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authorGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-06-13 15:13:46 +0000
committerGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-06-13 15:13:46 +0000
commitd51041469a9a45562d88e9ff137c6726562e8c40 (patch)
tree28158966c82c72a2ea36cef7a50363de1a4eed5d /include/core/SkTArray.h
parent7fb04bcc31a4deca7445b403b9952f594d49e968 (diff)
Enhancements and a fix to templated containers.
R=robertphillips@google.com Review URL: https://codereview.chromium.org/16951004 git-svn-id: http://skia.googlecode.com/svn/trunk@9582 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'include/core/SkTArray.h')
-rw-r--r--include/core/SkTArray.h60
1 files changed, 42 insertions, 18 deletions
diff --git a/include/core/SkTArray.h b/include/core/SkTArray.h
index 46e66871f4..13c0d71abb 100644
--- a/include/core/SkTArray.h
+++ b/include/core/SkTArray.h
@@ -41,6 +41,8 @@ inline void copyAndDelete(SkTArray<T, false>* self, char* newMemArray) {
}
+template <typename T, bool MEM_COPY> void* operator new(size_t, SkTArray<T, MEM_COPY>*, int);
+
/** When MEM_COPY is true T will be bit copied when moved.
When MEM_COPY is false, T will be copy constructed / destructed.
In all cases T's constructor will be called on allocation,
@@ -91,7 +93,7 @@ public:
fItemArray[i].~T();
}
fCount = 0;
- checkRealloc((int)array.count());
+ this->checkRealloc((int)array.count());
fCount = array.count();
SkTArrayExt::copy(this, static_cast<const T*>(array.fMemArray));
return *this;
@@ -159,20 +161,18 @@ public:
* elements.
*/
T& push_back() {
- this->checkRealloc(1);
- SkNEW_PLACEMENT((char*)fMemArray + sizeof(T) * fCount, T);
- ++fCount;
- return fItemArray[fCount-1];
+ T* newT = reinterpret_cast<T*>(this->push_back_raw(1));
+ SkNEW_PLACEMENT(newT, T);
+ return *newT;
}
/**
* Version of above that uses a copy constructor to initialize the new item
*/
T& push_back(const T& t) {
- this->checkRealloc(1);
- SkNEW_PLACEMENT_ARGS((char*)fMemArray + sizeof(T) * fCount, T, (t));
- ++fCount;
- return fItemArray[fCount-1];
+ T* newT = reinterpret_cast<T*>(this->push_back_raw(1));
+ SkNEW_PLACEMENT_ARGS(newT, T, (t));
+ return *newT;
}
/**
@@ -182,12 +182,11 @@ public:
*/
T* push_back_n(int n) {
SkASSERT(n >= 0);
- this->checkRealloc(n);
+ T* newTs = reinterpret_cast<T*>(this->push_back_raw(n));
for (int i = 0; i < n; ++i) {
- SkNEW_PLACEMENT(fItemArray + fCount + i, T);
+ SkNEW_PLACEMENT(newTs + i, T);
}
- fCount += n;
- return fItemArray + fCount - n;
+ return newTs;
}
/**
@@ -196,12 +195,11 @@ public:
*/
T* push_back_n(int n, const T& t) {
SkASSERT(n >= 0);
- this->checkRealloc(n);
+ T* newTs = reinterpret_cast<T*>(this->push_back_raw(n));
for (int i = 0; i < n; ++i) {
- SkNEW_PLACEMENT_ARGS(fItemArray + fCount + i, T, (t));
+ SkNEW_PLACEMENT_ARGS(newTs[i], T, (t));
}
- fCount += n;
- return fItemArray + fCount - n;
+ return newTs;
}
/**
@@ -236,7 +234,7 @@ public:
SkASSERT(fCount >= n);
fCount -= n;
for (int i = 0; i < n; ++i) {
- fItemArray[i].~T();
+ fItemArray[fCount + i].~T();
}
this->checkRealloc(0);
}
@@ -384,6 +382,15 @@ private:
static const int gMIN_ALLOC_COUNT = 8;
+ // Helper function that makes space for n objects, adjusts the count, but does not initialize
+ // the new objects.
+ void* push_back_raw(int n) {
+ this->checkRealloc(n);
+ void* ptr = fItemArray + fCount;
+ fCount += n;
+ return ptr;
+ }
+
inline void checkRealloc(int delta) {
SkASSERT(fCount >= 0);
SkASSERT(fAllocCount >= 0);
@@ -418,6 +425,8 @@ private:
}
}
+ friend void* operator new<T>(size_t, SkTArray*, int);
+
template<typename X> friend void SkTArrayExt::copy(SkTArray<X, true>* that, const X*);
template<typename X> friend void SkTArrayExt::copyAndDelete(SkTArray<X, true>* that, char*);
@@ -434,6 +443,21 @@ private:
};
};
+// Use the below macro (SkNEW_APPEND_TO_TARRAY) rather than calling this directly
+template <typename T, bool MEM_COPY>
+void* operator new(size_t, SkTArray<T, MEM_COPY>* array, int atIndex) {
+ // Currently, we only support adding to the end of the array. When the array class itself
+ // supports random insertion then this should be updated.
+ // SkASSERT(atIndex >= 0 && atIndex <= array->count());
+ SkASSERT(atIndex == array->count());
+ return array->push_back_raw(1);
+}
+
+// Constructs a new object as the last element of an SkTArray.
+#define SkNEW_APPEND_TO_TARRAY(array_ptr, type_name, args) \
+ (new ((array_ptr), (array_ptr)->count()) type_name args)
+
+
/**
* Subclass of SkTArray that contains a preallocated memory block for the array.
*/