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path: root/include/core/SkShader.h
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* Added GPU implementation of 2-point conical gradient.Gravatar rileya@google.com2012-07-03
* Added Inst counting to SkFlattenable-derived classesGravatar robertphillips@google.com2012-06-27
* extend asAGradient for Conical type (to be implemented by PDF and XPS)Gravatar reed@google.com2012-06-07
* add dox for Shaders, and how the paint's alpha modulates the shader's colors.Gravatar reed@google.com2012-05-11
* We were numerically overflowing our 16bit coordinates that we communicateGravatar reed@google.com2012-05-03
* Cleanup code related to SkFlattenable::flatten()Gravatar djsollen@google.com2012-03-29
* decal mode babystepGravatar reed@google.com2012-03-16
* Adding isOpaque method to skia shader classesGravatar junov@chromium.org2011-12-09
* Use SK_OVERRIDE to add a little extra robustness against name changes.Gravatar tomhudson@google.com2011-10-03
* Automatic update of all copyright notices to reflect new license terms.Gravatar epoger@google.com2011-07-28
* code styleGravatar reed@google.com2011-04-11
* Add code needed to build skia as a windows dll within the chromium project.Gravatar ctguil@chromium.org2011-03-15
* make asABitmap() constGravatar reed@google.com2011-03-07
* Add asAGradient shader extraction API.Gravatar vandebo@chromium.org2011-02-24
* merge with changes for GPU backendGravatar reed@android.com2010-12-20
* expand SkShader's flag kConstInY to 16 and 32 variants, allowing a shaderGravatar reed@android.com2009-08-27
* add shader flag kConstInY_FlagGravatar reed@android.com2009-06-12
* grab from latest androidGravatar reed@android.com2008-12-17