a529-9590-31e7-b0007b416f81
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Replace the old attribute binding and index interface with one where we include the binding as part of the attribute array. Also removed the fixed attribute indices for constant color and coverage attributes, and replaced with dynamic ones based on current attribute set. Removed binding of color and coverage attributes unless they're actually set.
Original author: bsalomon@google.com
Author: jvanverth@google.com
Reviewed By: bsalomon@google.com,robertphillips@google.com
Review URL: https://chromiumcodereview.appspot.com/13296005
git-svn-id: http://skia.googlecode.com/svn/trunk@8468 2bbb7eff-a529-9590-31e7-b0007b416f81
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Not reviewed.
git-svn-id: http://skia.googlecode.com/svn/trunk@8467 2bbb7eff-a529-9590-31e7-b0007b416f81
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Replace the old attribute binding and index interface with one where we include the binding as part of the attribute array. Also removed the fixed attribute indices for constant color and coverage attributes, and replaced with dynamic ones based on current attribute set. Removed binding of color and coverage attributes unless they're actually set.
Original author: bsalomon@google.com
Author: jvanverth@google.com
Reviewed By: bsalomon@google.com,robertphillips@google.com
Review URL: https://chromiumcodereview.appspot.com/13296005
git-svn-id: http://skia.googlecode.com/svn/trunk@8466 2bbb7eff-a529-9590-31e7-b0007b416f81
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Adds the effect that replaces the old oval rendering code. Also hooks in code to set attribute names and indices for effects.
Author: jvanverth@google.com
Review URL: https://chromiumcodereview.appspot.com/12462008
git-svn-id: http://skia.googlecode.com/svn/trunk@8092 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@7929 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@7909 2bbb7eff-a529-9590-31e7-b0007b416f81
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This changes the old method of setting vertex layout to a new one where we
specify vertex attribute data separately from attribute bindings (i.e. program
functionality). Attribute data is now set up via an array of generic attribute
types and offsets, and this is mapped to the old program functionality by
setting specific attribute indices. This allows us to create more general
inputs to shaders.
git-svn-id: http://skia.googlecode.com/svn/trunk@7899 2bbb7eff-a529-9590-31e7-b0007b416f81
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SkTArray.
R=jvanverth@google.com
Review URL: https://codereview.appspot.com/7372050
git-svn-id: http://skia.googlecode.com/svn/trunk@7862 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@7406 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.appspot.com/6465078/)
This CL is part I of IV (I broke down the 1280 files into 4 CLs).
Review URL: https://codereview.appspot.com/6485054
git-svn-id: http://skia.googlecode.com/svn/trunk@5262 2bbb7eff-a529-9590-31e7-b0007b416f81
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much to alloc
Review URL: http://codereview.appspot.com/6459084
git-svn-id: http://skia.googlecode.com/svn/trunk@5084 2bbb7eff-a529-9590-31e7-b0007b416f81
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REVIEW=http://codereview.appspot.com/5447053/
git-svn-id: http://skia.googlecode.com/svn/trunk@2770 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@2434 2bbb7eff-a529-9590-31e7-b0007b416f81
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http://codereview.appspot.com/5243043/
git-svn-id: http://skia.googlecode.com/svn/trunk@2433 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: http://codereview.appspot.com/5127044/
git-svn-id: http://skia.googlecode.com/svn/trunk@2342 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@2291 2bbb7eff-a529-9590-31e7-b0007b416f81
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have GLSL 1.50 support based on OpenGL version. We have to look at the available extensions, not just GL version.
git-svn-id: http://skia.googlecode.com/svn/trunk@2290 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: http://codereview.appspot.com/5056048/
git-svn-id: http://skia.googlecode.com/svn/trunk@2289 2bbb7eff-a529-9590-31e7-b0007b416f81
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sk_malloc_throw. VC++ lazy template code compilation let this work on windows since the wrong function name was only in currently unused templated functions.
git-svn-id: http://skia.googlecode.com/svn/trunk@2266 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: http://codereview.appspot.com/5005045/
git-svn-id: http://skia.googlecode.com/svn/trunk@2265 2bbb7eff-a529-9590-31e7-b0007b416f81
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