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core
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SkShader.h
Commit message (
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Author
Age
*
Added GPU implementation of 2-point conical gradient.
rileya@google.com
2012-07-03
*
Added Inst counting to SkFlattenable-derived classes
robertphillips@google.com
2012-06-27
*
extend asAGradient for Conical type (to be implemented by PDF and XPS)
reed@google.com
2012-06-07
*
add dox for Shaders, and how the paint's alpha modulates the shader's colors.
reed@google.com
2012-05-11
*
We were numerically overflowing our 16bit coordinates that we communicate
reed@google.com
2012-05-03
*
Cleanup code related to SkFlattenable::flatten()
djsollen@google.com
2012-03-29
*
decal mode babystep
reed@google.com
2012-03-16
*
Adding isOpaque method to skia shader classes
junov@chromium.org
2011-12-09
*
Use SK_OVERRIDE to add a little extra robustness against name changes.
tomhudson@google.com
2011-10-03
*
Automatic update of all copyright notices to reflect new license terms.
epoger@google.com
2011-07-28
*
code style
reed@google.com
2011-04-11
*
Add code needed to build skia as a windows dll within the chromium project.
ctguil@chromium.org
2011-03-15
*
make asABitmap() const
reed@google.com
2011-03-07
*
Add asAGradient shader extraction API.
vandebo@chromium.org
2011-02-24
*
merge with changes for GPU backend
reed@android.com
2010-12-20
*
expand SkShader's flag kConstInY to 16 and 32 variants, allowing a shader
reed@android.com
2009-08-27
*
add shader flag kConstInY_Flag
reed@android.com
2009-06-12
*
grab from latest android
reed@android.com
2008-12-17