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* Add stub for avx.Gravatar herb2016-06-23
| | | | | | | GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2087343002 CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot Review-Url: https://codereview.chromium.org/2087343002
* Start using GrGpuCommandBuffer in GrDrawTarget.Gravatar egdaniel2016-06-23
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2052263003 Review-Url: https://codereview.chromium.org/2078483002
* More removal of SkColorProfileType...Gravatar brianosman2016-06-20
| | | | | | | | | | | Scrub GMs. Remove the gDefaultProfile thing (it's unused now), along with the command line flag that was setting it in DM and nanobench. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2071393002 Committed: https://skia.googlesource.com/skia/+/944876f2745a62a839e49275daf93a0329372e67 Review-Url: https://codereview.chromium.org/2071393002
* Revert of More removal of SkColorProfileType... (patchset #2 id:20001 of ↵Gravatar egdaniel2016-06-17
| | | | | | | | | | | | | | | | | | | | | | | | | | | https://codereview.chromium.org/2071393002/ ) Reason for revert: This was still used in chrome Original issue's description: > More removal of SkColorProfileType... > > Scrub GMs. Remove the gDefaultProfile thing (it's unused now), along with > the command line flag that was setting it in DM and nanobench. > > BUG=skia: > GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2071393002 > > Committed: https://skia.googlesource.com/skia/+/944876f2745a62a839e49275daf93a0329372e67 TBR=msarett@google.com,reed@google.com,bsalomon@google.com,brianosman@google.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review-Url: https://codereview.chromium.org/2074103004
* Fix mixup where SamplePathOverstroke wasn't addedGravatar hstern2016-06-17
| | | | | | | | | | - My sampleapp for the stroking bugs was inflight or something when this change got made, so it didn't get added to this file. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2076283002 Review-Url: https://codereview.chromium.org/2076283002
* More removal of SkColorProfileType...Gravatar brianosman2016-06-17
| | | | | | | | | | Scrub GMs. Remove the gDefaultProfile thing (it's unused now), along with the command line flag that was setting it in DM and nanobench. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2071393002 Review-Url: https://codereview.chromium.org/2071393002
* Update GYP for linux Vulkan to support SDK 1.0.13Gravatar egdaniel2016-06-17
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2077043002 Review-Url: https://codereview.chromium.org/2077043002
* Enable viewer in non-Vulkan buildsGravatar jvanverth2016-06-17
| | | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2067023002 Committed: https://skia.googlesource.com/skia/+/746b792a9aad1230ab69158a51c49b2e5437d95b Review-Url: https://codereview.chromium.org/2067023002
* Move headers in include/utils/win to src/utils/win.Gravatar bungeman2016-06-16
| | | | | | These headers are not intended for external use and are only used in src. Review-Url: https://codereview.chromium.org/2070983002
* Refactoring of GPU NormalMap handling out into its own class.Gravatar dvonbeck2016-06-16
| | | | | | | | | | | | | | | | | | | | | The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources. What this CL includes: - Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP. - Encapsulates this new fragment processor on a new class NormalMapSource. - Created a NormalSource abstraction that will interface with SkLightingShader. - Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002 Committed: https://skia.googlesource.com/skia/+/87b0dd00cf9409c5fc990f5d0bb7c0df837f08da Committed: https://skia.googlesource.com/skia/+/a7d1e2a57aef2aa4913d4380646d60bbab761318 Review-Url: https://codereview.chromium.org/2043393002
* Add samples to Viewer.Gravatar jvanverth2016-06-16
| | | | | | | | | | | | This adds support with animation, assuming the sample has implemented onAnimate. Event handling has not been implemented. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2056343004 Committed: https://skia.googlesource.com/skia/+/76963e73704a42a18c29d6fbdcccb566e5c67658 Review-Url: https://codereview.chromium.org/2056343004
* Revert of Refactoring of GPU NormalMap handling out into its own class ↵Gravatar egdaniel2016-06-15
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | (patchset #9 id:160001 of https://codereview.chromium.org/2043393002/ ) Reason for revert: break deps roll Original issue's description: > Refactoring of GPU NormalMap handling out into its own class. > > The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources. > > What this CL includes: > > - Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP. > > - Encapsulates this new fragment processor on a new class NormalMapSource. > > - Created a NormalSource abstraction that will interface with SkLightingShader. > > - Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet. > > BUG=skia: > GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002 > > Committed: https://skia.googlesource.com/skia/+/87b0dd00cf9409c5fc990f5d0bb7c0df837f08da > Committed: https://skia.googlesource.com/skia/+/a7d1e2a57aef2aa4913d4380646d60bbab761318 TBR=reed@google.com,dvonbeck@google.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review-Url: https://codereview.chromium.org/2068983005
* Revert of Enable viewer in non-Vulkan builds (patchset #2 id:20001 of ↵Gravatar egdaniel2016-06-15
| | | | | | | | | | | | | | | | | | | | | | | | https://codereview.chromium.org/2067023002/ ) Reason for revert: breaking compile bots Original issue's description: > Enable viewer in non-Vulkan builds > > BUG=skia: > GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2067023002 > > Committed: https://skia.googlesource.com/skia/+/746b792a9aad1230ab69158a51c49b2e5437d95b TBR=djsollen@google.com,jvanverth@google.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review-Url: https://codereview.chromium.org/2072563002
* Enable viewer in non-Vulkan buildsGravatar jvanverth2016-06-15
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2067023002 Review-Url: https://codereview.chromium.org/2067023002
* Refactoring of GPU NormalMap handling out into its own class.Gravatar dvonbeck2016-06-15
| | | | | | | | | | | | | | | | | | | | The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources. What this CL includes: - Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP. - Encapsulates this new fragment processor on a new class NormalMapSource. - Created a NormalSource abstraction that will interface with SkLightingShader. - Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002 Committed: https://skia.googlesource.com/skia/+/87b0dd00cf9409c5fc990f5d0bb7c0df837f08da Review-Url: https://codereview.chromium.org/2043393002
* Added warning for variable-length arrays to GYP, since they are unsupprted ↵Gravatar dvonbeck2016-06-15
| | | | | | | | | under Win targets BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2068863002 Review-Url: https://codereview.chromium.org/2068863002
* Add SampleApp that shows problems in strokingGravatar hstern2016-06-15
| | | | | | | | | | | | | | | - When the stroke width gets too big the raster algorithm produces incorrect output - This also causes the GPU path to produce incorrect output if the width is larger than an arbitrary limit in GrAALinearizingConvexPathRenderer (which is the renderer used for this specific geometry) - Other non-convex geometries probably also produce strange results BUG=skia:5405,skia:5406 GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2060903002 Review-Url: https://codereview.chromium.org/2060903002
* Revert of Refactoring of GPU NormalMap handling out into its own class ↵Gravatar egdaniel2016-06-14
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | (patchset #7 id:120001 of https://codereview.chromium.org/2043393002/ ) Reason for revert: Breaking build and deps roll. Need to move include of SkBitmapProcShader in SkLightingShader.cpp from gpu include list to general list. Original issue's description: > Refactoring of GPU NormalMap handling out into its own class. > > The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources. > > What this CL includes: > > - Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP. > > - Encapsulates this new fragment processor on a new class NormalMapSource. > > - Created a NormalSource abstraction that will interface with SkLightingShader. > > - Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet. > > BUG=skia: > GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002 > > Committed: https://skia.googlesource.com/skia/+/87b0dd00cf9409c5fc990f5d0bb7c0df837f08da TBR=reed@google.com,dvonbeck@google.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review-Url: https://codereview.chromium.org/2062133004
* Refactoring of GPU NormalMap handling out into its own class.Gravatar dvonbeck2016-06-14
| | | | | | | | | | | | | | | | | | | The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources. What this CL includes: - Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP. - Encapsulates this new fragment processor on a new class NormalMapSource. - Created a NormalSource abstraction that will interface with SkLightingShader. - Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002 Review-Url: https://codereview.chromium.org/2043393002
* Revert of Add samples to Viewer. (patchset #4 id:60001 of ↵Gravatar egdaniel2016-06-13
| | | | | | | | | | | | | | | | | | | | | | | | | | | | https://codereview.chromium.org/2056343004/ ) Reason for revert: breaking on android compile Original issue's description: > Add samples to Viewer. > > This adds support with animation, assuming the sample has > implemented onAnimate. Event handling has not been > implemented. > > BUG=skia: > GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2056343004 > > Committed: https://skia.googlesource.com/skia/+/76963e73704a42a18c29d6fbdcccb566e5c67658 TBR=bsalomon@google.com,jvanverth@google.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review-Url: https://codereview.chromium.org/2063883002
* Add samples to Viewer.Gravatar jvanverth2016-06-13
| | | | | | | | | | | This adds support with animation, assuming the sample has implemented onAnimate. Event handling has not been implemented. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2056343004 Review-Url: https://codereview.chromium.org/2056343004
* Create .gyp rules for shaderc librariesGravatar kjlubick2016-06-10
| | | | | | | | | | | To build shaderc, gyp used to punt to cmake, which did not work well on the bots and I couldn't find any way to pipe the variables into cmake which would have made it happy. So, I wrote a gyp file for shaderc and its dependencies. Nothing super complicated (thank goodness), except for the files that spirv-tools needed generated. BUG=skia:5186 GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2047833003 Review-Url: https://codereview.chromium.org/2047833003
* Define LEAN_AND_MEAN and NOMINMAX for all windows buildsGravatar egdaniel2016-06-10
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2055223002 Review-Url: https://codereview.chromium.org/2055223002
* Add GpuCommandBuffer support.Gravatar egdaniel2016-06-08
| | | | | | | | | | | | | | | Currently this is not actually hooked into the system. To give some context, in a follow up CL I'll add this to GrDrawTarget. For this I will move the gpu onDraw command to the GpuCommandBuffer as well. For GL this will end up just being a pass through to a non virtual draw(...) on GrGLGpu, and for vulkan it will mostly do what it currently does but adding commands to the secondary command buffer instead. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2038583002 Review-Url: https://codereview.chromium.org/2038583002
* Use SK_TEST_QCMS to mark qcms test codeGravatar msarett2016-06-06
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2031053005 Review-Url: https://codereview.chromium.org/2031053005
* MIPS32r2: Fix Chromium runtime crashGravatar milko.leporis2016-06-05
| | | | | | | | | | | | | | | | | | Crash is caused by ldxc1 instruction, which traps when double values are not aligned on 8-byte boundaries. Problem was tracked to SkChunkAlloc which produces pointers aligned on 4-byte boundaries leading to misalignment. This change makes sure that SkChunkAlloc will produce pointers that are aligned to 8 bytes. Appropriate tests are added to tests/MemsetTest.cpp TEST=Build Chromium with Clang and run on MIPS32r2 platform TEST=./out/Debug/dm --match Memset BUG=130022 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1849183004 Review-Url: https://codereview.chromium.org/1849183004
* Add SampleApp slide with animating lightmapped objects & transparencyGravatar robertphillips2016-06-03
| | | | | | | | | | | | This is pulled out of the drawLitAtlas CL (may it someday land). It does nicely demonstrate animating normal mapped objects and normal maps combined with partially transparent diffuse textures. It is a crude Asteroids game. GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2026393005 TBR=reed@google.com Review-Url: https://codereview.chromium.org/2026393005
* Check libpng directly into third_party/Gravatar scroggo2016-06-02
| | | | | | | | | | | | | | | | | | | With this change, the CMake build, which does not use DEPS to sync external projects, is able to build and use the same version of libpng that is used in other builds. This will allow all platforms (including Google3 CMake build) to test on the same version of libpng, so we do not need to make SkPngCodec support all versions of libpng. - Update CMakeLists.txt to use the checked in libpng. - Check in libpng version 1.6.22rc01 - Update README.google - Replace our old LICENSE file with the latest one from libpng GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2033063003 CQ_EXTRA_TRYBOTS=client.skia.compile:Build-Ubuntu-GCC-x86_64-Release-CMake-Trybot,Build-Mac-Clang-x86_64-Release-CMake-Trybot Review-Url: https://codereview.chromium.org/2033063003
* SkMultiPictureDocument & SkMultiPictureDocumentReaderGravatar halcanary2016-06-02
| | | | | | | | | | | | also, a new DM::Src. motivation: To be used to test the printing pipeline in Chromium. BUG=skia:5370 GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2023593002 Review-Url: https://codereview.chromium.org/2023593002
* Create SkColorSpaceXform to handle color conversionsGravatar msarett2016-06-01
| | | | | | | | | | | | Also adds testing of qcms color correction, so we can compare SkColorSpaceXform outputs to qcms outputs. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1952063002 Committed: https://skia.googlesource.com/skia/+/740cc88ee3d63c75e52d31238f2a32600cc57a8c Review-Url: https://codereview.chromium.org/1952063002
* Revert of Create SkColorSpaceXform to handle color conversions (patchset #10 ↵Gravatar msarett2016-06-01
| | | | | | | | | | | | | | | | | | | | | | | | | | | id:260001 of https://codereview.chromium.org/1952063002/ ) Reason for revert: Google3 can't find qcms Original issue's description: > Create SkColorSpaceXform to handle color conversions > > Also adds testing of qcms color correction, so we can compare > SkColorSpaceXform outputs to qcms outputs. > > BUG=skia: > GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1952063002 > > Committed: https://skia.googlesource.com/skia/+/740cc88ee3d63c75e52d31238f2a32600cc57a8c TBR=reed@google.com,scroggo@google.com,mtklein@google.com,herb@google.com,brianosman@google.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review-Url: https://codereview.chromium.org/2023093004
* Create SkColorSpaceXform to handle color conversionsGravatar msarett2016-06-01
| | | | | | | | | | Also adds testing of qcms color correction, so we can compare SkColorSpaceXform outputs to qcms outputs. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1952063002 Review-Url: https://codereview.chromium.org/1952063002
* [GN] Add support for disabling opts via SK_BUILD_NO_OPTS define.Gravatar sdefresne2016-06-01
| | | | | | | | | | | | | | | | | | | | | When targetting iOS and using gyp to generate the build files, it is not possible to select files to build depending on the architecture. Due to that, the skia code was disabling all optimisation when SK_BUILD_FOR_IOS was defined. Since it is possible to select the correct optimised version when using gn, this pessimisation is hurting the build. Introduce a new define to disable the optimisation SK_BUILD_NO_OPTS. It will be used by Chromium when building skia for iOS with gyp but not gn. Define SK_BUILD_NO_OPTS along-side SK_BUILD_FOR_IOS for all files that look like build configuration (Xcode projects, gyp configuration files, public.bzl) in order to avoid introducing breakage on those builds. BUG=607933 GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2002423002 Review-Url: https://codereview.chromium.org/2002423002
* Make use of new SkLights classGravatar robertphillips2016-05-31
| | | | | | GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2026763002 Review-Url: https://codereview.chromium.org/2026763002
* SkXPS: clean up SkConstexprMathGravatar halcanary2016-05-31
| | | | | | GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2000853003 Review-Url: https://codereview.chromium.org/2000853003
* Add SkLights classGravatar robertphillips2016-05-31
| | | | | | | | | The SkLights class is intended to be passed to the drawLitAtlas call (and then on to SkLightingShader). This CL is calved off of https://codereview.chromium.org/1261433009/ (Add SkCanvas::drawLitAtlas call). GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1255133004 Review-Url: https://codereview.chromium.org/1255133004
* Clean up SkFloatBitsGravatar mtklein2016-05-27
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - remove dead code - rewrite float -> int converters The strategy for the new converters is: - convert input to double - floor/ceil/round in double space - pin that double to [SK_MinS32, SK_MaxS32] - truncate that double to int32_t This simpler strategy does not work: - floor/ceil/round in float space - pin that float to [SK_MinS32, SK_MaxS32] - truncate that float to int32_t SK_MinS32 and SK_MaxS32 are not representable as floats: they round to the nearest float, ±2^31, which makes the pin insufficient for floats near SK_MinS32 (-2^31+1) or SK_MaxS32 (+2^31-1). float only has 24 bits of precision, and we need 31. double can represent all integers up to 50-something bits. An alternative is to pin in float to ±2147483520, the last exactly representable float before SK_MaxS32 (127 too small). Our tests test that we round as floor(x+0.5), which can return different numbers than round(x) for negative x. So this CL explicitly uses floor(x+0.5). I've updated the tests with ±inf and ±NaN, and tried to make them a little clearer, especially using SK_MinS32 instead of -SK_MaxS32. I have not timed anything here. I have never seen any of these methods in a profile. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2012333003 Review-Url: https://codereview.chromium.org/2012333003
* Remove VisualBench and its Android implementation.Gravatar djsollen2016-05-27
| | | | | | GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2018603003 Review-Url: https://codereview.chromium.org/2018603003
* toy to play with antialias raytracingGravatar caryclark2016-05-27
| | | | | | | | | | | | | Here's the ray tracer I wrote. I've commented out the calls to experimental stroking -- enough of it remains working to help visualize what you've been talking to me about. R=reed@google.com GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2014993002 Review-Url: https://codereview.chromium.org/2014993002
* Add exact version of qcms used by Chrome for testing and comparisonGravatar msarett2016-05-26
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2014023003 Review-Url: https://codereview.chromium.org/2014023003
* gyp: supress more warnings for zlibGravatar halcanary2016-05-24
| | | | | | TBR= Review-Url: https://codereview.chromium.org/2008763003
* gyp: clean up warnings with clang-3.8Gravatar halcanary2016-05-23
| | | | | | | | Also: update zlib DEPS. GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2002233002 Review-Url: https://codereview.chromium.org/2002233002
* Add Xlib support to viewerGravatar jvanverth2016-05-23
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=1999213002 Review-Url: https://codereview.chromium.org/1999213002
* Make SkColorSpace a public APIGravatar msarett2016-05-23
| | | | | | | | | I've trimmed uniqueID for now, and added some comments. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1996973002 Review-Url: https://codereview.chromium.org/1996973002
* Remove custom bundle ID for iOSGravatar stephana2016-05-20
| | | | | | | | BUG=skia: R=borenet GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=1998273002 Review-Url: https://codereview.chromium.org/1998273002
* gyp (third_party) warning changes for ccacheGravatar halcanary2016-05-20
| | | | | | | | Also fix a broken unit test in MatrixTest.cpp. GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2002663002 Review-Url: https://codereview.chromium.org/2002663002
* remove animator from SampleAppGravatar reed2016-05-18
| | | | | | | | | There is no xml parser hooked up, so the animator test file (already behind #if 0) is not testable. Removing the files to speedup building SampleApp. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1987963002 Review-Url: https://codereview.chromium.org/1987963002
* Delete SkBitmapRegionCanvasGravatar msarett2016-05-18
| | | | | | | | | | | | | | | | This was an approach we considered for implementing Android's BitmapRegionDecoder. It was useful for testing and comparison, but now is no longer worth maintaining and testing. The approach to subset/scaled decodes (clipped decode, then scale) may be worth reconsidering at some point. BUG=skia:5307 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1990543002 Review-Url: https://codereview.chromium.org/1990543002
* Remove GrFontScaler class.Gravatar bsalomon2016-05-17
| | | | | | | | | | This class is now effectively a set of helpers for interacting with a SkGlyphCache by GrBatchTextStrike. The class is deleted and the code is made into static functions in GrBatchFontCache.cpp BUG=chromium:608566 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1985163002 Review-Url: https://codereview.chromium.org/1985163002
* Implement touch controlGravatar liyuqian2016-05-17
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1982643004 Review-Url: https://codereview.chromium.org/1982643004