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authorGravatar hstern <hstern@google.com>2016-06-15 09:13:34 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2016-06-15 09:13:35 -0700
commit9bd4c693020bb440464ae12ae05e8e8f97568ee0 (patch)
tree60cd5c367438c52f4f07a98ce7c1fca4baba434c /gyp
parentf130b8299ba47085bdc0e5443fdec492191978ed (diff)
Add SampleApp that shows problems in stroking
- When the stroke width gets too big the raster algorithm produces incorrect output - This also causes the GPU path to produce incorrect output if the width is larger than an arbitrary limit in GrAALinearizingConvexPathRenderer (which is the renderer used for this specific geometry) - Other non-convex geometries probably also produce strange results BUG=skia:5405,skia:5406 GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2060903002 Review-Url: https://codereview.chromium.org/2060903002
Diffstat (limited to 'gyp')
-rw-r--r--gyp/SampleApp.gyp1
1 files changed, 1 insertions, 0 deletions
diff --git a/gyp/SampleApp.gyp b/gyp/SampleApp.gyp
index f074df3b2f..45051af05b 100644
--- a/gyp/SampleApp.gyp
+++ b/gyp/SampleApp.gyp
@@ -94,6 +94,7 @@
'../samplecode/SamplePathClip.cpp',
'../samplecode/SamplePathFuzz.cpp',
'../samplecode/SamplePathEffects.cpp',
+ '../samplecode/SamplePathOverstroke.cpp',
'../samplecode/SamplePictFile.cpp',
'../samplecode/SamplePoints.cpp',
'../samplecode/SamplePolyToPoly.cpp',