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* Use installed vulkan SDK and remove checked in SDKGravatar bsalomon2016-03-03
* Pull and build shaderc rather than use checked in lib/headerGravatar bsalomon2016-03-03
* Remove dependency on SkJsonCanvas.hGravatar joshualitt2016-03-03
* Remove unused tools and unused includes of SkImageDecoderGravatar msarett2016-03-03
* Revert "Pull and build shaderc rather than use checked in lib/header"Gravatar Eric Boren2016-03-03
* Pull and build shaderc rather than use checked in lib/headerGravatar bsalomon2016-03-02
* Only modify abort behavior to avoid debugger dialog on windows for bot builds.Gravatar bsalomon2016-03-02
* Begin weaning GrClipMaskManager off of GrDrawTarget (take 2)Gravatar robertphillips2016-03-02
* Revert of Begin weaning GrClipMaskManager off of GrDrawTarget (take 2) (patch...Gravatar robertphillips2016-03-02
* Begin weaning GrClipMaskManager off of GrDrawTarget (take 2)Gravatar robertphillips2016-03-02
* Partial revert of https://codereview.chromium.org/1738913002/ (Enable RAW cod...Gravatar robertphillips2016-03-02
* Revert of Generate Signed Distance Field directly from vector path (patchset ...Gravatar robertphillips2016-03-02
* Generate Signed Distance Field directly from vector pathGravatar joel.liang2016-03-01
* Unbust the old debuggerGravatar robertphillips2016-03-01
* Remove internal calls to SkImage::getTextureGravatar bsalomon2016-02-29
* hack up get_images_from_skpsGravatar mtklein2016-02-29
* Enable RAW codec for WindowsGravatar yujieqin2016-02-29
* move drawextrapatheffect header into animatorGravatar reed2016-02-28
* remove unused view helpersGravatar reed2016-02-27
* remove unused view filesGravatar reed2016-02-27
* remove unneeded view subclassesGravatar reed2016-02-27
* Revert of Enable RAW codec for Windows (patchset #8 id:140001 of https://code...Gravatar mtklein2016-02-26
* Add back Vk files with LF endingsGravatar jvanverth2016-02-26
* Remove Vk files with spurious CRLFsGravatar jvanverth2016-02-26
* Add VkProgramDataManager back into to repoGravatar egdaniel2016-02-26
* Try to fix broken file by just deleting it.Gravatar egdaniel2016-02-26
* Enable RAW codec for WindowsGravatar yujieqin2016-02-26
* Move urlhandlers out of skiaserve.cppGravatar joshualitt2016-02-25
* Update shaderc lib and use single combined libGravatar Greg Daniel2016-02-25
* Add -lrt flag for ChromeOS to enable the usage of clock_gettime. Enable RawCo...Gravatar yujieqin2016-02-25
* SkPDF/Bench: add bench for SkPDFSharedStream (deflate)Gravatar halcanary2016-02-24
* SkPDF/Bench: add bench for SkPDFCreateBitmapObjectGravatar halcanary2016-02-24
* Move SkPackBits to src/effects.Gravatar bungeman2016-02-23
* Move SkUtils.h to src/core.Gravatar bungeman2016-02-23
* Turn on TURBO_HAS_CROP for Android frameworkGravatar msarett2016-02-23
* Use new jpeg_crop_scanlines() API to optimize jpeg subset decodesGravatar msarett2016-02-22
* Incorporate Vulkan files into main gpu.gyp/gpu.gypiGravatar bsalomon2016-02-22
* Initial linear gradient 4f implGravatar fmalita2016-02-22
* Add vulkan files into skia repo. This is an incomplete backend with only part...Gravatar Greg Daniel2016-02-22
* lots of sRGB and F16 blitsGravatar reed2016-02-22
* Revert of Add vulkan files into skia repo. (patchset #2 id:20001 of https://c...Gravatar egdaniel2016-02-22
* Add vulkan files into skia repo. This is an incomplete backend with only part...Gravatar Greg Daniel2016-02-22
* Changes to merge vulkan codeGravatar bsalomon2016-02-19
* Update libpng to 1.6.22betaGravatar msarett2016-02-19
* Update SkImageFilter's cache to handle SkSpecialImages and add unit testGravatar robertphillips2016-02-19
* GrAuditTrail can now be enabled/disabled at runtimeGravatar ethannicholas2016-02-18
* Move SkTInternalLList.h to src/core.Gravatar bungeman2016-02-18
* Move SkTDStack.h to src/animator.Gravatar bungeman2016-02-18
* Move SkTDArray to private.Gravatar bungeman2016-02-18
* Move SkTArray to include/private.Gravatar bungeman2016-02-17